Example #1
0
void CItemSpawn::GenerateItem(CResourceDef *pDef)
{
	ADDTOCALLSTACK("CitemSpawn:GenerateItem");

	RESOURCE_ID_BASE rid = pDef->GetResourceID();
	ITEMID_TYPE id = static_cast<ITEMID_TYPE>(rid.GetResIndex());

	CItemContainer *pCont = dynamic_cast<CItemContainer *>(GetParent());
	BYTE iCount = pCont ? static_cast<unsigned char>(pCont->ContentCount(rid)) : GetCount();
	if ( iCount >= GetAmount() )
		return;

	CItem *pItem = CreateTemplate(id);
	if ( pItem == NULL )
		return;

	WORD iAmountPile = static_cast<WORD>(minimum(USHRT_MAX,m_itSpawnItem.m_pile));
	if ( iAmountPile > 1 )
	{
		CItemBase *pItemDef = pItem->Item_GetDef();
		ASSERT(pItemDef);
		if ( pItemDef->IsStackableType() )
			pItem->SetAmount(Calc_GetRandVal(iAmountPile) + 1);
	}

	pItem->SetAttr(m_Attr & (ATTR_OWNED | ATTR_MOVE_ALWAYS));
	pItem->SetDecayTime(g_Cfg.m_iDecay_Item);	// it will decay eventually to be replaced later
	pItem->MoveNearObj(this, m_itSpawnItem.m_DistMax);
	AddObj(pItem->GetUID());
}
Example #2
0
CItem * CItemMulti::Multi_GetSign()
{
	// Get my sign or tiller link.
	CItem * pTiller = m_uidLink.ItemFind();
	if ( pTiller == NULL )
	{
		pTiller = Multi_FindItemType( IsType(IT_SHIP) ? IT_SHIP_TILLER : IT_SIGN_GUMP );
		if ( pTiller == NULL )
			return( this );
		m_uidLink = pTiller->GetUID();
	}
	return( pTiller );
}
Example #3
0
void CContainer::ContentAddPrivate( CItem * pItem )
{
	ADDTOCALLSTACK("CContainer::ContentAddPrivate");
	// We are adding to a CChar or a CItemContainer
	ASSERT( pItem != NULL );
	ASSERT( pItem->IsValidUID());	// it should be valid at this point.
	if ( pItem->GetParent() == this )
		return;
	if (!CGObList::GetCount())
		CGObList::InsertHead( pItem );
	else
	{
		CItem* pTest = GetContentHead();
		CItem *prevItem = pTest;
		for (; pTest != NULL; pTest = pTest->GetNext())
		{
			if (pTest->GetUID() < prevItem->GetUID())
				prevItem = pTest;
		}
		CGObList::InsertAfter(pItem,prevItem);
	}
	//CGObList::InsertTail( pItem );//Reversing the order in which things are added into a container
	OnWeightChange( pItem->GetWeight());
}
Example #4
0
void CItemSpawn::GenerateItem(CResourceDef * pDef)
{
	ADDTOCALLSTACK("CitemSpawn:GenerateItem");

	RESOURCE_ID_BASE rid = pDef->GetResourceID();
	ITEMID_TYPE id = static_cast<ITEMID_TYPE>(rid.GetResIndex());
	int iDistMax = m_itSpawnItem.m_DistMax;
	int iAmountPile = m_itSpawnItem.m_pile;

	int iCount = 0;
	CItemContainer * pCont = dynamic_cast <CItemContainer *>( GetParent());

	if ( pCont != NULL )
		iCount = pCont->ContentCount( rid );
	else
		iCount = GetCount();

	if ( iCount >= GetAmount())
		return;

	CItem * pItem = CreateTemplate( id );
	if ( pItem == NULL )
		return;

	pItem->SetAttr( m_Attr & ( ATTR_OWNED | ATTR_MOVE_ALWAYS ));

	if ( iAmountPile > 1 )
	{
		CItemBase * pItemDef = pItem->Item_GetDef();
		ASSERT(pItemDef);
		if ( pItemDef->IsStackableType())
		{
			if ( iAmountPile == 0 || iAmountPile > GetAmount())
				iAmountPile = GetAmount();
			pItem->SetAmount( Calc_GetRandVal(iAmountPile) + 1 );
		}
	}

	pItem->SetDecayTime( g_Cfg.m_iDecay_Item );	// It will decay eventually to be replaced later.
	pItem->MoveNearObj( this, iDistMax );
	AddObj(pItem->GetUID());
	pItem->m_uidSpawnItem = GetUID();
}
Example #5
0
void CClient::Cmd_EditItem( CObjBase *pObj, int iSelect )
{
	ADDTOCALLSTACK("CClient::Cmd_EditItem");
	// ARGS:
	//   iSelect == -1 = setup.
	//   m_Targ_Text = what are we doing to it ?
	//
	if ( !pObj )
		return;

	CContainer *pContainer = dynamic_cast<CContainer *>(pObj);
	if ( !pContainer )
	{
		addGumpDialogProps(pObj->GetUID());
		return;
	}

	if ( iSelect == 0 )		// cancelled
		return;

	if ( iSelect > 0 )		// we selected an item
	{
		if ( static_cast<size_t>(iSelect) >= COUNTOF(m_tmMenu.m_Item) )
			return;

		if ( m_Targ_Text.IsEmpty() )
			addGumpDialogProps(m_tmMenu.m_Item[static_cast<size_t>(iSelect)]);
		else
			OnTarg_Obj_Set(CGrayUID(m_tmMenu.m_Item[static_cast<size_t>(iSelect)]).ObjFind());
		return;
	}
	
	CMenuItem item[minimum(COUNTOF(m_tmMenu.m_Item), MAX_MENU_ITEMS)];	// Most as we want to display at one time.
	item[0].m_sText.Format("Contents of %s", pObj->GetName());

	size_t count = 0;
	for ( CItem *pItem = pContainer->GetContentHead(); pItem != NULL; pItem = pItem->GetNext() )
	{
		count++;
		m_tmMenu.m_Item[count] = pItem->GetUID();
		item[count].m_sText = pItem->GetName();
		ITEMID_TYPE idi = pItem->GetDispID();
		item[count].m_id = static_cast<WORD>(idi);
		item[count].m_color = 0;

		if ( !pItem->IsType(IT_EQ_MEMORY_OBJ) )
		{
			HUE_TYPE wHue = pItem->GetHue();
			if ( wHue != 0 )
			{
				wHue = (wHue == 1 ? 0x7FF : wHue - 1);
				item[count].m_color = wHue;
			}
		}

		if ( count >= (COUNTOF(item) - 1) )
			break;
	}
	
	ASSERT(count < COUNTOF(item));
	addItemMenu(CLIMODE_MENU_EDIT, item, count, pObj);
}
Example #6
0
bool CClient::r_Verb( CScript & s, CTextConsole * pSrc ) // Execute command from script
{
	ADDTOCALLSTACK("CClient::r_Verb");
	EXC_TRY("Verb");
	// NOTE: This can be called directly from a RES_WEBPAGE script.
	//  So do not assume we are a game client !
	// NOTE: Mostly called from CChar::r_Verb
	// NOTE: Little security here so watch out for dangerous scripts !

	ASSERT(pSrc);
	LPCTSTR pszKey = s.GetKey();

	// Old ver
	if ( s.IsKeyHead( "SET", 3 ) && ( g_Cfg.m_Functions.ContainsKey( pszKey ) == false ) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel( "SET" );
		if ( ilevel > GetPrivLevel() )
			return( false );

		ASSERT( m_pChar );
		addTargetVerb( pszKey+3, s.GetArgRaw());
		return( true );
	}

	if ( toupper( pszKey[0] ) == 'X' && ( g_Cfg.m_Functions.ContainsKey( pszKey ) == false ) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel( "SET" );
		if ( ilevel > GetPrivLevel() )
			return( false );

		// Target this command verb on some other object.
		ASSERT( m_pChar );
		addTargetVerb( pszKey+1, s.GetArgRaw());
		return( true );
	}

	int index = FindTableSorted( s.GetKey(), sm_szVerbKeys, COUNTOF(sm_szVerbKeys)-1 );
	switch (index)
	{
		case CV_ADD:
			if ( s.HasArgs())
			{
				// FindItemName ???
				TCHAR * pszArgs = s.GetArgStr();
				if ( !IsValidGameObjDef( static_cast<LPCTSTR>(pszArgs) ) )
				{
					g_Log.EventWarn("Invalid ADD argument '%s'\n", pszArgs);
					SysMessageDefault( DEFMSG_CMD_INVALID );
					return true;
				}

				RESOURCE_ID rid = g_Cfg.ResourceGetID( RES_QTY, const_cast<LPCTSTR &>(reinterpret_cast<LPTSTR &>(pszArgs)));
				if (( rid.GetResType() == RES_CHARDEF ) || ( rid.GetResType() == RES_SPAWN ))
				{
					m_Targ_PrvUID.InitUID();
					return Cmd_CreateChar(static_cast<CREID_TYPE>(rid.GetResIndex()), SPELL_Summon, false );
				}

				ITEMID_TYPE id = static_cast<ITEMID_TYPE>(rid.GetResIndex());
				return Cmd_CreateItem( id );
			}
			else
			{
				if ( IsValidDef( "d_add" ) )
					Dialog_Setup( CLIMODE_DIALOG, g_Cfg.ResourceGetIDType(RES_DIALOG, "d_add"), 0, this->GetChar() );
				else
					Menu_Setup( g_Cfg.ResourceGetIDType( RES_MENU, "MENU_ADDITEM"));	
			}
			break;
		case CV_ADDBUFF:
			{
				TCHAR * ppArgs[11];
				Str_ParseCmds( s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

				int iArgs[4];
				for ( int idx = 0; idx < 4; ++idx )
				{
					if ( !IsStrNumeric(ppArgs[idx]))
					{
						DEBUG_ERR(("Invalid AddBuff argument number %u\n", idx+1));
						return true;
					}
					iArgs[idx] = Exp_GetVal( ppArgs[idx] );
				}
				if (iArgs[0] < BI_START || iArgs[0] > BI_QTY/* || iArgs[0] == 0x3EB || iArgs[0] == 0x3EC*/) {	// 0x3eb and 0x3ec among some others does not exists now, which doesn't mean they won't fill them and, since nothing happens when wrong id is sent, we can let them be sent.
					DEBUG_ERR(("Invalid AddBuff icon ID\n"));
					break;
				}

				LPCTSTR Args[7];
				size_t ArgsCount = 0;
				for ( int i = 0; i < 7; ++i )
				{
					Args[i] = ppArgs[i + 4];
					if ( Args[i] != NULL )
						ArgsCount++;
				}

				addBuff(static_cast<BUFF_ICONS>(iArgs[0]), iArgs[1], iArgs[2], static_cast<WORD>(iArgs[3]), Args, ArgsCount);
			}
			break;
		case CV_REMOVEBUFF:
			{
				BUFF_ICONS IconId = static_cast<BUFF_ICONS>(s.GetArgVal());
				if (IconId < BI_START || IconId > BI_QTY/* || IconId == 0x3EB || IconId == 0x3EC*/) {
					DEBUG_ERR(("Invalid RemoveBuff icon ID\n"));
					break;
				}
				removeBuff(IconId);
			}
			break;
		case CV_ADDCLILOC:
			// Add cliloc in @ClientTooltip trigger
			{
				TCHAR * ppLocArgs[256];
				size_t qty = Str_ParseCmds(s.GetArgRaw(), ppLocArgs, COUNTOF(ppLocArgs), ",");
				DWORD clilocid = Exp_GetVal(ppLocArgs[0]);

				CGString LocArgs;
				for ( size_t y = 1 ; y < qty; y++ )
				{
					if ( LocArgs.GetLength() )
						LocArgs += "\t";
					LocArgs += ( !strcmp(ppLocArgs[y], "NULL") ? " " : ppLocArgs[y] );
				}

				if ( g_Cfg.m_wDebugFlags & DEBUGF_SCRIPTS )
					g_Log.EventDebug("SCRIPT: addcliloc(%lu,'%s')\n", clilocid, static_cast<LPCTSTR>(LocArgs));
				this->m_TooltipData.Add(new CClientTooltip(clilocid, LocArgs));
			}
			break;
		case CV_ADDCONTEXTENTRY:
			{
				TCHAR * ppLocArgs[20];
				if ( Str_ParseCmds(s.GetArgRaw(), ppLocArgs, COUNTOF(ppLocArgs), ",") > 4 )
				{
					DEBUG_ERR(("Bad AddContextEntry usage: Function takes maximum of 4 arguments!\n"));
					return true;
				}

				if (m_pPopupPacket == NULL)
				{
					DEBUG_ERR(("Bad AddContextEntry usage: Not used under a @ContextMenuRequest/@itemContextMenuRequest trigger!\n"));
					return true;
				}

				for ( int i = 0; i < 4; i++ )
				{
					if ( i > 1 && IsStrEmpty(ppLocArgs[i]) )
						continue;

					if ( !IsStrNumeric(ppLocArgs[i]) )
					{
						DEBUG_ERR(("Bad AddContextEntry usage: Argument %d must be a number!\n", i+1));
						return true;
					}
				}

				int entrytag = Exp_GetVal(ppLocArgs[0]);
				if ( entrytag < 100 )
				{
					DEBUG_ERR(("Bad AddContextEntry usage: TextEntry < 100 is reserved for server usage!\n"));
					return true;
				}
				m_pPopupPacket->addOption(static_cast<WORD>(entrytag), static_cast<DWORD>(Exp_GetVal(ppLocArgs[1])), static_cast<WORD>(Exp_GetVal(ppLocArgs[2])), static_cast<WORD>(Exp_GetVal(ppLocArgs[3])));
			}
			break;
		case CV_ARROWQUEST:
			{
				INT64 piVal[3];
				Str_ParseCmds( s.GetArgRaw(), piVal, COUNTOF(piVal));
				addArrowQuest( static_cast<int>(piVal[0]), static_cast<int>(piVal[1]), static_cast<int>(piVal[2]) );
#ifdef _ALPHASPHERE
				// todo: should use a proper container for these, since the arrows are lost
				// when the client logs out, and also newer clients support multiple
				// arrows
				if ( piVal[0] && piVal[1] && m_pChar )
				{
					m_pChar->SetKeyNum("ARROWQUEST_X", piVal[0]);
					m_pChar->SetKeyNum("ARROWQUEST_Y", piVal[1]);
				} else {
					m_pChar->DeleteKey("ARROWQUEST_X");
					m_pChar->DeleteKey("ARROWQUEST_Y");
				}
#endif
			}
			break;
		case CV_BADSPAWN:
			{
				//	Loop the world searching for bad spawns
				bool fFound = false;
				for ( int m = 0; m < 256 && !fFound; m++ )
				{
					if ( !g_MapList.m_maps[m] ) continue;

					for ( int d = 0; d < g_MapList.GetSectorQty(m) && !fFound; d++ )
					{
						CSector	*pSector = g_World.GetSector(m, d);
						if ( !pSector ) continue;

