// return true if eglSwapBuffers was called by OnRender() bool Cocos2dRenderer::OnRender() { if(m_loadingComplete) { CCEGLView* pEGLView = CCEGLView::sharedOpenGLView(); pEGLView->Render(); return true; // eglSwapBuffers was called by pEGLView->Render(); } return false; }