void CBotNew::RestoreState(CBotStack* &pj, bool bMain) { if (!bMain) return; CBotStack* pile = pj->RestoreStack(this); //primary stack if (pile == nullptr) return; if (m_exprRetVar != nullptr) // new Class().method() { if (pile->GetState() == 2) { CBotStack* pile3 = pile->RestoreStack(); m_exprRetVar->RestoreState(pile3, bMain); return; } } CBotStack* pile1 = pj->AddStack2(); //secondary stack CBotToken* pt = &m_vartoken; CBotClass* pClass = CBotClass::Find(pt); // create the variable "this" pointer type to the object if ( pile->GetState()==0) { return; } CBotVar* pThis = pile1->GetVar(); // find the pointer pThis->SetUniqNum(-2); // is ther an assignment or parameters (constructor) if ( pile->GetState()==1) { // evaluates the constructor of the instance CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_parameters; // evaluate the parameters // and places the values on the stack // to be interrupted at any time if (p != nullptr) while ( true) { pile2 = pile2->RestoreStack(); // space on the stack for the result if (pile2 == nullptr) return; if (pile2->GetState() == 0) { p->RestoreState(pile2, bMain); // interrupt here! return; } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == nullptr) break; } ppVars[i] = nullptr; pClass->RestoreMethode(m_nMethodeIdent, m_vartoken.GetString(), pThis, ppVars, pile2) ; // interrupt here! } }
void CBotClassInst::RestoreState(CBotStack* &pj, bool bMain) { CBotVar* pThis = NULL; CBotStack* pile = pj; if ( bMain ) pile = pj->RestoreStack(this); if ( pile == NULL ) return; // creates the variable of type pointer to the object { CBotString name = m_var->m_token.GetString(); pThis = pile->FindVar(name); pThis->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); // its attribute a unique number } CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); bool bIntrincic = pClass->IsIntrinsic(); if ( bMain && pile->GetState()<3) { // is there an assignment or parameters (constructor) // CBotVarClass* pInstance = NULL; if ( m_expr != NULL ) { // evaluates the expression for the assignment m_expr->RestoreState(pile, bMain); return; } else if ( m_hasParams ) { // evaluates the constructor of an instance if ( !bIntrincic && pile->GetState() == 1) { return; } CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_Parameters; // evaluates the parameters // and the values an the stack // for the ability to be interrupted at any time (\TODO pour pouvoir ĂȘtre interrompu n'importe quand) if ( p != NULL) while ( true ) { pile2 = pile2->RestoreStack(); // place on the stack for the results if ( pile2 == NULL ) return; if ( pile2->GetState() == 0 ) { p->RestoreState(pile2, bMain); // interrupted here? return; } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == NULL) break; } ppVars[i] = NULL; // creates a variable for the result // CBotVar* pResult = NULL; // constructor still void pClass->RestoreMethode(m_nMethodeIdent, pClass->GetName(), pThis, ppVars, pile2); return; } } if ( m_next2b != NULL ) m_next2b->RestoreState(pile, bMain); // other(s) definition(s) }