						CItem	*pNext;
						CItem	*pItem = STATIC_CAST <CItem*>(pSector->m_Items_Inert.GetHead());
						for ( ; pItem != NULL && !fFound; pItem = pNext )
						{
							pNext = pItem->GetNext();

							if ( pItem->IsType(IT_SPAWN_ITEM) || pItem->IsType(IT_SPAWN_CHAR) )
							{
								CItemSpawn *pSpawn = static_cast<CItemSpawn*>(pItem);
								CResourceDef	*pDef = pSpawn->FixDef();
								if ( !pDef )
								{
									RESOURCE_ID_BASE	rid = ( pItem->IsType(IT_SPAWN_ITEM) ? pItem->m_itSpawnItem.m_ItemID : pItem->m_itSpawnChar.m_CharID);

									CPointMap	pt = pItem->GetTopPoint();
									m_pChar->Spell_Teleport(pt, true, false);
									m_pChar->m_Act_Targ = pItem->GetUID();
									SysMessagef("Bad spawn (0%lx, id=%s). Set as ACT", (DWORD)pItem->GetUID(), g_Cfg.ResourceGetName(rid));
									fFound = true;
								}
							}
						}
					}
				}
				if ( ! fFound )
					SysMessage(g_Cfg.GetDefaultMsg( DEFMSG_NO_BAD_SPAWNS ));
			}
			break;
		case CV_BANKSELF: // open my own bank
			addBankOpen( m_pChar, static_cast<LAYER_TYPE>(s.GetArgVal()));
			break;
		case CV_CAST:
			{
				SPELL_TYPE spell = static_cast<SPELL_TYPE>(g_Cfg.ResourceGetIndexType(RES_SPELL, s.GetArgStr()));
				const CSpellDef * pSpellDef = g_Cfg.GetSpellDef(spell);
				if (pSpellDef == NULL)
					return true;

				CObjBase * pObjSrc = dynamic_cast<CObjBase *>(pSrc);

				if ( IsSetMagicFlags( MAGICF_PRECAST ) && !pSpellDef->IsSpellType( SPELLFLAG_NOPRECAST ) )
				{
					int skill;
					if (!pSpellDef->GetPrimarySkill(&skill, NULL))
						return true;

					m_tmSkillMagery.m_Spell = spell;	// m_atMagery.m_Spell
					m_pChar->m_atMagery.m_Spell = spell;
					if (pObjSrc != NULL)
					{
						m_Targ_UID = pObjSrc->GetUID();	// default target.
						m_Targ_PrvUID = pObjSrc->GetUID();
					}
					else
					{
						m_Targ_UID.ClearUID();
						m_Targ_PrvUID.ClearUID();
					}
					m_pChar->Skill_Start(static_cast<SKILL_TYPE>(skill));
					break;
				}
				else
					Cmd_Skill_Magery(spell, pObjSrc);
			}
			break;

		case CV_CHARLIST:
			{
				// usually just a gm command
				new PacketChangeCharacter(this);

				CharDisconnect();	// since there is no undoing this in the client.
				SetTargMode( CLIMODE_SETUP_CHARLIST );
			}
			break;

		case CV_CTAGLIST:
			if ( ! strcmpi( s.GetArgStr(), "log" ))
				pSrc = &g_Serv;
			m_TagDefs.DumpKeys(pSrc, "CTAG.");
			break;

		case CV_CLEARCTAGS:
			{
				if ( s.HasArgs() )
				{
					LPCTSTR pszArgs = s.GetArgStr();
					SKIP_SEPARATORS(pszArgs);
					m_TagDefs.ClearKeys(pszArgs);
				}
				else
				{
					m_TagDefs.ClearKeys();
				}
			} break;

		case CV_CLOSEPAPERDOLL:
			{
				CChar *pChar = m_pChar;
				if ( s.HasArgs() )
				{
					CGrayUID uid = s.GetArgVal();
					pChar = uid.CharFind();
				}
				if ( pChar )
					closeUIWindow(pChar, 0x01);
			}
			break;

		case CV_CLOSEPROFILE:
			{
				CChar *pChar = m_pChar;
				if ( s.HasArgs() )
				{
					CGrayUID uid = s.GetArgVal();
					pChar = uid.CharFind();
				}
				if ( pChar )
					closeUIWindow(pChar, 0x08);
			}
			break;

		case CV_CLOSESTATUS:
			{
				CChar *pChar = m_pChar;
				if ( s.HasArgs() )
				{
					CGrayUID uid = s.GetArgVal();
					pChar = uid.CharFind();
				}
				if ( pChar )
					closeUIWindow(pChar, 0x02);
			}
			break;

		case CV_DYE:
			if ( s.HasArgs() )
			{
				CGrayUID uid(s.GetArgVal());
				CObjBase *pObj = uid.ObjFind();
				if ( pObj )
					addDyeOption(pObj);
			}
			break;

		case CV_EVERBTARG:
			m_Prompt_Text = s.GetArgStr();
			addPromptConsole( CLIMODE_PROMPT_TARG_VERB, m_Targ_Text.IsEmpty() ? "Enter the verb" : "Enter the text",  m_Targ_UID );
			break;

		case CV_EXTRACT:
			// sort of like EXPORT but for statics.
			// Opposite of the "UNEXTRACT" command

			if ( ! s.HasArgs())
			{
				SysMessage( g_Cfg.GetDefaultMsg( DEFMSG_EXTRACT_USAGE ) );
			}
			else
			{
				TCHAR * ppArgs[2];
				Str_ParseCmds( s.GetArgStr(), ppArgs, COUNTOF( ppArgs ));

				m_Targ_Text = ppArgs[0]; // Point at the options, if any
				m_tmTile.m_ptFirst.InitPoint(); // Clear this first
				m_tmTile.m_Code = CV_EXTRACT;	// set extract code.
				m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id.
				addTarget( CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_EXTRACT_AREA ), true );
			}
			break;

		case CV_UNEXTRACT:
			// Create item from script.
			// Opposite of the "EXTRACT" command
			if ( ! s.HasArgs())
			{
				SysMessage( g_Cfg.GetDefaultMsg( DEFMSG_UNEXTRACT_USAGE ) );
			}
			else
			{
				TCHAR * ppArgs[2];
				Str_ParseCmds( s.GetArgStr(), ppArgs, COUNTOF( ppArgs ));

				m_Targ_Text = ppArgs[0]; // Point at the options, if any
				m_tmTile.m_ptFirst.InitPoint(); // Clear this first
				m_tmTile.m_Code = CV_UNEXTRACT;	// set extract code.
				m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id.

				addTarget( CLIMODE_TARG_UNEXTRACT, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_MULTI_POS ), true );
			}
			break;

		case CV_GMPAGE:
			m_Targ_Text = s.GetArgStr();
			if ( !m_Targ_Text.IsEmpty() && !strnicmp( m_Targ_Text, "ADD ", 4 ) )
			{
				Cmd_GM_Page( m_Targ_Text + 4 );
				break;
			}
			addPromptConsole( CLIMODE_PROMPT_GM_PAGE_TEXT, g_Cfg.GetDefaultMsg( DEFMSG_GMPAGE_PROMPT ) );
			break;
		case CV_GOTARG: // go to my (preselected) target.
			{
				ASSERT(m_pChar);
				CObjBase * pObj = m_Targ_UID.ObjFind();
				if ( pObj != NULL )
				{
					CPointMap po = pObj->GetTopLevelObj()->GetTopPoint();
					CPointMap pnt = po;
					pnt.MoveN( DIR_W, 3 );
					DWORD wBlockFlags = m_pChar->GetMoveBlockFlags();
					pnt.m_z = g_World.GetHeightPoint2( pnt, wBlockFlags );	// ??? Get Area
					m_pChar->m_dirFace = pnt.GetDir( po, m_pChar->m_dirFace ); // Face the player
					m_pChar->Spell_Teleport( pnt, true, false );
				}
			}
			break;
		case CV_INFO:
			// We could also get ground tile info.
			addTarget( CLIMODE_TARG_OBJ_INFO, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_ITEM_INFO ), true, false );
			break;
		case CV_INFORMATION:
			SysMessage( g_Serv.GetStatusString( 0x22 ));
			SysMessage( g_Serv.GetStatusString( 0x24 ));
			break;
		case CV_LAST:
			// Fake Previous target.
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				CObjBase * pObj = m_pChar->m_Act_Targ.ObjFind();
				if ( pObj != NULL )
				{
					Event_Target(GetTargMode(), pObj->GetUID(), pObj->GetUnkPoint());
					addTargetCancel();
				}
				break;
			}
			return( false );
		case CV_LINK:	// link doors
			m_Targ_UID.InitUID();
			addTarget( CLIMODE_TARG_LINK, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_LINK_ITEM ) );
			break;

		case CV_MENU:
			Menu_Setup( g_Cfg.ResourceGetIDType( RES_MENU, s.GetArgStr()));
			break;
		case CV_MIDILIST:
			{
				INT64 piMidi[64];
				size_t iQty = Str_ParseCmds( s.GetArgStr(), piMidi, COUNTOF(piMidi));
				if ( iQty > 0 )
				{
					addMusic( static_cast<MIDI_TYPE>(piMidi[ Calc_GetRandVal( iQty ) ]) );
				}
			}
			break;
		case CV_NUDGE:
			if ( ! s.HasArgs())
			{
				SysMessage( "Usage: NUDGE dx dy dz" );
			}
			else
			{
				m_Targ_Text = s.GetArgRaw();
				m_tmTile.m_ptFirst.InitPoint(); // Clear this first
				m_tmTile.m_Code = CV_NUDGE;
				addTarget( CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_NUDGE_AREA ), true );
			}
			break;

		case CV_NUKE:
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint(); // Clear this first
			m_tmTile.m_Code = CV_NUKE;	// set nuke code.
			addTarget( CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_NUKE_AREA ), true );
			break;
		case CV_NUKECHAR:
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint(); // Clear this first
			m_tmTile.m_Code = CV_NUKECHAR;	// set nuke code.
			addTarget( CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_NUKE_CHAR_AREA ), true );
			break;

		case CV_OPENPAPERDOLL:
		{
			CChar *pChar = m_pChar;
			if ( s.HasArgs() )
			{
				CGrayUID uid = s.GetArgVal();
				pChar = uid.CharFind();
			}
			if ( pChar )
				addCharPaperdoll(pChar);
		}
		break;

		case CV_PAGE:
			Cmd_GM_PageCmd( s.GetArgStr());
			break;
		case CV_REPAIR:
			addTarget( CLIMODE_TARG_REPAIR, g_Cfg.GetDefaultMsg( DEFMSG_SELECT_ITEM_REPAIR ) );
			break;
		case CV_FLUSH:
#ifndef _MTNETWORK
			g_NetworkOut.flush(this);
#else
			g_NetworkManager.flush(GetNetState());
#endif
			break;
		case CV_RESEND:
			addReSync();
			break;
		case CV_SAVE:
			g_World.Save(s.GetArgVal() != 0);
			break;
		case CV_SCROLL:
			// put a scroll up.
			addScrollResource( s.GetArgStr(), SCROLL_TYPE_UPDATES );
			break;
		case CV_SENDPACKET:
			SendPacket( s.GetArgStr() );
			break;
		case CV_SELF:
			// Fake self target.
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				Event_Target(GetTargMode(), m_pChar->GetUID(), m_pChar->GetTopPoint());
				addTargetCancel();
				break;
			}
			return( false );
		case CV_SHOWSKILLS:
			addSkillWindow(static_cast<SKILL_TYPE>(g_Cfg.m_iMaxSkill)); // Reload the real skills
			break;
		case CV_SKILLMENU:				// Just put up another menu.
			Cmd_Skill_Menu( g_Cfg.ResourceGetIDType( RES_SKILLMENU, s.GetArgStr()));
			break;
		case CV_SKILLSELECT:
			Event_Skill_Use( g_Cfg.FindSkillKey( s.GetArgStr() ) );
			break;
		case CV_SUMMON:	// from the spell skill script.
			// m_Targ_PrvUID should already be set.
			return Cmd_CreateChar(static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType( RES_CHARDEF, s.GetArgStr())), SPELL_Summon, true );
		case CV_SMSG:
		case CV_SYSMESSAGE:
			SysMessage( s.GetArgStr() );
			break;
		case CV_SYSMESSAGEF: //There is still an issue with numbers not resolving properly when %i,%d,or other numeric format code is in use
			{
				TCHAR * pszArgs[4];
				size_t iArgQty = Str_ParseCmds( s.GetArgRaw(), pszArgs, COUNTOF(pszArgs) );
				if ( iArgQty < 2 )
				{
					g_Log.EventError("SysMessagef with less than 1 args for the given text\n");
					return false;
				}
				if ( iArgQty > 4 )
				{
					g_Log.EventError("Too many arguments given to SysMessagef (max = text + 3\n");
					return false;
				}
				//strip quotes if any
				if ( *pszArgs[0] == '"' )
					pszArgs[0]++;
				for (TCHAR * pEnd = pszArgs[0] + strlen( pszArgs[0] ) - 1; pEnd >= pszArgs[0]; pEnd-- )
				{
					if ( *pEnd == '"' )
					{
						*pEnd = '\0';
						break;
					}
				}
				SysMessagef( pszArgs[0], pszArgs[1], pszArgs[2] ? pszArgs[2] : 0, pszArgs[3] ? pszArgs[3] : 0);
			}break;
		case CV_SMSGU:
		case CV_SYSMESSAGEUA:
			{
				TCHAR * pszArgs[5];
				size_t iArgQty = Str_ParseCmds( s.GetArgRaw(), pszArgs, COUNTOF(pszArgs) );
				if ( iArgQty > 4 )
				{
					// Font and mode are actually ignored here, but they never made a difference
					// anyway.. I'd like to keep the syntax similar to SAYUA
			 		NCHAR szBuffer[ MAX_TALK_BUFFER ];
					CvtSystemToNUNICODE( szBuffer, COUNTOF(szBuffer), pszArgs[4], -1 );

					addBarkUNICODE( szBuffer, NULL, static_cast<HUE_TYPE>(Exp_GetVal(pszArgs[0])), TALKMODE_SYSTEM, FONT_NORMAL, pszArgs[3] );
				}
			}
			break;
		case CV_SMSGL:
		case CV_SYSMESSAGELOC:
			{
				TCHAR * ppArgs[256];
				size_t iArgQty = Str_ParseCmds( s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), "," );
				if ( iArgQty > 1 )
				{
					int hue = -1;
					if ( ppArgs[0] )
						hue = Exp_GetVal( ppArgs[0] );
					int iClilocId = Exp_GetVal( ppArgs[1] );

					if ( hue == -1 )	hue = HUE_TEXT_DEF;

