Example #1
0
//o---------------------------------------------------------------------------o
//|   Function   : void restockNPC(CChar *i, bool stockAll)
//|   Date       : Unknown
//|   Programmer : UOX3 DevTeam
//o---------------------------------------------------------------------------o
//|   Purpose    : Restock NPC Vendors
//o---------------------------------------------------------------------------o
void restockNPC(CChar& i, bool stockAll)
{
    if (!i.IsShop())
        return; // if we aren't a shopkeeper, why bother?

    CItem *ci = i.GetItemAtLayer(IL_SELLCONTAINER);
    if (ValidateObject(ci))
    {
        CDataList< CItem * > *ciCont = ci->GetContainsList();
        for (CItem *c = ciCont->First(); !ciCont->Finished(); c = ciCont->Next())
            if (ValidateObject(c))
            {
                if (stockAll)
                {
                    c->IncAmount(c->GetRestock());
                    c->SetRestock(0);
                }
                else if (c->GetRestock())
                {
                    UI16 stockAmt = UOX_MIN(c->GetRestock(), static_cast<UI16>((c->GetRestock() / 2) + 1));
                    c->IncAmount(stockAmt);
                    c->SetRestock(c->GetRestock() - stockAmt);
                }

                if (cwmWorldState->ServerData()->TradeSystemStatus()) 
                {
                    CTownRegion *tReg = calcRegionFromXY(i.GetX(), i.GetY(), i.WorldNumber());
                    Items->StoreItemRandomValue(c, tReg);
                }
            }
    }
}
Example #2
0
//o---------------------------------------------------------------------------o
//|   Function   : void buyItem(CSocket *mSock)
//|   Date       : Unknown
//|   Programmer : UOX3 DevTeam
//o---------------------------------------------------------------------------o
//|   Purpose    : Called when player buys an item from a vendor
//o---------------------------------------------------------------------------o
bool CPIBuyItem::Handle(void)
{
    UI16 i;
    UI32 playergoldtotal, goldtotal = 0;
    bool soldout = false, clear = false;
    CChar *mChar = tSock->CurrcharObj();
    CItem *p = mChar->GetPackItem();

    if (!ValidateObject(p)) 
        return true;

    ITEMLIST bitems;
    std::vector<UI08> layer;
    std::vector<UI16> amount;

    // vector for storing all objects that actually end up in user backpack
    std::vector< CItem * > boughtItems;

    CChar *npc = calcCharObjFromSer(tSock->GetDWord(3));
    UI16 itemtotal = static_cast<UI16>((tSock->GetWord(1) - 8) / 7);
    if (itemtotal > 511) 
        return true;

    boughtItems.reserve(itemtotal);
    bitems.resize(itemtotal);
    amount.resize(itemtotal);
    layer.resize(itemtotal);
    int baseOffset = 0;
    for (i = 0; i < itemtotal; ++i)
    {
        baseOffset = 7 * i;
        layer[i] = tSock->GetByte(8 + baseOffset);
        bitems[i] = calcItemObjFromSer(tSock->GetDWord(9 + baseOffset));
        amount[i] = tSock->GetWord(13 + baseOffset);
        goldtotal += (amount[i] * (bitems[i]->GetBuyValue()));
    }

    bool useBank = (goldtotal >= static_cast<UI32>(cwmWorldState->ServerData()->BuyThreshold()));
    if (useBank)
        playergoldtotal = GetBankCount(mChar, 0x0EED);
    else
        playergoldtotal = GetItemAmount(mChar, 0x0EED);
    if (playergoldtotal >= goldtotal || mChar->IsGM())
    {
        for (i = 0; i < itemtotal; ++i)
        {
            if (bitems[i]->GetAmount() < amount[i])
                soldout = true;

            // Check if onBuyFromVendor JS event is present for each item being purchased
            // If true, and a return false has been returned from the script, halt the purchase
            UI16 targTrig = bitems[i]->GetScriptTrigger();
            cScript *toExecute = JSMapping->GetScript(targTrig);

            if (toExecute != NULL)
                if (toExecute->OnBuyFromVendor(tSock, npc, bitems[i]))
                {
                    bitems.clear(); //needed???
                    return true;
                }
        }

        if (soldout)
        {
            npc->TextMessage(tSock, 1336, TALK, false);
            clear = true;
        }
        else
        {
            if (mChar->IsGM())
                npc->TextMessage(NULL, 1337, TALK, false, mChar->GetName().c_str());
            else
            {
                if (goldtotal == 1)
                    npc->TextMessage(NULL, 1338, TALK, false, mChar->GetName().c_str(), goldtotal);
                else
                    npc->TextMessage(NULL, 1339, TALK, false, mChar->GetName().c_str(), goldtotal);