					CGString CArgs;
					for ( size_t i = 2; i < iArgQty; i++ )
					{
						if ( CArgs.GetLength() )
							CArgs += "\t";
						CArgs += ( !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i] );
					}

					addBarkLocalized(iClilocId, NULL, static_cast<HUE_TYPE>(hue), TALKMODE_SYSTEM, FONT_NORMAL, CArgs.GetPtr());
				}
			}
			break;
		case CV_SMSGLEX:
		case CV_SYSMESSAGELOCEX:
			{
				TCHAR * ppArgs[256];
				size_t iArgQty = Str_ParseCmds( s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), "," );
				if ( iArgQty > 2 )
				{
					int hue = -1;
					int affix = 0;
					if ( ppArgs[0] )
						hue = Exp_GetVal( ppArgs[0] );
					int iClilocId = Exp_GetVal( ppArgs[1] );
					if ( ppArgs[2] )
						affix = Exp_GetVal( ppArgs[2] );

					if ( hue == -1 )	hue = HUE_TEXT_DEF;

					CGString CArgs;
					for ( size_t i = 4; i < iArgQty; i++ )
					{
						if ( CArgs.GetLength() )
							CArgs += "\t";
						CArgs += ( !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i] );
					}

					addBarkLocalizedEx( iClilocId, NULL, static_cast<HUE_TYPE>(hue), TALKMODE_SYSTEM, FONT_NORMAL, static_cast<AFFIX_TYPE>(affix), ppArgs[3], CArgs.GetPtr() );
				}
			}
			break;
		case CV_TELE:
			Cmd_Skill_Magery(SPELL_Teleport, dynamic_cast<CObjBase *>(pSrc));
			break;
		case CV_TILE:
			if ( ! s.HasArgs())
			{
				SysMessage( "Usage: TILE z-height item1 item2 itemX" );
			}
			else
			{
				m_Targ_Text = s.GetArgStr(); // Point at the options
				m_tmTile.m_ptFirst.InitPoint(); // Clear this first
				m_tmTile.m_Code = CV_TILE;
				addTarget( CLIMODE_TARG_TILE, "Pick 1st corner:", true );
			}
			break;
		case CV_VERSION:	// "SHOW VERSION"
			SysMessage(g_szServerDescription);
			break;
		case CV_WEBLINK:
			addWebLaunch( s.GetArgStr());
			break;
		default:
			if ( r_LoadVal( s ))
			{
				CGString sVal;
				if ( r_WriteVal( s.GetKey(), sVal, pSrc ))
				{
					// if ( !s.IsKeyHead( "CTAG.", 5 ) && !s.IsKeyHead( "CTAG0.", 6 ) ) // We don't want output related to ctag
					//	SysMessagef( "%s = %s", (LPCTSTR) s.GetKey(), (LPCTSTR) sVal );	// feedback on what we just did.

					return( true );
				}
			}
			return( CScriptObj::r_Verb( s, pSrc ));	// used in the case of web pages to access server level things..
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_SCRIPTSRC;
	EXC_DEBUG_END;
	return false;
}
Example #7
0
void CSector::OnTick(int iPulseCount)
{
	ADDTOCALLSTACK_INTENSIVE("CSector::OnTick");
	// CWorld gives OnTick() to all CSectors.

	EXC_TRY("Tick");
	EXC_SET("light change");

	//	do not tick sectors on maps not supported by server
	if ( !g_MapList.m_maps[m_map] ) return;

	// Check for light change before putting the sector to sleep, since in other case the
	// world light levels will be shitty
	bool fEnvironChange = false;
	bool fLightChange = false;
	bool fSleeping = false;

	if ( ! ( iPulseCount & 0x7f ))	// 30 seconds or so.
	{
		// check for local light level change ?
		BYTE blightprv = m_Env.m_Light;
		m_Env.m_Light = GetLightCalc( false );
		if ( m_Env.m_Light != blightprv )
		{
			fEnvironChange = true;
			fLightChange = true;
		}
	}

	EXC_SET("sector sleeping?");
	size_t clients = m_Chars_Active.HasClients();

	if ( clients <= 0 ) // having no clients inside
	{
		// Put the sector to sleep if no clients been here in a while.
		fSleeping = IsSectorSleeping();
		if ( fSleeping )
		{
			if ( !g_Cfg.m_iSectorSleepMask )
				return;
			if (( iPulseCount & g_Cfg.m_iSectorSleepMask ) != ( GetIndex() & g_Cfg.m_iSectorSleepMask ))
				return;
		}
	}

	EXC_SET("sound effects");
	// random weather noises and effects.
	SOUND_TYPE sound = 0;
	bool fWeatherChange = false;
	int iRegionPeriodic = 0;

	if ( ! ( iPulseCount & 0x7f ))	// 30 seconds or so.
	{
		// Only do this every x minutes or so (TICK_PER_SEC)
		// check for local weather change ?
		WEATHER_TYPE weatherprv = m_Env.m_Weather;
		if ( ! Calc_GetRandVal( 30 ))	// change less often
		{
			m_Env.m_Weather = GetWeatherCalc();
			if ( weatherprv != m_Env.m_Weather )
			{
				fWeatherChange = true;
				fEnvironChange = true;
			}
		}

		// Random area noises. Only do if clients about.
		if ( clients > 0 )
		{
			iRegionPeriodic = 2;

			static const SOUND_TYPE sm_SfxRain[] = { 0x10, 0x11 };
			static const SOUND_TYPE sm_SfxWind[] = { 0x14, 0x15, 0x16 };
			static const SOUND_TYPE sm_SfxThunder[] = { 0x28, 0x29 , 0x206 };

			// Lightning ?	// wind, rain,
			switch ( GetWeather() )
			{
				case WEATHER_CLOUDY:
					break;

				case WEATHER_SNOW:
					if ( ! Calc_GetRandVal(5) )
						sound = sm_SfxWind[ Calc_GetRandVal( COUNTOF( sm_SfxWind )) ];
					break;

				case WEATHER_RAIN:
					{
						int iVal = Calc_GetRandVal(30);
						if ( iVal < 5 )
						{
							// Mess up the light levels for a sec..
							LightFlash();
							sound = sm_SfxThunder[ Calc_GetRandVal( COUNTOF( sm_SfxThunder )) ];
						}
						else if ( iVal < 10 )
							sound = sm_SfxRain[ Calc_GetRandVal( COUNTOF( sm_SfxRain )) ];
						else if ( iVal < 15 )
							sound = sm_SfxWind[ Calc_GetRandVal( COUNTOF( sm_SfxWind )) ];
					}
					break;

				default:
					break;
			}
		}
	}

	// regen all creatures and do AI

	ProfileTask charactersTask(PROFILE_CHARS);

	//pChar = STATIC_CAST <CChar*>( m_Chars_Active.GetHead());
	CChar * pCharNext = NULL;
	CChar * pChar = dynamic_cast <CChar*>( m_Chars_Active.GetHead());
	for ( ; pChar != NULL; pChar = pCharNext )
	{
		EXC_TRYSUB("TickChar");

		pCharNext = pChar->GetNext();
		if (( fEnvironChange ) && ( IsTrigUsed(TRIGGER_ENVIRONCHANGE) ))
			pChar->OnTrigger(CTRIG_EnvironChange, pChar);

		if ( pChar->IsClient())
		{
			CClient * pClient = pChar->GetClient();
			ASSERT( pClient );
			if ( sound )
				pClient->addSound(sound, pChar);

			if ( fLightChange && ! pChar->IsStatFlag( STATF_DEAD | STATF_NightSight ))
				pClient->addLight();

			if ( fWeatherChange )
				pClient->addWeather(GetWeather());

			if ( iRegionPeriodic && pChar->m_pArea )
			{
				if (( iRegionPeriodic == 2 )&&( IsTrigUsed(TRIGGER_REGPERIODIC) ))
				{
					pChar->m_pArea->OnRegionTrigger( pChar, RTRIG_REGPERIODIC );
					iRegionPeriodic--;
				}
				if ( IsTrigUsed(TRIGGER_CLIPERIODIC) )
					pChar->m_pArea->OnRegionTrigger( pChar, RTRIG_CLIPERIODIC );
			}
		}
		// Can only die on your own tick.
		if ( !pChar->OnTick() )
			pChar->Delete();

		EXC_CATCHSUB("Sector");

		EXC_DEBUGSUB_START;
		CPointMap pt = GetBasePoint();
		g_Log.EventDebug("char 0%lx '%s'\n", static_cast<DWORD>(pChar->GetUID()), pChar->GetName());
		g_Log.EventDebug("sector #%d [%d,%d,%d,%d]\n", GetIndex(),  pt.m_x, pt.m_y, pt.m_z, pt.m_map);
		EXC_DEBUGSUB_END;
	}

	// decay items on ground = time out spells / gates etc.. etc..
	// No need to check these so often !

	ProfileTask itemsTask(PROFILE_ITEMS);

	CItem * pItemNext = NULL;
	CItem * pItem = dynamic_cast <CItem*>( m_Items_Timer.GetHead());
	for ( ; pItem != NULL; pItem = pItemNext )
	{
		EXC_TRYSUB("TickItem");
		pItemNext = pItem->GetNext();

		EXC_SETSUB("TimerExpired");
		if ( pItem->IsTimerExpired() )
		{
			EXC_SETSUB("ItemTick");
			if ( !pItem->OnTick() )
			{
				EXC_SETSUB("ItemDelete");
				pItem->Delete();
			}
			else
			{
				EXC_SETSUB("TimerExpired2");
				if ( pItem->IsTimerExpired() )	// forgot to clear the timer.? strange.
				{
					EXC_SETSUB("SetTimeout");
					pItem->SetTimeout(-1);
				}
			}
		}

		EXC_SETSUB("UpdateFlags");
		pItem->OnTickStatusUpdate();

#ifdef _WIN32
		EXC_CATCHSUB("Sector");

		EXC_DEBUGSUB_START;
		CPointMap pt = GetBasePoint();
		g_Log.EventError("item 0%lx '%s' [timer=%lld, type=%lld]\n", static_cast<DWORD>(pItem->GetUID()), pItem->GetName(), pItem->GetTimerAdjusted(), static_cast<int>(pItem->GetType()));
		g_Log.EventError("sector #%d [%d,%d,%d,%d]\n", GetIndex(),  pt.m_x, pt.m_y, pt.m_z, pt.m_map);
		
		EXC_DEBUGSUB_END;
#else
		}
#ifndef _DEBUG
		catch ( const CGrayError& e )
bool CChar::NPC_OnHearPetCmdTarg( int iCmd, CChar *pSrc, CObjBase *pObj, const CPointMap &pt, LPCTSTR pszArgs )
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( m_fIgnoreNextPetCmd )
	{
		m_fIgnoreNextPetCmd = false;
		return false;
	}

	switch ( iCmd )
	{
		case PC_FOLLOW:
		case PC_STAY:
		case PC_STOP:
		{
			// Pet friends can use only these commands
			if ( Memory_FindObjTypes(pSrc, MEMORY_FRIEND) )
				break;
		}
		default:
		{
			// All others commands are avaible only to pet owner
			if ( !NPC_IsOwnedBy(pSrc, true) )
				return false;
		}
	}

	if ( IsStatFlag(STATF_DEAD) )
	{
		// Bonded NPCs still placed on world even when dead.
		// They can listen to commands, but not to these commands below
		if ( iCmd == PC_GUARD || iCmd == PC_GUARD_ME || iCmd == PC_ATTACK || iCmd == PC_KILL || iCmd == PC_TRANSFER || iCmd == PC_DROP || iCmd == PC_DROP_ALL )
			return true;
	}

	bool bSuccess = false;
	CItem *pItemTarg = dynamic_cast<CItem *>(pObj);
	CChar *pCharTarg = dynamic_cast<CChar *>(pObj);

	switch ( iCmd )
	{
		case PC_ATTACK:
		case PC_KILL:
		{
			if ( !pCharTarg || pCharTarg == pSrc )
				break;
			bSuccess = pCharTarg->OnAttackedBy(pSrc, 1, true);	// we know who told them to do this.
			if ( bSuccess )
				bSuccess = Fight_Attack(pCharTarg, true);
			break;
		}

		case PC_FOLLOW:
			if ( !pCharTarg )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;

		case PC_FRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer || pCharTarg == pSrc )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_ALREADY));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS2), pSrc->GetName(), GetName());
			Memory_AddObjTypes(pCharTarg, MEMORY_FRIEND);

			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_UNFRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( !pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_NOTFRIEND));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS2), pSrc->GetName(), GetName());
			pMemory->Delete();

			m_Act_Targ = pSrc->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_GO:
			if ( !pt.IsValidPoint() )
				break;
			m_Act_p = pt;
			bSuccess = Skill_Start(NPCACT_GOTO);
			break;

		case PC_GUARD:
			if ( !pCharTarg )
				break;
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_GUARD_SUCCESS), GetName());
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_GUARD_TARG);
			break;

		case PC_TRANSFER:
			if ( !pCharTarg || !pCharTarg->IsClient() )
				break;
			if ( IsSetOF(OF_PetSlots) )
			{
				if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true, true))), true) )
				{
					pSrc->SysMessageDefault(DEFMSG_PETSLOTS_TRY_TRANSFER);
					break;
				}
			}
			bSuccess = NPC_PetSetOwner( pCharTarg );
			break;

		case PC_PRICE:	// "PRICE" the vendor item.
			if ( !pItemTarg || !NPC_IsVendor() || !pSrc->IsClient() )
				break;
			if ( IsDigit(pszArgs[0]) )	// did they name a price
				return NPC_SetVendorPrice(pItemTarg, ATOI(pszArgs));
			if ( !NPC_SetVendorPrice(pItemTarg, -1) )	// test if it can be priced
				return false;
			pSrc->m_pClient->addPromptConsole(CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg(DEFMSG_NPC_VENDOR_SETPRICE_2), pItemTarg->GetUID(), GetUID());
			return true;

		default:
			break;
	}

	// Make some sound to confirm we heard it
	NPC_OnPetCommand(bSuccess, pSrc);
	return bSuccess;
}
Example #9
0
bool CChar::CanSeeLOS_New( const CPointMap &ptDst, CPointMap *pptBlock, int iMaxDist, word flags, bool bCombatCheck ) const
{
	ADDTOCALLSTACK("CChar::CanSeeLOS_New");
	// WARNING: CanSeeLOS is an expensive function (lot of calculations but	most importantly it has to read the UO files, and file I/O is slow).

	if ( !bCombatCheck && IsPriv(PRIV_GM) )	// If i'm checking the LOS during a combat, i don't want to shoot through the walls even if i'm a GM
	{
		WARNLOS(("GM Pass\n"));
		return true;
	}

	CPointMap ptSrc = GetTopPoint();
	CPointMap ptNow(ptSrc);

	if ( ptSrc.m_map != ptDst.m_map )	// Different map
		return this->CanSeeLOS_New_Failed(pptBlock, ptNow);

	if ( ptSrc == ptDst )	// Same point ^^
		return true;

	short iTotalZ = ptSrc.m_z + GetHeightMount(true);
	ptSrc.m_z = (char)minimum(iTotalZ, UO_SIZE_Z);	//true - substract one from the height because of eyes height
	WARNLOS(("Total Z: %d\n", ptSrc.m_z));

	int dx, dy, dz;
	dx = ptDst.m_x - ptSrc.m_x;
	dy = ptDst.m_y - ptSrc.m_y;
	dz = ptDst.m_z - ptSrc.m_z;

    float dist2d, dist3d;
	dist2d = sqrt((float)(dx*dx + dy*dy));
	if ( dz )
		dist3d = sqrt((float)(dist2d*dist2d + dz*dz));
	else
		dist3d = dist2d;

	if ( APPROX(dist2d) > (float)iMaxDist )
	{
		WARNLOS(("( APPROX(dist2d)(%f) > ((double)iMaxDist)(%f) ) --> NOLOS\n", APPROX(dist2d), (float)iMaxDist));
		return CanSeeLOS_New_Failed(pptBlock, ptNow);
	}

	float dFactorX, dFactorY, dFactorZ;
	dFactorX = dx / dist3d;
	dFactorY = dy / dist3d;
	dFactorZ = dz / dist3d;

    float nPx, nPy, nPz;
	nPx = ptSrc.m_x;
	nPy = ptSrc.m_y;
	nPz = ptSrc.m_z;

	std::vector<CPointMap> path;
	for (;;)
	{
		if ( BETWEENPOINT(nPx, ptDst.m_x, ptSrc.m_x) && BETWEENPOINT(nPy, ptDst.m_y, ptSrc.m_y) && BETWEENPOINT(nPz, ptDst.m_z, ptSrc.m_z) )
		{
			dx = (int)APPROX(nPx);
			dy = (int)APPROX(nPy);
			dz = (int)APPROX(nPz);

			// Add point to vector
			if ( !path.empty() )
			{
				CPointMap ptEnd = path[path.size() - 1];
				if ( ptEnd.m_x != dx || ptEnd.m_y != dy || ptEnd.m_z != dz )
					path.emplace_back((word)dx, (word)dy, (char)dz, ptSrc.m_map);
			}
			else
			{
				path.emplace_back((word)dx, (word)dy, (char)dz, ptSrc.m_map);
			}
			WARNLOS(("PATH X:%d Y:%d Z:%d\n", dx, dy, dz));

			nPx += dFactorX;
			nPy += dFactorY;
			nPz += dFactorZ;
		}
		else
			break;
	}

	if ( !path.empty() )
	{
		if ( path[path.size() - 1] != ptDst )
			path.emplace_back(ptDst.m_x, ptDst.m_y, ptDst.m_z, ptDst.m_map);
	}
	else
	{
		path.clear();
		return CanSeeLOS_New_Failed(pptBlock, ptNow);
	}

	WARNLOS(("Path calculated %" PRIuSIZE_T "\n", path.size()));
	// Ok now we should loop through all the points and checking for maptile, staticx, items, multis.
	// If something is in the way and it has the wrong flags LOS return false

	const CServerMapBlock *pBlock			= nullptr;		// Block of the map (for statics)
	const CUOStaticItemRec *pStatic			= nullptr;		// Statics iterator (based on SphereMapBlock)
	const CSphereMulti *pMulti 				= nullptr;		// Multi Def (multi check)
	const CUOMultiItemRec_HS *pMultiItem	= nullptr;		// Multi item iterator
	CRegion *pRegion					= nullptr;		// Nulti regions
	CRegionLinks rlinks;								// Links to multi regions
	CItem *pItem						= nullptr;
	CItemBase *pItemDef 				= nullptr;
	CItemBaseDupe *pDupeDef				= nullptr;

	dword wTFlags = 0;
	height_t Height = 0;
	word terrainid = 0;
	bool bPath = true;
	bool bNullTerrain = false;

	CRegion *pSrcRegion = ptSrc.GetRegion(REGION_TYPE_AREA|REGION_TYPE_ROOM|REGION_TYPE_MULTI);
	CRegion *pNowRegion = nullptr;

	int lp_x = 0, lp_y = 0;
	short min_z = 0, max_z = 0;

	for (uint i = 0, pathSize = uint(path.size()); i < pathSize; lp_x = ptNow.m_x, lp_y = ptNow.m_y, pItemDef = nullptr, pStatic = nullptr, pMulti = nullptr, pMultiItem = nullptr, min_z = 0, max_z = 0, ++i )
	{
		ptNow = path[i];
		WARNLOS(("---------------------------------------------\n"));
		WARNLOS(("Point %d,%d,%d \n", ptNow.m_x, ptNow.m_y, ptNow.m_z));

		pNowRegion = ptNow.GetRegion(REGION_TYPE_AREA|REGION_TYPE_ROOM|REGION_TYPE_MULTI);

		if ( (flags & LOS_NO_OTHER_REGION) && (pSrcRegion != pNowRegion) )
		{
			WARNLOS(("flags & 0200 and path is leaving my region - BLOCK\n"));
			bPath = false;
			break;
		}

		if ( (flags & LOS_NC_MULTI) && ptNow.GetRegion(REGION_TYPE_MULTI) && (ptNow.GetRegion(REGION_TYPE_MULTI) != ptSrc.GetRegion(REGION_TYPE_MULTI)) )
		{
			WARNLOS(("flags & 0400 and path is crossing another multi - BLOCK\n"));
			bPath = false;
			break;
		}

		if ( (lp_x != ptNow.m_x) || (lp_y != ptNow.m_y) )
		{
			WARNLOS(("\tLoading new map block.\n"));
			pBlock = g_World.GetMapBlock(ptNow);
		}

		if ( !pBlock ) // something is wrong
		{
			WARNLOS(("GetMapBlock Failed\n"));
			bPath = false;
			break;
		}

		if ( !(flags & LOS_NB_TERRAIN) )
		{
			if ( !((flags & LOS_NB_LOCAL_TERRAIN) && (pSrcRegion == pNowRegion)) )
			{
				// ------ MapX.mul Check ----------
				terrainid = pBlock->GetTerrain(UO_BLOCK_OFFSET(ptNow.m_x), UO_BLOCK_OFFSET(ptNow.m_y))->m_wTerrainIndex;
				WARNLOS(("Terrain %d\n", terrainid));

				if ( (flags & LOS_FISHING) && (ptSrc.GetDist(ptNow) >= 2) && (g_World.GetTerrainItemType(terrainid) != IT_WATER) && (g_World.GetTerrainItemType(terrainid) != IT_NORMAL) )
				{
					WARNLOS(("Terrain %d blocked - flags & LOS_FISHING, distance >= 2 and type of pItemDef is not IT_WATER\n", terrainid));
					WARNLOS(("ptSrc: %d,%d,%d; ptNow: %d,%d,%d; terrainid: %d; terrainid type: %d\n", ptSrc.m_x, ptSrc.m_y, ptSrc.m_z, ptNow.m_x, ptNow.m_y, ptNow.m_z, terrainid, g_World.GetTerrainItemType(terrainid)));
					bPath = false;
					break;
				}

				//#define MAPTILEMIN minimum(minimum(minimum(pBlock->GetTerrain(0,0)->m_z, pBlock->GetTerrain(0,1)->m_z), pBlock->GetTerrain(1,0)->m_z), pBlock->GetTerrain(1,1)->m_z)
				//#define MAPTILEMAX maximum(maximum(maximum(pBlock->GetTerrain(0,0)->m_z, pBlock->GetTerrain(0,1)->m_z), pBlock->GetTerrain(1,0)->m_z), pBlock->GetTerrain(1,1)->m_z);
				//#define MAPTILEZ pBlock->GetTerrain(UO_BLOCK_OFFSET(ptNow.m_x), UO_BLOCK_OFFSET(ptNow.m_y))->m_z;

				if ( (terrainid != TERRAIN_HOLE) && (terrainid != 475) )
				{
					if ( terrainid < 430 || terrainid > 437 )
					{
						/*this stuff should do some checking for surrounding items:
						aaa
						aXa
						aaa
						min_z is determined as a minimum of all a/X terrain, where X is ptNow
						*/
						byte pos_x = UO_BLOCK_OFFSET(ptNow.m_x) > 1 ? UO_BLOCK_OFFSET(ptNow.m_x - 1) : 0;
						byte pos_y = UO_BLOCK_OFFSET(ptNow.m_y) > 1 ? UO_BLOCK_OFFSET(ptNow.m_y - 1) : 0;
						const byte defx = UO_BLOCK_OFFSET(ptNow.m_x);
						const byte defy = UO_BLOCK_OFFSET(ptNow.m_y);
						min_z = pBlock->GetTerrain(pos_x, pos_y)->m_z;
						max_z = pBlock->GetTerrain(defx, defy)->m_z;
						for ( byte posy = pos_y; (abs(defx - UO_BLOCK_OFFSET(pos_x)) <= 1 && pos_x <= 7); ++pos_x )
						{
							for ( pos_y = posy; (abs(defy - UO_BLOCK_OFFSET(pos_y)) <= 1 && pos_y <= 7); ++pos_y )
							{
								char terrain_z = pBlock->GetTerrain(pos_x, pos_y)->m_z;
								min_z = minimum(min_z, terrain_z);
							}
						}
						//min_z = MAPTILEZ;
						//max_z = MAPTILEZ;
						WARNLOS(("Terrain %d - m:%d M:%d\n", terrainid, min_z, max_z));
						if ( CUOMapMeter::IsTerrainNull(terrainid) )
							bNullTerrain = true; //what if there are some items on that hole?
						if ( (min_z <= ptNow.m_z && max_z >= ptNow.m_z) && (ptNow.m_x != ptDst.m_x || ptNow.m_y != ptDst.m_y || min_z > ptDst.m_z || max_z < ptDst.m_z) )
						{
							WARNLOS(("Terrain %d - m:%d M:%d - block\n", terrainid, min_z, max_z));
							bPath = false;
							break;
						}
						CUOTerrainInfo land(terrainid);
						if ( (land.m_flags & UFLAG1_WATER) && (flags & LOS_NC_WATER) )
							bNullTerrain = true;
					}
				}
				//#undef MAPTILEMIN
				//#undef MAPTILEMAX
				//#undef MAPTILEZ
			}
		}

		// ------ StaticsX.mul Check --------
		if ( !(flags & LOS_NB_STATIC) )
		{
			if ( !((flags & LOS_NB_LOCAL_STATIC) && (pSrcRegion == pNowRegion)) )
			{
                uint uiStaticMaxQty = pBlock->m_Statics.GetStaticQty();
				for ( uint s = 0; s < uiStaticMaxQty; pStatic = nullptr, pItemDef = nullptr, ++s )
				{
					pStatic = pBlock->m_Statics.GetStatic(s);
					if ( (pStatic->m_x + pBlock->m_x != ptNow.m_x) || (pStatic->m_y + pBlock->m_y != ptNow.m_y) )
						continue;

					//Fix for Stacked items blocking view
					if ( (pStatic->m_x == ptDst.m_x) && (pStatic->m_y == ptDst.m_y) && (pStatic->m_z >= GetTopZ()) && (pStatic->m_z <= ptSrc.m_z) )
						continue;

					pItemDef = CItemBase::FindItemBase(pStatic->GetDispID());
					wTFlags = 0;
					Height = 0;
					bNullTerrain = false;

					if ( !pItemDef )
					{
						WARNLOS(("STATIC - Cannot get pItemDef for item (0%x)\n", pStatic->GetDispID()));
					}
					else
					{
                        if (pItemDef->Can(CAN_I_BLOCKLOS))
                        {
                            WARNLOS(("pStatic blocked by CAN_I_BLOCKLOS"));
                            bPath = false;
                            break;
                        }

						if ( (flags & LOS_FISHING) && (ptSrc.GetDist(ptNow) >= 2) && (pItemDef->GetType() != IT_WATER) &&
							( pItemDef->Can(CAN_I_DOOR | CAN_I_PLATFORM | CAN_I_BLOCK | CAN_I_CLIMB | CAN_I_FIRE | CAN_I_ROOF | CAN_I_BLOCKLOS | CAN_I_BLOCKLOS_HEIGHT)) )
						{
							WARNLOS(("pStatic blocked - flags & 0800, distance >= 2 and type of pItemDef is not IT_WATER\n"));
							bPath = false;
							break;
						}

						wTFlags = pItemDef->GetTFlags();
						Height = pItemDef->GetHeight();

						if ( pItemDef->GetID() != pStatic->GetDispID() ) //not a parent item
						{
							WARNLOS(("Not a parent item (STATIC)\n"));
							pDupeDef = CItemBaseDupe::GetDupeRef((ITEMID_TYPE)(pStatic->GetDispID()));
							if ( !pDupeDef )
							{
								g_Log.EventDebug("AdvancedLoS: Failed to get non-parent reference (static) (DispID 0%x) (X: %d Y: %d Z: %hhd M: %hhu)\n", pStatic->GetDispID(), ptNow.m_x, ptNow.m_y, pStatic->m_z, ptNow.m_map);
							}
							else
							{
								wTFlags = pDupeDef->GetTFlags();
								Height = pDupeDef->GetHeight();
							}
						}
						else
						{
							WARNLOS(("Parent item (STATIC)\n"));
						}