                Effects->goldSound(tSock, goldtotal);
            }
            
            clear = true;
            if (!mChar->IsGM()) 
                if (useBank)
                    DeleteBankItem(mChar, goldtotal, 0x0EED);
                else
                    DeleteItemAmount(mChar, goldtotal, 0x0EED);

            CItem *biTemp;
            CItem *iMade = NULL;
            UI16 j;
            for (i = 0; i < itemtotal; ++i)
            {
                biTemp = bitems[i];
                iMade = NULL;
                if (biTemp->GetAmount() > amount[i])
                {
                    if (biTemp->isPileable())
                    {
                        iMade = Items->DupeItem(tSock, biTemp, amount[i]);
                        if (iMade != NULL)
                        {
                            iMade->SetCont(p);
                            iMade->PlaceInPack();
                            boughtItems.push_back(iMade);
                        }
                    }
                    else
                    {
                        for (j = 0; j < amount[i]; ++j)
                        {
                            iMade = Items->DupeItem(tSock, biTemp, 1);
                            if (iMade != NULL)
                            {
                                iMade->SetCont(p);
                                iMade->PlaceInPack();
                                boughtItems.push_back(iMade);
                            }
                        }
                    }
                    biTemp->IncAmount(-amount[i], true);
                    biTemp->SetRestock(biTemp->GetRestock() + amount[i]);
                }
                else
                {
                    switch(layer[i])
                    {
                        case 0x1A: // Sell Container
                            if (biTemp->isPileable())
                            {
                                iMade = Items->DupeItem(tSock, biTemp, amount[i]);
                                if (iMade != NULL)
                                {
                                    iMade->SetCont(p);
                                    iMade->PlaceInPack();
                                    boughtItems.push_back(iMade);
                                }
                            }
                            else
                            {
                                for (j = 0; j < amount[i]; ++j)
                                {
                                    iMade = Items->DupeItem(tSock, biTemp, 1);
                                    if (iMade != NULL)
                                    {
                                        iMade->SetCont(p);
                                        iMade->PlaceInPack();
                                        boughtItems.push_back(iMade);
                                    }
                                }
                            }
                            biTemp->IncAmount(-amount[i], true);
                            biTemp->SetRestock(biTemp->GetRestock() + amount[i]);
                            break;
                        case 0x1B: // Bought Container
                            if (biTemp->isPileable())
                            {
                                biTemp->SetCont(p);
                                boughtItems.push_back(biTemp);
                            }
                            else
                            {
                                for (j = 0; j < amount[i]-1; ++j)
                                {
                                    iMade = Items->DupeItem(tSock, biTemp, 1);
                                    if (iMade != NULL)
                                    {
                                        iMade->SetCont(p);
                                        iMade->PlaceInPack();
                                        boughtItems.push_back(iMade);
                                    }
                                }
                                biTemp->SetCont(p);
                                biTemp->SetAmount(1);
                                boughtItems.push_back(biTemp);
                            }
                            break;
                        default:
                            Console.Error(" Fallout of switch statement without default. vendor.cpp, buyItem()");
                            break;
                    }
                }
            }

            for (i = 0; i < boughtItems.size(); ++i)
            {
                if (boughtItems[i])
                {
                    cScript *toGrab = JSMapping->GetScript(boughtItems[i]->GetScriptTrigger());
                    if (toGrab != NULL)
                        toGrab->OnBoughtFromVendor(tSock, npc, boughtItems[i]);
                }
            }
        }
    }
    else
        npc->TextMessage(NULL, 1340, TALK, false);

    if (clear)
    {
        CPBuyItem clrSend;
        clrSend.Serial(tSock->GetDWord(3));
        tSock->Send(&clrSend);
    }
    return true;
}
Example #3
0
//o---------------------------------------------------------------------------o
//|   Function   : void sellItem(CSocket *mSock)
//|   Date       : Unknown
//|   Programmer : UOX3 DevTeam
//o---------------------------------------------------------------------------o
//|   Purpose    : Player sells an item to the vendor
//o---------------------------------------------------------------------------o
bool CPISellItem::Handle(void)
{
    if (tSock->GetByte(8) != 0)
    {
        CChar *mChar = tSock->CurrcharObj();
        CChar *n = calcCharObjFromSer(tSock->GetDWord(3));
        if (!ValidateObject(n) || !ValidateObject(mChar))
            return true;