						Height = (wTFlags & UFLAG2_CLIMBABLE) ? Height / 2 : Height;

						if ( ((wTFlags & (UFLAG1_WALL|UFLAG1_BLOCK|UFLAG2_PLATFORM)) || (pItemDef->Can(CAN_I_BLOCKLOS_HEIGHT))) && !((wTFlags & UFLAG2_WINDOW) && (flags & LOS_NB_WINDOWS)) )
						{
							WARNLOS(("pStatic %0x %d,%d,%d - %d\n", pStatic->GetDispID(), pStatic->m_x, pStatic->m_y, pStatic->m_z, Height));
							min_z = pStatic->m_z;
							max_z = minimum(Height + min_z, UO_SIZE_Z);
							WARNLOS(("wTFlags(0%x)\n", wTFlags));

							WARNLOS(("pStatic %0x Z check: %d,%d (Now: %d) (Dest: %d).\n", pStatic->GetDispID(), min_z, max_z, ptNow.m_z, ptDst.m_z));
							if ( (min_z <= ptNow.m_z) && (max_z >= ptNow.m_z) )
							{
								if ( ptNow.m_x != ptDst.m_x || ptNow.m_y != ptDst.m_y || min_z > ptDst.m_z || max_z < ptDst.m_z )
								{
									WARNLOS(("pStatic blocked - m:%d M:%d\n", min_z, max_z));
									bPath = false;
									break;
								}
							}
						}
					}
				}
			}
		}

		if ( !bPath )
			break;

		// --------- In game items ----------
		if ( !(flags & LOS_NB_DYNAMIC) )
		{
			if ( !((flags & LOS_NB_LOCAL_DYNAMIC) && (pSrcRegion == pNowRegion)) )
			{
				CWorldSearch AreaItems(ptNow, 0);
				for (;;)
				{
					pItem = AreaItems.GetItem();
					if ( !pItem )
						break;
					if ( pItem->GetUnkPoint().m_x != ptNow.m_x || pItem->GetUnkPoint().m_y != ptNow.m_y )
						continue;
					if ( !CanSeeItem(pItem) )
						continue;

					//Fix for Stacked items blocking view
					if ( (pItem->GetUnkPoint().m_x == ptDst.m_x) && (pItem->GetUnkPoint().m_y == ptDst.m_y) && (pItem->GetUnkPoint().m_z >= GetTopZ()) && (pItem->GetUnkPoint().m_z <= ptSrc.m_z) )
						continue;

					pItemDef = static_cast<CItemBase*>(pItem->Base_GetDef());
					wTFlags = 0;
					Height = 0;
					bNullTerrain = false;

					if ( !pItemDef )
					{
						WARNLOS(("DYNAMIC - Cannot get pItemDef for item (0%x)\n", pItem->GetDispID()));
					}
					else
					{
                        if (pItem->Can(CAN_I_BLOCKLOS))
                        {
                            WARNLOS(("pItem blocked by CAN_I_BLOCKLOS"));
                            bPath = false;
                            break;
                        }

						if ( (flags & LOS_FISHING) && (ptSrc.GetDist(ptNow) >= 2) && (pItem->GetType() != IT_WATER) &&
							( pItem->Can(CAN_I_DOOR | CAN_I_PLATFORM | CAN_I_BLOCK | CAN_I_CLIMB | CAN_I_FIRE | CAN_I_ROOF | CAN_I_BLOCKLOS | CAN_I_BLOCKLOS_HEIGHT) ) )
						{
							WARNLOS(("pItem blocked - flags & 0800, distance >= 2 and type of pItemDef is not IT_WATER\n"));
							bPath = false;
							break;
							//return CanSeeLOS_New_Failed(pptBlock, ptNow);
						}

						wTFlags = pItemDef->GetTFlags();
						Height = pItemDef->GetHeight();

						if ( pItemDef->GetID() != pItem->GetDispID() )	//not a parent item
						{
							WARNLOS(("Not a parent item (DYNAMIC)\n"));
							pDupeDef = CItemBaseDupe::GetDupeRef((ITEMID_TYPE)(pItem->GetDispID()));
							if ( !pDupeDef )
							{
                                // Not an error: i have changed the DISPID of the item.
                                CItemBase* pParentDef = CItemBase::FindItemBase(pItem->GetDispID());
                                if (pParentDef)
                                {
                                    wTFlags = pParentDef->GetTFlags();
                                    Height = pParentDef->GetHeight();
                                }
                                else
                                    g_Log.EventDebug("AdvancedLoS: Failed to get reference (dynamic): non-dupe, baseless dispid (DispID 0%x) (X: %d Y: %d Z: %hhd M: %hhu)\n", pItem->GetDispID(), ptNow.m_x, ptNow.m_y, pItem->GetUnkZ(), ptNow.m_map);
							}
							else
							{
                                // It's a dupe item
								wTFlags = pDupeDef->GetTFlags();
								Height = pDupeDef->GetHeight();
							}
						}
						else
						{
							WARNLOS(("Parent item (DYNAMIC)\n"));
						}

						Height = (wTFlags & UFLAG2_CLIMBABLE) ? Height / 2 : Height;

						if ( ((wTFlags & (UFLAG1_WALL|UFLAG1_BLOCK|UFLAG2_PLATFORM)) || pItem->Can(CAN_I_BLOCKLOS_HEIGHT)) && !((wTFlags & UFLAG2_WINDOW) && (flags & LOS_NB_WINDOWS)) )
						{
							WARNLOS(("pItem %0x(%0x) %d,%d,%d - %d\n", (dword)pItem->GetUID(), pItem->GetDispID(), pItem->GetUnkPoint().m_x, pItem->GetUnkPoint().m_y, pItem->GetUnkPoint().m_z, Height));
							min_z = pItem->GetUnkPoint().m_z;
							max_z = minimum(Height + min_z, UO_SIZE_Z);
							WARNLOS(("wTFlags(0%x)\n", wTFlags));

							WARNLOS(("pItem %0x(%0x) Z check: %d,%d (Now: %d) (Dest: %d).\n", (dword)pItem->GetUID(), pItem->GetDispID(), min_z, max_z, ptNow.m_z, ptDst.m_z));
							if ( min_z <= ptNow.m_z && max_z >= ptNow.m_z )
							{
								if ( ptNow.m_x != ptDst.m_x || ptNow.m_y != ptDst.m_y || min_z > ptDst.m_z || max_z < ptDst.m_z )
								{
									WARNLOS(("pItem blocked - m:%d M:%d\n", min_z, max_z));
									bPath = false;
									break;
								}
							}
						}
					}
				}
			}
		}

		if ( !bPath )
			break;

		// ----------- Multis ---------------

		if ( !(flags & LOS_NB_MULTI) )
		{
			if ( !((flags & LOS_NB_LOCAL_MULTI) && (pSrcRegion == pNowRegion)) )
			{
				size_t iQtyr = ptNow.GetRegions(REGION_TYPE_MULTI, &rlinks);
				if ( iQtyr > 0 )
				{
					for ( size_t ii = 0; ii < iQtyr; pMulti = nullptr, ++ii, pItem = nullptr, pRegion = nullptr )
					{
						pRegion = rlinks[ii];
						if ( pRegion )
							pItem = pRegion->GetResourceID().ItemFindFromResource();

						if ( !pItem )
							continue;

						pMulti = g_Cfg.GetMultiItemDefs(pItem);
						if ( !pMulti )
							continue;

						uint iQty = pMulti->GetItemCount();
						for ( uint iii = 0; iii < iQty; pItemDef = nullptr, pMultiItem = nullptr, ++iii )
						{
							pMultiItem = pMulti->GetItem(iii);
							if ( !pMultiItem )
								break;
							if ( !pMultiItem->m_visible )
								continue;
							if ( (pMultiItem->m_dx + pItem->GetTopPoint().m_x != ptNow.m_x) || (pMultiItem->m_dy + pItem->GetTopPoint().m_y != ptNow.m_y) )
								continue;

							pItemDef = CItemBase::FindItemBase(pMultiItem->GetDispID());
							wTFlags = 0;
							Height = 0;
							bNullTerrain = false;

							if ( !pItemDef )
							{
								WARNLOS(("MULTI - Cannot get pItemDef for item (0%x)\n", pMultiItem->GetDispID()));
							}
							else
							{
                                if (pItemDef->Can(CAN_I_BLOCKLOS))
                                {
                                    WARNLOS(("pMultiItem blocked by CAN_I_BLOCKLOS"));
                                    bPath = false;
                                    break;
                                }

								if ( (flags & LOS_FISHING) && (ptSrc.GetDist(ptNow) >= 2) && (pItemDef->GetType() != IT_WATER) &&
									( pItemDef->Can(CAN_I_DOOR | CAN_I_PLATFORM | CAN_I_BLOCK | CAN_I_CLIMB | CAN_I_FIRE | CAN_I_ROOF | CAN_I_BLOCKLOS | CAN_I_BLOCKLOS_HEIGHT) ) )
								{
									WARNLOS(("pMultiItem blocked - flags & 0800, distance >= 2 and type of pItemDef is not IT_WATER\n"));
									bPath = false;
									break;
									//return CanSeeLOS_New_Failed(pptBlock, ptNow);
								}

								wTFlags = pItemDef->GetTFlags();
								Height = pItemDef->GetHeight();

								if ( pItemDef->GetID() != pMultiItem->GetDispID() ) //not a parent item
								{
									WARNLOS(("Not a parent item (MULTI)\n"));
									pDupeDef = CItemBaseDupe::GetDupeRef((ITEMID_TYPE)(pMultiItem->GetDispID()));
									if ( !pDupeDef )
									{
										g_Log.EventDebug("AdvancedLoS: Failed to get non-parent reference (multi) (DispID 0%x) (X: %d Y: %d Z: %hhd M: %hhu)\n", pMultiItem->GetDispID(), ptNow.m_x, ptNow.m_y, pMultiItem->m_dz + pItem->GetTopPoint().m_z, ptNow.m_map);
									}
									else
									{
										wTFlags = pDupeDef->GetTFlags();
										Height = pDupeDef->GetHeight();
									}
								}
								else
								{
									WARNLOS(("Parent item (MULTI)\n"));
								}

								Height = (wTFlags & UFLAG2_CLIMBABLE) ? Height / 2 : Height;

								if ( ((wTFlags & (UFLAG1_WALL|UFLAG1_BLOCK|UFLAG2_PLATFORM) || pItemDef->Can(CAN_I_BLOCKLOS_HEIGHT))) && !((wTFlags & UFLAG2_WINDOW) && (flags & LOS_NB_WINDOWS)) )
								{
									WARNLOS(("pMultiItem %0x %d,%d,%d - %d\n", pMultiItem->GetDispID(), pMultiItem->m_dx, pMultiItem->m_dy, pMultiItem->m_dz, Height));
									min_z = (char)(pMultiItem->m_dz) + pItem->GetTopPoint().m_z;
									max_z = minimum(Height + min_z, UO_SIZE_Z);
									WARNLOS(("wTFlags(0%x)\n", wTFlags));

									if ( min_z <= ptNow.m_z && max_z >= ptNow.m_z )
									{
										if ( ptNow.m_x != ptDst.m_x || ptNow.m_y != ptDst.m_y || min_z > ptDst.m_z || max_z < ptDst.m_z )
										{
											WARNLOS(("pMultiItem blocked - m:%d M:%d\n", min_z, max_z));
											bPath = false;
											break;
										}
									}
								}
							}
						}

						if ( !bPath )
							break;
					}
				}
			}
		}

		if ( bNullTerrain )
			bPath = false;

		if ( !bPath )
			break;
	}

	path.clear();

	if ( !bPath )
		return CanSeeLOS_New_Failed(pptBlock, ptNow);

	return true;
}
Example #10
0
bool CChar::NPC_OnHearPetCmdTarg(int iCmd, CChar *pSrc, CObjBase *pObj, const CPointMap &pt, LPCTSTR pszArgs)
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( m_fIgnoreNextPetCmd )
	{
		m_fIgnoreNextPetCmd = false;
		return false;
	}

	if ( !NPC_PetCheckAccess(iCmd, pSrc) )
		return true;

	bool bSuccess = false;
	CItem *pItemTarg = dynamic_cast<CItem *>(pObj);
	CChar *pCharTarg = dynamic_cast<CChar *>(pObj);

	switch ( iCmd )
	{
		case PC_ATTACK:
		case PC_KILL:
		{
			if ( !pCharTarg || (pCharTarg == this) || (pCharTarg == pSrc) )
				break;

			bSuccess = pCharTarg->OnAttackedBy(pSrc, true);
			if ( bSuccess )
				bSuccess = Fight_Attack(pCharTarg, true);
			break;
		}

		case PC_FOLLOW:
			if ( !pCharTarg || (pCharTarg == this) )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;

		case PC_FRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer || (pCharTarg == pSrc) )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_ALREADY));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_FRIEND_SUCCESS2), pSrc->GetName(), GetName());
			Memory_AddObjTypes(pCharTarg, MEMORY_FRIEND);

			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_UNFRIEND:
		{
			if ( !pCharTarg || !pCharTarg->m_pPlayer )
			{
				Speak(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_CONFUSED));
				break;
			}
			CItemMemory *pMemory = Memory_FindObjTypes(pCharTarg, MEMORY_FRIEND);
			if ( !pMemory )
			{
				pSrc->SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_NOTFRIEND));
				break;
			}
			pSrc->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS1), GetName(), pCharTarg->GetName());
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_UNFRIEND_SUCCESS2), pSrc->GetName(), GetName());
			pMemory->Delete();

			m_Act_Targ = pSrc->GetUID();
			bSuccess = Skill_Start(NPCACT_FOLLOW_TARG);
			break;
		}

		case PC_GO:
			if ( !pt.IsValidPoint() )
				break;
			m_Act_p = pt;
			bSuccess = Skill_Start(NPCACT_GOTO);
			break;

		case PC_GUARD:
			if ( !pCharTarg || (pCharTarg == this) )
				break;
			pCharTarg->SysMessagef(g_Cfg.GetDefaultMsg(DEFMSG_NPC_PET_TARG_GUARD_SUCCESS), GetName());
			m_Act_Targ = pCharTarg->GetUID();
			bSuccess = Skill_Start(NPCACT_GUARD_TARG);
			break;

		case PC_TRANSFER:
			if ( !pCharTarg || !pCharTarg->m_pClient )
				break;
			if ( IsSetOF(OF_PetSlots) )
			{
				if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true))), true) )
				{
					pSrc->SysMessageDefault(DEFMSG_PETSLOTS_TRY_TRANSFER);
					break;
				}
			}
			bSuccess = NPC_PetSetOwner(pCharTarg);
			break;

		case PC_PRICE:
			if ( !pItemTarg || !NPC_IsVendor() || !pSrc->m_pClient )
				break;
			if ( IsDigit(pszArgs[0]) )	// did they name a price
				return NPC_SetVendorPrice(pItemTarg, ATOI(pszArgs));
			if ( !NPC_SetVendorPrice(pItemTarg, -1) )	// test if it can be priced
				return false;
			pSrc->m_pClient->addPromptConsole(CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg(DEFMSG_NPC_VENDOR_SETPRICE_2), pItemTarg->GetUID(), GetUID());
			return true;

		default:
			break;
	}

	// Make some sound to confirm we heard it
	NPC_PetConfirmCommand(bSuccess, pSrc);
	return bSuccess;
}
Example #11
0
bool CChar::NPC_OnHearPetCmdTarg( int iCmd, CChar * pSrc, CObjBase * pObj, const CPointMap & pt, LPCTSTR pszArgs )
{
	ADDTOCALLSTACK("CChar::NPC_OnHearPetCmdTarg");
	// Pet commands that required a target.

	if ( iCmd == PC_FOLLOW || iCmd == PC_STAY || iCmd == PC_STOP )
	{
		// Pet friends can use only these commands
		if ( ! NPC_IsOwnedBy( pSrc ) && Memory_FindObjTypes( pSrc, MEMORY_FRIEND ) == NULL )
			return false;
	}
	else
	{
		// All others commands are avaible only to pet owner
		if ( ! NPC_IsOwnedBy( pSrc, true ) )
			return false;
	}

	if ( m_fIgnoreNextPetCmd == true )
	{
		m_fIgnoreNextPetCmd = false;
		return(false);
	}

	bool fSuccess = false;	// No they won't do it.

	// Could be NULL
	CItem * pItemTarg = dynamic_cast<CItem*>(pObj);
	CChar * pCharTarg = dynamic_cast<CChar*>(pObj);

	switch ( iCmd )
	{
		case PC_GO:
			// Go to the location x,y
			if ( ! pt.IsValidPoint())
				break;
			m_Act_p = pt;
			fSuccess = Skill_Start( NPCACT_GOTO );
			break;

		case PC_GUARD:
			if ( pObj == NULL )
				break;
			m_Act_Targ = pObj->GetUID();
			fSuccess = Skill_Start( NPCACT_GUARD_TARG );
			break;
		case PC_TRANSFER:
			// transfer ownership via the transfer command.
			if ( pCharTarg == NULL )
				break;
			if ( pCharTarg->IsClient() )
			{
				if ( IsSetOF(OF_PetSlots) )
				{
					if ( !pCharTarg->FollowersUpdate(this, static_cast<short>(maximum(1, GetDefNum("FOLLOWERSLOTS", true, true))), true) )
					{
						pSrc->SysMessageDefault( DEFMSG_PETSLOTS_TRY_TRANSFER );
						break;
					}
				}

				fSuccess = NPC_PetSetOwner( pCharTarg );
			}
			break;

		case PC_KILL:
		case PC_ATTACK:
			// Attack the target.
			if ( pCharTarg == NULL )
				break;
			// refuse to attack friends.
			if ( NPC_IsOwnedBy( pCharTarg, true ))
			{
				fSuccess = false;	// take no commands
				break;
			}
			fSuccess = pCharTarg->OnAttackedBy( pSrc, 1, true );	// we know who told them to do this.
			if ( fSuccess )
			{
				fSuccess = Fight_Attack( pCharTarg, true );
			}
			break;

		case PC_FOLLOW:
			if ( pCharTarg == NULL )
				break;
			m_Act_Targ = pCharTarg->GetUID();
			fSuccess = Skill_Start( NPCACT_FOLLOW_TARG );
			break;
		case PC_FRIEND:
			// Not the same as owner,
			if ( pCharTarg == NULL )
				break;
			Memory_AddObjTypes( pCharTarg, MEMORY_FRIEND );
			break;

		case PC_PRICE:	// "PRICE" the vendor item.
			if ( pItemTarg == NULL )
				break;
			if ( ! NPC_IsVendor())
				break;

			// did they name a price
			if ( IsDigit( pszArgs[0] ))
			{
				return NPC_SetVendorPrice( pItemTarg, ATOI(pszArgs) );
			}

			// test if it is pricable.
			if ( ! NPC_SetVendorPrice( pItemTarg, -1 ))
			{
				return false;
			}

			// Now set it's price.
			if ( ! pSrc->IsClient())
				break;
			
			pSrc->m_pClient->addPromptConsole( CLIMODE_PROMPT_VENDOR_PRICE, g_Cfg.GetDefaultMsg( DEFMSG_NPC_VENDOR_SETPRICE_2 ), pItemTarg->GetUID(), GetUID() );
			return( true );

		default:
			break;
	}

	// Make the yes/no noise.
	NPC_OnPetCommand( fSuccess, pSrc );
	return fSuccess;
}
Example #12
0
bool CClient::r_Verb(CScript &s, CTextConsole *pSrc) // Execute command from script
{
	ADDTOCALLSTACK("CClient::r_Verb");
	EXC_TRY("Verb");
	// NOTE: This can be called directly from a RES_WEBPAGE script.
	//  So do not assume we are a game client !
	// NOTE: Mostly called from CChar::r_Verb
	// NOTE: Little security here so watch out for dangerous scripts !

	ASSERT(pSrc);
	LPCTSTR pszKey = s.GetKey();

	// Old ver
	if ( s.IsKeyHead("SET", 3) && !g_Cfg.m_Functions.ContainsKey(pszKey) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel("SET");
		if ( ilevel > GetPrivLevel() )
			return false;

		ASSERT(m_pChar);
		addTargetVerb(pszKey + 3, s.GetArgRaw());
		return true;
	}

	if ( (toupper(pszKey[0]) == 'X') && !g_Cfg.m_Functions.ContainsKey(pszKey) )
	{
		PLEVEL_TYPE ilevel = g_Cfg.GetPrivCommandLevel("SET");
		if ( ilevel > GetPrivLevel() )
			return false;

		// Target this command verb on some other object.
		ASSERT(m_pChar);
		addTargetVerb(pszKey + 1, s.GetArgRaw());
		return true;
	}

	int index = FindTableSorted(s.GetKey(), sm_szVerbKeys, COUNTOF(sm_szVerbKeys) - 1);
	switch ( index )
	{
		case CV_ADD:
		{
			if ( s.HasArgs() )
			{
				TCHAR *ppArgs[2];
				size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

				if ( !IsValidGameObjDef(static_cast<LPCTSTR>(ppArgs[0])) )
				{
					g_Log.EventWarn("Invalid ADD argument '%s'\n", ppArgs[0]);
					SysMessageDefault(DEFMSG_CMD_INVALID);
					return true;
				}

				RESOURCE_ID rid = g_Cfg.ResourceGetID(RES_QTY, const_cast<LPCTSTR &>(ppArgs[0]));
				m_tmAdd.m_id = rid.GetResIndex();
				m_tmAdd.m_amount = (iArgQty > 1) ? static_cast<WORD>(maximum(ATOI(ppArgs[1]), 1)) : 1;

				if ( (rid.GetResType() == RES_CHARDEF) || (rid.GetResType() == RES_SPAWN) )
				{
					m_Targ_PrvUID.InitUID();
					return addTargetChars(CLIMODE_TARG_ADDCHAR, static_cast<CREID_TYPE>(m_tmAdd.m_id), false);
				}
				else
					return addTargetItems(CLIMODE_TARG_ADDITEM, static_cast<ITEMID_TYPE>(m_tmAdd.m_id));
				break;
			}

			if ( IsValidDef("d_add") )
				Dialog_Setup(CLIMODE_DIALOG, g_Cfg.ResourceGetIDType(RES_DIALOG, "d_add"), 0, m_pChar);
			else
				Menu_Setup(g_Cfg.ResourceGetIDType(RES_MENU, "MENU_ADDITEM"));
			break;
		}
		case CV_ADDBUFF:
		{
			TCHAR *ppArgs[11];
			Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

			int iArgs[4];
			for ( int i = 0; i < 4; ++i )
			{
				if ( !IsStrNumeric(ppArgs[i]) )
				{
					DEBUG_ERR(("Invalid AddBuff argument number %u\n", i + 1));
					return true;
				}
				iArgs[i] = Exp_GetVal(ppArgs[i]);
			}
			if ( (iArgs[0] < 0) || (iArgs[0] > USHRT_MAX) )
			{
				DEBUG_ERR(("Invalid AddBuff icon ID\n"));
				break;
			}

			LPCTSTR pszArgs[7];
			size_t iArgQty = 0;
			for ( int i = 0; i < 7; ++i )
			{
				pszArgs[i] = ppArgs[i + 4];
				if ( pszArgs[i] != NULL )
					++iArgQty;
			}

			addBuff(static_cast<BUFF_ICONS>(iArgs[0]), static_cast<DWORD>(iArgs[1]), static_cast<DWORD>(iArgs[2]), static_cast<WORD>(iArgs[3]), pszArgs, iArgQty);
			break;
		}
		case CV_REMOVEBUFF:
		{
			BUFF_ICONS IconId = static_cast<BUFF_ICONS>(s.GetArgVal());
			if ( (IconId < 0) || (IconId > USHRT_MAX) )
			{
				DEBUG_ERR(("Invalid RemoveBuff icon ID\n"));
				break;
			}
			removeBuff(IconId);
			break;
		}
		case CV_ADDCLILOC:
		{
			// Add cliloc in @ClientTooltip trigger
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[0]));

			CGString sVal;
			for ( size_t i = 1; i < iArgQty; ++i )
			{
				if ( sVal.GetLength() )
					sVal += "\t";
				sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
			}

			if ( g_Cfg.m_wDebugFlags & DEBUGF_SCRIPTS )
				g_Log.EventDebug("SCRIPT: addcliloc(%lu,'%s')\n", dwClilocId, static_cast<LPCTSTR>(sVal));
			m_TooltipData.Add(new CClientTooltip(dwClilocId, sVal));
			break;
		}
		case CV_ADDCONTEXTENTRY:
		{
			TCHAR *ppArgs[20];
			if ( Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",") > 4 )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: Function takes maximum of 4 arguments!\n"));
				return true;
			}
			if ( !m_pPopupPacket )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: Not used under a @ContextMenuRequest/@itemContextMenuRequest trigger!\n"));
				return true;
			}

			for ( int i = 0; i < 4; ++i )
			{
				if ( (i > 1) && IsStrEmpty(ppArgs[i]) )
					continue;

				if ( !IsStrNumeric(ppArgs[i]) )
				{
					DEBUG_ERR(("Bad AddContextEntry usage: Argument %d must be a number!\n", i + 1));
					return true;
				}
			}

			int iTextEntry = Exp_GetVal(ppArgs[0]);
			if ( iTextEntry < 100 )
			{
				DEBUG_ERR(("Bad AddContextEntry usage: TextEntry < 100 is reserved for server usage!\n"));
				return true;
			}
			m_pPopupPacket->addOption(static_cast<WORD>(iTextEntry), static_cast<DWORD>(Exp_GetLLVal(ppArgs[1])), static_cast<WORD>(Exp_GetLLVal(ppArgs[2])), static_cast<WORD>(Exp_GetLLVal(ppArgs[3])));
			break;
		}
		case CV_ARROWQUEST:
		{
			INT64 piVal[3];
			Str_ParseCmds(s.GetArgRaw(), piVal, COUNTOF(piVal));
			addArrowQuest(static_cast<WORD>(piVal[0]), static_cast<WORD>(piVal[1]), static_cast<DWORD>(piVal[2]));
			break;
		}
		case CV_BADSPAWN:
		{
			// Loop the world searching for bad spawns
			bool fFound = false;
			CItem *pItem = NULL;
			CSector *pSector = NULL;
			CResourceDef *pSpawnDef = NULL;
			for ( int m = 0; (m < 256) && !fFound; ++m )
			{
				if ( !g_MapList.m_maps[m] )
					continue;

				for ( int s = 0; (s < g_MapList.GetSectorQty(m)) && !fFound; ++s )
				{
					pSector = g_World.GetSector(m, s);
					if ( !pSector )
						continue;

					for ( pItem = static_cast<CItem *>(pSector->m_Items_Timer.GetHead()); (pItem != NULL) && !fFound; pItem = pItem->GetNext() )
					{
						if ( pItem->IsType(IT_SPAWN_ITEM) || pItem->IsType(IT_SPAWN_CHAR) )
						{
							pSpawnDef = static_cast<CItemSpawn *>(pItem)->FixDef();
							if ( !pSpawnDef )
							{
								RESOURCE_ID_BASE rid = pItem->IsType(IT_SPAWN_ITEM) ? pItem->m_itSpawnItem.m_ItemID : pItem->m_itSpawnChar.m_CharID;
								CPointMap pt = pItem->GetTopPoint();
								m_pChar->Spell_Teleport(pt, true, false);
								m_pChar->m_Act_Targ = pItem->GetUID();
								SysMessagef("Bad spawn (0%lx, id=%s). Set as ACT", static_cast<DWORD>(pItem->GetUID()), g_Cfg.ResourceGetName(rid));
								fFound = true;
							}
						}
					}
				}
			}
			if ( !fFound )
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_NO_BAD_SPAWNS));
			break;
		}
		case CV_BANKSELF:
		{
			addBankOpen(m_pChar, LAYER_BANKBOX);
			break;
		}
		case CV_CAST:
		{
			SPELL_TYPE spell = static_cast<SPELL_TYPE>(g_Cfg.ResourceGetIndexType(RES_SPELL, s.GetArgStr()));
			const CSpellDef *pSpellDef = g_Cfg.GetSpellDef(spell);
			if ( !pSpellDef )
				return true;