        CItem *buyPack = n->GetItemAtLayer(IL_BUYCONTAINER);
        CItem *boughtPack = n->GetItemAtLayer(IL_BOUGHTCONTAINER);
        CItem *sellPack = n->GetItemAtLayer(IL_SELLCONTAINER);
        if (!ValidateObject(buyPack) || !ValidateObject(sellPack) || !ValidateObject(boughtPack))
            return true;

        CItem *j = NULL, *k = NULL, *l = NULL;
        UI16 amt = 0, maxsell = 0;
        UI08 i = 0;
        UI32 totgold = 0, value = 0;
        for (i = 0; i < tSock->GetByte(8); ++i)
        {
            j = calcItemObjFromSer(tSock->GetDWord(9 + (6*i)));
            amt = tSock->GetWord(13 + (6*i));
            maxsell += amt;
        }

        if (maxsell > cwmWorldState->ServerData()->SellMaxItemsStatus())
        {
            n->TextMessage(NULL, 1342, TALK, false, mChar->GetName().c_str(), cwmWorldState->ServerData()->SellMaxItemsStatus());
            return true;
        }

        for (i = 0; i < tSock->GetByte(8); ++i)
        {
            j = calcItemObjFromSer(tSock->GetDWord(9 + (6*i)));
            amt = tSock->GetWord(13 + (6*i));
            if (ValidateObject(j))
            {
                if (j->GetAmount() < amt || FindItemOwner(j) != mChar)
                {
                    n->TextMessage(NULL, 1343, TALK, false);
                    return true;
                }

                // Check if onSellToVendor JS event is present for each item being sold
                // If true, and a value of "false" has been returned from the script, halt the sale
                UI16 targTrig = j->GetScriptTrigger();
                cScript *toExecute = JSMapping->GetScript(targTrig);
                if (toExecute != NULL)
                    if (toExecute->OnSellToVendor(tSock, n, j))
                        return true;

                CItem *join = NULL;
                CDataList<CItem *> *pCont = boughtPack->GetContainsList();
                for (k = pCont->First(); !pCont->Finished(); k = pCont->Next())
                    if (ValidateObject(k))
                        if (k->GetID() == j->GetID() && j->GetType() == k->GetType())
                            join = k;

                pCont = buyPack->GetContainsList();
                for (k = pCont->First(); !pCont->Finished(); k = pCont->Next())
                    if (ValidateObject(k))
                        if (k->GetID() == j->GetID() && j->GetType() == k->GetType())
                            value = calcValue(j, k->GetSellValue());

                // If an object already exist in the boughtPack that this one can be joined to...
                if (ValidateObject(join))
                {
                    join->IncAmount(amt);
                    join->SetRestock(join->GetRestock() - amt);
                    l = join;

                    totgold += (amt * value);
                    if (j->GetAmount() == amt)
                        j->Delete();
                    else
                        j->IncAmount(-amt);
                }
                else
                {
                    //Otherwise, move this item to the vendor's boughtPack
                    totgold += (amt * value);

                    if (j->GetAmount() != amt) 
                    {
                        l = Items->DupeItem(tSock, j, amt);
                        j->SetAmount(j->GetAmount() - amt);
                    }
                    else
                        l = j;

                    if (ValidateObject(l))
                        l->SetCont(boughtPack);
                }

                if (l)
                {
                    cScript *toGrab = JSMapping->GetScript(l->GetScriptTrigger());
                    if (toGrab != NULL)
                        toGrab->OnSoldToVendor(tSock, n, l);
                }
            }
        }

        Effects->goldSound(tSock, totgold);
        while (totgold > MAX_STACK)
        {
            Items->CreateScriptItem(tSock, mChar, "0x0EED", MAX_STACK, OT_ITEM, true);
            totgold -= MAX_STACK;
        }

        if (totgold > 0)
            Items->CreateScriptItem(tSock, mChar, "0x0EED", totgold, OT_ITEM, true);
    }
    
    CPBuyItem clrSend;
    clrSend.Serial(tSock->GetDWord(3));
    tSock->Send(&clrSend);
    return true;
}