			CObjBase *pObjSrc = dynamic_cast<CObjBase *>(pSrc);
			if ( IsSetMagicFlags(MAGICF_PRECAST) && !pSpellDef->IsSpellType(SPELLFLAG_NOPRECAST) )
			{
				int iSkill;
				if ( !pSpellDef->GetPrimarySkill(&iSkill, NULL) )
					return true;

				m_tmSkillMagery.m_Spell = spell;	// m_atMagery.m_Spell
				m_pChar->m_atMagery.m_Spell = spell;
				if ( pObjSrc )
				{
					m_Targ_UID = pObjSrc->GetUID();	// default target.
					m_Targ_PrvUID = pObjSrc->GetUID();
				}
				else
				{
					m_Targ_UID.ClearUID();
					m_Targ_PrvUID.ClearUID();
				}
				m_pChar->Skill_Start(static_cast<SKILL_TYPE>(iSkill));
				break;
			}
			else
				Cmd_Skill_Magery(spell, pObjSrc);
			break;
		}
		case CV_CHANGEFACE:		// open 'face selection' dialog (enhanced clients only)
		{
			addGumpDialog(CLIMODE_DIALOG, NULL, 0, NULL, 0, 0, 0, m_pChar, CLIMODE_DIALOG_FACESELECTION);
			break;
		}
		case CV_CHARLIST:		// usually just a gm command
		{
			if ( !PacketChangeCharacter::CanSendTo(m_NetState) )
				break;
			new PacketChangeCharacter(this);
			CharDisconnect();	// since there is no undoing this in the client.
			SetTargMode(CLIMODE_SETUP_CHARLIST);
			break;
		}
		case CV_CTAGLIST:
		{
			if ( !strcmpi(s.GetArgStr(), "log") )
				pSrc = &g_Serv;
			m_TagDefs.DumpKeys(pSrc, "CTAG.");
			break;
		}
		case CV_CLEARCTAGS:
		{
			if ( s.HasArgs() )
			{
				LPCTSTR pszArgs = s.GetArgStr();
				SKIP_SEPARATORS(pszArgs);
				m_TagDefs.ClearKeys(pszArgs);
			}
			else
				m_TagDefs.ClearKeys();
			break;
		}
		case CV_CLOSEPAPERDOLL:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x1);
			break;
		}
		case CV_CLOSEPROFILE:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x8);
			break;
		}
		case CV_CLOSESTATUS:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				closeUIWindow(pChar, 0x2);
			break;
		}
		case CV_CODEXOFWISDOM:
		{
			INT64 piArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), piArgs, COUNTOF(piArgs));
			if ( iArgQty < 1 )
			{
				SysMessage("Usage: CODEXOFWISDOM TopicID [ForceOpen]");
				break;
			}

			addCodexOfWisdom(static_cast<DWORD>(piArgs[0]), static_cast<bool>(piArgs[1]));
			break;
		}
		case CV_DYE:
		{
			const CObjBase *pObj = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).ObjFind() : NULL;
			if ( pObj )
				addDyeOption(pObj);
			break;
		}
		case CV_EVERBTARG:
		{
			m_Prompt_Text = s.GetArgStr();
			addPromptConsole(CLIMODE_PROMPT_TARG_VERB, m_Targ_Text.IsEmpty() ? "Enter the verb" : "Enter the text", m_Targ_UID);
			break;
		}
		case CV_EXTRACT:
		{
			// sort of like EXPORT but for statics.
			// Opposite of the "UNEXTRACT" command
			TCHAR *ppArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_EXTRACT_USAGE));
				break;
			}

			m_Targ_Text = ppArgs[0];				// point at the options (if any)
			m_tmTile.m_ptFirst.InitPoint();			// clear this first
			m_tmTile.m_Code = CV_EXTRACT;			// set extract code
			m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_EXTRACT_AREA), true);
			break;
		}
		case CV_UNEXTRACT:
		{
			// Create item from script.
			// Opposite of the "EXTRACT" command
			TCHAR *ppArgs[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				SysMessage(g_Cfg.GetDefaultMsg(DEFMSG_UNEXTRACT_USAGE));
				break;
			}

			m_Targ_Text = ppArgs[0];				// point at the options (if any)
			m_tmTile.m_ptFirst.InitPoint();			// clear this first
			m_tmTile.m_Code = CV_UNEXTRACT;			// set extract code
			m_tmTile.m_id = Exp_GetVal(ppArgs[1]);	// extract id
			addTarget(CLIMODE_TARG_UNEXTRACT, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_MULTI_POS), true);
			break;
		}
		case CV_GMPAGE:
		{
			m_Targ_Text = s.GetArgStr();
			if ( !m_Targ_Text.IsEmpty() && !strnicmp(m_Targ_Text, "ADD ", 4) )
			{
				Cmd_GM_Page(m_Targ_Text + 4);
				break;
			}
			addPromptConsole(CLIMODE_PROMPT_GM_PAGE_TEXT, g_Cfg.GetDefaultMsg(DEFMSG_GMPAGE_PROMPT));
			break;
		}
		case CV_GOTARG:		// go to my (preselected) target.
		{
			ASSERT(m_pChar);
			CObjBase *pObj = m_Targ_UID.ObjFind();
			if ( pObj )
			{
				CPointMap pt = pObj->GetTopLevelObj()->GetTopPoint();
				m_pChar->m_dirFace = m_pChar->GetDir(pObj, m_pChar->m_dirFace);
				m_pChar->Spell_Teleport(pt, true, false);
			}
			break;
		}
		case CV_INFO:
		{
			// We could also get ground tile info.
			addTarget(CLIMODE_TARG_OBJ_INFO, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_ITEM_INFO), true, false);
			break;
		}
		case CV_INFORMATION:
		{
			SysMessage(g_Serv.GetStatusString(0x22));
			SysMessage(g_Serv.GetStatusString(0x24));
			break;
		}
		case CV_LAST:	// fake previous target
		{
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				CObjBase *pObj = m_pChar->m_Act_Targ.ObjFind();
				if ( pObj )
				{
					Event_Target(GetTargMode(), pObj->GetUID(), pObj->GetTopPoint());
					addTargetCancel();
				}
				break;
			}
			return false;
		}
		case CV_LINK:	// link doors
		{
			m_Targ_UID.InitUID();
			addTarget(CLIMODE_TARG_LINK, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_LINK_ITEM));
			break;
		}
		case CV_MAPWAYPOINT:
		{
			INT64 piVal[2];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), piVal, COUNTOF(piVal));
			if ( iArgQty < 2 )
			{
				SysMessage("Usage: MAPWAYPOINT uid type");
				break;
			}
			CObjBase *pObj = static_cast<CGrayUID>(piVal[0]).ObjFind();
			addMapWaypoint(pObj, static_cast<MAPWAYPOINT_TYPE>(piVal[1]));
			break;
		}
		case CV_MENU:
		{
			Menu_Setup(g_Cfg.ResourceGetIDType(RES_MENU, s.GetArgStr()));
			break;
		}
		case CV_MIDILIST:
		{
			INT64 piMidi[64];
			size_t iArgQty = Str_ParseCmds(s.GetArgStr(), piMidi, COUNTOF(piMidi));
			if ( iArgQty > 0 )
				addMusic(static_cast<MIDI_TYPE>(piMidi[Calc_GetRandVal(iArgQty)]));
			break;
		}
		case CV_NUDGE:
		{
			if ( !s.HasArgs() )
			{
				SysMessage("Usage: NUDGE dx dy dz");
				break;
			}
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUDGE;
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUDGE_AREA), true);
			break;
		}
		case CV_NUKE:
		{
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUKE;			// set nuke code
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUKE_AREA), true);
			break;
		}
		case CV_NUKECHAR:
		{
			m_Targ_Text = s.GetArgRaw();
			m_tmTile.m_ptFirst.InitPoint();		// clear this first
			m_tmTile.m_Code = CV_NUKECHAR;		// set nuke code
			addTarget(CLIMODE_TARG_TILE, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_NUKE_CHAR_AREA), true);
			break;
		}
		case CV_OPENPAPERDOLL:
		{
			const CChar *pChar = s.HasArgs() ? static_cast<CGrayUID>(s.GetArgVal()).CharFind() : m_pChar;
			if ( pChar )
				addCharPaperdoll(pChar);
			break;
		}
		case CV_OPENTRADEWINDOW:
		{
			TCHAR *ppArgs[2];
			Str_ParseCmds(s.GetArgStr(), ppArgs, COUNTOF(ppArgs));

			CChar *pChar = ppArgs[0] ? static_cast<CGrayUID>(Exp_GetLLVal(ppArgs[0])).CharFind() : NULL;
			if ( pChar )
			{
				CItem *pItem = ppArgs[1] ? static_cast<CGrayUID>(Exp_GetLLVal(ppArgs[1])).ItemFind() : NULL;
				Cmd_SecureTrade(pChar, pItem);
			}
			break;
		}
		case CV_PAGE:
			Cmd_GM_PageCmd(s.GetArgStr());
			break;
		case CV_REPAIR:
			addTarget(CLIMODE_TARG_REPAIR, g_Cfg.GetDefaultMsg(DEFMSG_SELECT_ITEM_REPAIR));
			break;
		case CV_FLUSH:
#ifndef _MTNETWORK
			g_NetworkOut.flush(this);
#else
			g_NetworkManager.flush(m_NetState);
#endif
			break;
		case CV_RESEND:
			addReSync();
			break;
		case CV_SAVE:
			g_World.Save(s.GetArgVal() != 0);
			break;
		case CV_SCROLL:
			// put a scroll up.
			addScrollResource(s.GetArgStr(), SCROLL_TYPE_UPDATES);
			break;
		case CV_SENDPACKET:
			SendPacket(s.GetArgStr());
			break;
		case CV_SELF:		// fake self target
			if ( GetTargMode() >= CLIMODE_MOUSE_TYPE )
			{
				ASSERT(m_pChar);
				Event_Target(GetTargMode(), m_pChar->GetUID(), m_pChar->GetTopPoint());
				addTargetCancel();
				break;
			}
			return false;
		case CV_SHOWSKILLS:
			addSkillWindow(static_cast<SKILL_TYPE>(g_Cfg.m_iMaxSkill));		// reload the real skills
			break;
		case CV_SKILLMENU:
			Cmd_Skill_Menu(g_Cfg.ResourceGetIDType(RES_SKILLMENU, s.GetArgStr()));
			break;
		case CV_SKILLSELECT:
			Event_Skill_Use(g_Cfg.FindSkillKey(s.GetArgStr()));
			break;
		case CV_SUMMON:
		{
			ASSERT(m_pChar);
			const CSpellDef *pSpellDef = g_Cfg.GetSpellDef(SPELL_Summon);
			if ( !pSpellDef )
				return false;

			m_pChar->m_Act_Targ = m_pChar->GetUID();
			m_pChar->m_Act_TargPrv = m_pChar->GetUID();

			if ( pSpellDef->IsSpellType(SPELLFLAG_TARG_OBJ|SPELLFLAG_TARG_XYZ) )
			{
				m_tmSkillMagery.m_Spell = SPELL_Summon;
				m_tmSkillMagery.m_SummonID = static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType(RES_CHARDEF, s.GetArgStr()));

				LPCTSTR pszPrompt = g_Cfg.GetDefaultMsg(DEFMSG_SELECT_MAGIC_TARGET);
				if ( !pSpellDef->m_sTargetPrompt.IsEmpty() )
					pszPrompt = pSpellDef->m_sTargetPrompt;

				int iSpellTimeout = static_cast<int>(GetDefNum("SPELLTIMEOUT"));
				if ( !iSpellTimeout )
					iSpellTimeout = g_Cfg.m_iSpellTimeout * TICK_PER_SEC;

				addTarget(CLIMODE_TARG_SKILL_MAGERY, pszPrompt, pSpellDef->IsSpellType(SPELLFLAG_TARG_XYZ), pSpellDef->IsSpellType(SPELLFLAG_HARM), iSpellTimeout);
				break;
			}
			else
			{
				m_pChar->m_atMagery.m_Spell = SPELL_Summon;
				m_pChar->m_atMagery.m_SummonID = static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType(RES_CHARDEF, s.GetArgStr()));

				if ( IsSetMagicFlags(MAGICF_PRECAST) && !pSpellDef->IsSpellType(SPELLFLAG_NOPRECAST) )
				{
					m_pChar->Spell_CastDone();
					break;
				}
				else
				{
					int iSkill;
					if ( !pSpellDef->GetPrimarySkill(&iSkill, NULL) )
						return false;

					m_pChar->Skill_Start(static_cast<SKILL_TYPE>(iSkill));
				}
			}
			break;
		}
		case CV_SMSG:
		case CV_SYSMESSAGE:
			SysMessage(s.GetArgStr());
			break;
		case CV_SYSMESSAGEF:	// there is still an issue with numbers not resolving properly when %i,%d,or other numeric format code is in use
		{
			TCHAR *ppArgs[4];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty < 2 )
			{
				g_Log.EventError("SysMessagef with less than 1 args for the given text\n");
				return false;
			}
			if ( iArgQty > 4 )
			{
				g_Log.EventError("Too many arguments given to SysMessagef (max = text + 3\n");
				return false;
			}
			if ( *ppArgs[0] == '"' )	// skip quotes
				++ppArgs[0];
			for ( TCHAR *pEnd = ppArgs[0] + strlen(ppArgs[0]) - 1; pEnd >= ppArgs[0]; --pEnd )
			{
				if ( *pEnd == '"' )		// skip quotes
				{
					*pEnd = '\0';
					break;
				}
			}
			SysMessagef(ppArgs[0], ppArgs[1], ppArgs[2] ? ppArgs[2] : 0, ppArgs[3] ? ppArgs[3] : 0);
			break;
		}
		case CV_SMSGU:
		case CV_SYSMESSAGEUA:
		{
			TCHAR *ppArgs[5];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs));
			if ( iArgQty > 4 )
			{
				// Font and mode are actually ignored here, but they never made a difference anyway.. I'd like to keep the syntax similar to SAYUA
				NCHAR szBuffer[MAX_TALK_BUFFER];
				CvtSystemToNUNICODE(szBuffer, COUNTOF(szBuffer), ppArgs[4], -1);

				addBarkUNICODE(szBuffer, NULL, static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0])), TALKMODE_SYSTEM, FONT_NORMAL, ppArgs[3]);
			}
			break;
		}
		case CV_SMSGL:
		case CV_SYSMESSAGELOC:
		{
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			if ( iArgQty > 1 )
			{
				HUE_TYPE hue = HUE_TEXT_DEF;
				if ( ATOI(ppArgs[0]) > 0 )
					hue = static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0]));

				DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[1]));

				CGString sVal;
				for ( size_t i = 2; i < iArgQty; ++i )
				{
					if ( sVal.GetLength() )
						sVal += "\t";
					sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
				}

				addBarkLocalized(dwClilocId, NULL, hue, TALKMODE_SYSTEM, FONT_NORMAL, sVal.GetPtr());
			}
			break;
		}
		case CV_SMSGLEX:
		case CV_SYSMESSAGELOCEX:
		{
			TCHAR *ppArgs[256];
			size_t iArgQty = Str_ParseCmds(s.GetArgRaw(), ppArgs, COUNTOF(ppArgs), ",");
			if ( iArgQty > 2 )
			{
				HUE_TYPE hue = HUE_TEXT_DEF;
				AFFIX_TYPE affix = AFFIX_APPEND;
				if ( ATOI(ppArgs[0]) > 0 )
					hue = static_cast<HUE_TYPE>(Exp_GetLLVal(ppArgs[0]));

				DWORD dwClilocId = static_cast<DWORD>(Exp_GetLLVal(ppArgs[1]));

				if ( ppArgs[2] )
					affix = static_cast<AFFIX_TYPE>(Exp_GetLLVal(ppArgs[2]));

				CGString sVal;
				for ( size_t i = 4; i < iArgQty; ++i )
				{
					if ( sVal.GetLength() )
						sVal += "\t";
					sVal += !strcmp(ppArgs[i], "NULL") ? " " : ppArgs[i];
				}

				addBarkLocalizedEx(dwClilocId, NULL, hue, TALKMODE_SYSTEM, FONT_NORMAL, affix, ppArgs[3], sVal.GetPtr());
			}
			break;
		}
		case CV_TELE:
			Cmd_Skill_Magery(SPELL_Teleport, dynamic_cast<CObjBase *>(pSrc));
			break;
		case CV_TILE:
			if ( !s.HasArgs() )
			{
				SysMessage("Usage: TILE z-height item1 item2 itemX");
				break;
			}
			m_Targ_Text = s.GetArgStr();	// point at the options
			m_tmTile.m_ptFirst.InitPoint();	// clear this first
			m_tmTile.m_Code = CV_TILE;
			addTarget(CLIMODE_TARG_TILE, "Pick 1st corner:", true);
			break;
		case CV_VERSION:
			SysMessage(g_szServerDescription);
			break;
		case CV_WEBLINK:
			addWebLaunch(s.GetArgStr());
			break;
		default:
			if ( r_LoadVal(s) )
			{
				CGString sVal;
				if ( r_WriteVal(s.GetKey(), sVal, pSrc) )
					return true;
			}
			return CScriptObj::r_Verb(s, pSrc);		// used in the case of web pages to access server level things
	}
	return true;
	EXC_CATCH;

	EXC_DEBUG_START;
	EXC_ADD_SCRIPTSRC;
	EXC_DEBUG_END;
	return false;
}
Example #13
0
bool CPointBase::r_WriteVal( LPCTSTR pszKey, CGString & sVal ) const
{
	ADDTOCALLSTACK("CPointBase::r_WriteVal");
	if ( !strnicmp( pszKey, "STATICS", 7 ) )
	{
		pszKey	+= 7;
		const CGrayMapBlock * pBlock = g_World.GetMapBlock( *(this) );
		if ( !pBlock ) return false;

		if ( *pszKey == '\0' )
		{
			int iStaticQty = 0;
			for ( size_t i = 0; i < pBlock->m_Statics.GetStaticQty(); i++ )
			{
				const CUOStaticItemRec * pStatic = pBlock->m_Statics.GetStatic( i );
				CPointMap ptTest( pStatic->m_x+pBlock->m_x, pStatic->m_y+pBlock->m_y, pStatic->m_z, this->m_map );
				if ( this->GetDist( ptTest ) > 0 )
					continue;
				iStaticQty++;
			}

			sVal.FormatVal( iStaticQty );
			return true;
		}

		SKIP_SEPARATORS( pszKey );

		const CUOStaticItemRec * pStatic = NULL;
		int iStatic = 0;
		int type = 0;
		
		if ( !strnicmp( pszKey, "FINDID", 6 ) )
		{
			pszKey += 6;
			SKIP_SEPARATORS( pszKey );
			iStatic = Exp_GetVal( pszKey );
			type = RES_GET_TYPE( iStatic );
			if ( type == 0 )
				type = RES_ITEMDEF;
			SKIP_SEPARATORS( pszKey );
		}
		else
		{
			iStatic = Exp_GetVal( pszKey );
			type = RES_GET_TYPE( iStatic );
		}
		
		if ( type == RES_ITEMDEF )
		{
			const CItemBase * pItemDef = CItemBase::FindItemBase(static_cast<ITEMID_TYPE>(RES_GET_INDEX(iStatic)));
			if ( !pItemDef )
			{
				sVal.FormatVal( 0 );
				return false;
			}
			for ( size_t i = 0; i < pBlock->m_Statics.GetStaticQty(); pStatic = NULL, i++ )
			{
				pStatic = pBlock->m_Statics.GetStatic( i );
				CPointMap ptTest( pStatic->m_x+pBlock->m_x, pStatic->m_y+pBlock->m_y, pStatic->m_z, this->m_map);
				if ( this->GetDist( ptTest ) > 0 )
					continue;
				if ( pStatic->GetDispID() == pItemDef->GetDispID() )
					break;
			}
		}
		else
		{
			for ( size_t i = 0; i < pBlock->m_Statics.GetStaticQty(); pStatic = NULL, i++ )
			{
				pStatic = pBlock->m_Statics.GetStatic( i );
				CPointMap ptTest( pStatic->m_x+pBlock->m_x, pStatic->m_y+pBlock->m_y, pStatic->m_z, this->m_map);
				if ( this->GetDist( ptTest ) > 0 )
					continue;
				if ( iStatic == 0 )
					break;
				iStatic--;
			}
		}

		if ( !pStatic )
		{
			sVal.FormatHex(0);
			return true;
		}

		SKIP_SEPARATORS( pszKey );
		if ( !*pszKey )
			pszKey	= "ID";

		ITEMID_TYPE idTile = pStatic->GetDispID();

		if ( !strnicmp( pszKey, "COLOR", 5 ) )
		{
			sVal.FormatHex( pStatic->m_wHue );
			return true;
		}
		else if ( !strnicmp( pszKey, "ID", 2 ) )
		{
			sVal.FormatHex( idTile );
			return true;
		}
		else if ( !strnicmp( pszKey, "Z", 1 ) )
		{
			sVal.FormatVal( pStatic->m_z );
			return true;
		}

		// Check the script def for the item.
		CItemBase * pItemDef = CItemBase::FindItemBase( idTile );
		if ( pItemDef == NULL )
		{
			DEBUG_ERR(("Must have ITEMDEF section for item ID 0%x\n", idTile ));
			return false;
		}

		return pItemDef->r_WriteVal( pszKey, sVal, &g_Serv );
	}
	else if ( !strnicmp( pszKey, "COMPONENTS", 10) )
	{
		pszKey += 10;
		
		CRegionLinks rlinks;
		const CRegionBase* pRegion = NULL;
		CItem* pItem = NULL;
		const CGrayMulti* pMulti = NULL;
		const CUOMultiItemRec2* pMultiItem = NULL;
		size_t iMultiQty = GetRegions(REGION_TYPE_MULTI, rlinks);

		if ( *pszKey == '\0' )
		{
			int iComponentQty = 0;
			for (size_t i = 0; i < iMultiQty; i++)
			{
				pRegion = rlinks.GetAt(i);
				if (pRegion == NULL)
					continue;

				pItem = pRegion->GetResourceID().ItemFind();
				if (pItem == NULL)
					continue;

				const CPointMap ptMulti = pItem->GetTopPoint();
				pMulti = g_Cfg.GetMultiItemDefs(pItem);
				if (pMulti == NULL)
					continue;

				size_t iQty = pMulti->GetItemCount();
				for (size_t ii = 0; ii < iQty; ii++)
				{
					pMultiItem = pMulti->GetItem(ii);
					if (pMultiItem == NULL)
						break;
					if (pMultiItem->m_visible == 0)
						continue;

					CPointMap ptTest(static_cast<WORD>(ptMulti.m_x + pMultiItem->m_dx), static_cast<WORD>(ptMulti.m_y + pMultiItem->m_dy), static_cast<signed char>(ptMulti.m_z + pMultiItem->m_dz), this->m_map);
					if (GetDist(ptTest) > 0)
						continue;

					iComponentQty++;
				}
			}

			sVal.FormatVal( iComponentQty );
			return true;
		}

		SKIP_SEPARATORS( pszKey );

		int iComponent = 0;
		int type = 0;
		
		if ( strnicmp( pszKey, "FINDID", 6 ) == 0 )
		{
			pszKey += 6;
			SKIP_SEPARATORS( pszKey );
			iComponent = Exp_GetVal( pszKey );
			type = RES_GET_TYPE( iComponent );
			if ( type == 0 )
				type = RES_ITEMDEF;
			SKIP_SEPARATORS( pszKey );
		}
		else
		{
			iComponent = Exp_GetVal( pszKey );
			type = RES_GET_TYPE( iComponent );
		}
		
		if ( type == RES_ITEMDEF )
		{
			const CItemBase * pItemDef = CItemBase::FindItemBase(static_cast<ITEMID_TYPE>(RES_GET_INDEX(iComponent)));
			if ( pItemDef == NULL )
			{
				sVal.FormatVal( 0 );
				return false;
			}
			
			for (size_t i = 0; i < iMultiQty; i++)
			{
				pRegion = rlinks.GetAt(i);
				if (pRegion == NULL)
					continue;

				pItem = pRegion->GetResourceID().ItemFind();
				if (pItem == NULL)
					continue;

				const CPointMap ptMulti = pItem->GetTopPoint();
				pMulti = g_Cfg.GetMultiItemDefs(pItem);
				if (pMulti == NULL)
					continue;

				size_t iQty = pMulti->GetItemCount();
				for (size_t ii = 0; ii < iQty; pMultiItem = NULL, ii++)
				{
					pMultiItem = pMulti->GetItem(ii);
					if (pMultiItem == NULL)
						break;
					if (pMultiItem->m_visible == 0)
						continue;
					CPointMap ptTest(static_cast<WORD>(ptMulti.m_x + pMultiItem->m_dx), static_cast<WORD>(ptMulti.m_y + pMultiItem->m_dy), static_cast<signed char>(ptMulti.m_z + pMultiItem->m_dz), this->m_map);
					if (GetDist(ptTest) > 0)
						continue;

					const CItemBase* pMultiItemDef = CItemBase::FindItemBase(pMultiItem->GetDispID());
					if (pMultiItemDef != NULL && pMultiItemDef->GetDispID() == pItemDef->GetDispID())
						break;
				}

				if (pMultiItem != NULL)
					break;
			}
		}
		else
		{
			for (size_t i = 0; i < iMultiQty; i++)
			{
				pRegion = rlinks.GetAt(i);
				if (pRegion == NULL)
					continue;

				pItem = pRegion->GetResourceID().ItemFind();
				if (pItem == NULL)
					continue;

				const CPointMap ptMulti = pItem->GetTopPoint();
				pMulti = g_Cfg.GetMultiItemDefs(pItem);
				if (pMulti == NULL)
					continue;

				size_t iQty = pMulti->GetItemCount();
				for (size_t ii = 0; ii < iQty; pMultiItem = NULL, ii++)
				{
					pMultiItem = pMulti->GetItem(ii);
					if (pMultiItem == NULL)
						break;
					if (pMultiItem->m_visible == 0)
						continue;
					CPointMap ptTest(static_cast<WORD>(ptMulti.m_x + pMultiItem->m_dx), static_cast<WORD>(ptMulti.m_y + pMultiItem->m_dy), static_cast<signed char>(ptMulti.m_z + pMultiItem->m_dz), this->m_map);
					if (GetDist(ptTest) > 0)
						continue;

					if (iComponent == 0)
						break;

					iComponent--;
				}

				if (pMultiItem != NULL)
					break;
			}
		}

		if ( pMultiItem == NULL )
		{
			sVal.FormatHex(0);
			return true;
		}

		SKIP_SEPARATORS( pszKey );
		if ( !*pszKey )
			pszKey	= "ID";

		ITEMID_TYPE idTile = pMultiItem->GetDispID();

		if ( strnicmp( pszKey, "ID", 2 ) == 0 )
		{
			sVal.FormatHex( idTile );
			return true;
		}
		else if ( strnicmp( pszKey, "MULTI", 5 ) == 0 )
		{
			pszKey += 5;
			if (*pszKey != '\0')
			{
				SKIP_SEPARATORS(pszKey);
				return pItem->r_WriteVal( pszKey, sVal, &g_Serv );
			}

			sVal.FormatHex( pItem->GetUID() );
			return true;
		}
		else if ( strnicmp( pszKey, "Z", 1 ) == 0 )
		{
			sVal.FormatVal( pItem->GetTopZ() + pMultiItem->m_dz );
			return true;
		}

		// Check the script def for the item.
		CItemBase * pItemDef = CItemBase::FindItemBase( idTile );
		if ( pItemDef == NULL )
		{
			DEBUG_ERR(("Must have ITEMDEF section for item ID 0%x\n", idTile ));
			return false;
		}

		return pItemDef->r_WriteVal( pszKey, sVal, &g_Serv );
	}
	
	int index = FindTableHeadSorted( pszKey, sm_szLoadKeys, COUNTOF(sm_szLoadKeys)-1 );
	if ( index < 0 )
		return false;

	switch ( index )
	{
		case PT_M:
		case PT_MAP:
			sVal.FormatVal(m_map);
			break;
		case PT_X:
			sVal.FormatVal(m_x);
			break;
		case PT_Y:
			sVal.FormatVal(m_y);
			break;
		case PT_Z:
			sVal.FormatVal(m_z);
			break;
		case PT_ISNEARTYPE:
		{
			pszKey += 10;
			SKIP_SEPARATORS( pszKey );
			SKIP_ARGSEP( pszKey );

			int iType = g_Cfg.ResourceGetIndexType( RES_TYPEDEF, pszKey );
			int iDistance = 0;
			bool bCheckMulti = false;

			SKIP_IDENTIFIERSTRING( pszKey );
			SKIP_SEPARATORS( pszKey );
			SKIP_ARGSEP( pszKey );

			if ( *pszKey ) iDistance = Exp_GetVal(pszKey);
			if ( *pszKey ) bCheckMulti = Exp_GetVal(pszKey) != 0;
			sVal.FormatVal( g_World.IsItemTypeNear(*this, static_cast<IT_TYPE>(iType), iDistance, bCheckMulti));
			break;
		}
		case PT_REGION:
		{
			// Check that the syntax is correct.
			if ( pszKey[6] && pszKey[6] != '.' )
				return false;

			CRegionWorld * pRegionTemp = dynamic_cast <CRegionWorld*>(this->GetRegion(REGION_TYPE_AREA | REGION_TYPE_MULTI));

			if ( !pszKey[6] )
			{
				// We're just checking if the reference is valid.
				sVal.FormatVal( pRegionTemp? 1:0 );
				return true;
			}
			
			// We're trying to retrieve a property from the region.
			pszKey += 7;
			if ( pRegionTemp )
				return pRegionTemp->r_WriteVal( pszKey, sVal, &g_Serv );

			return false;
		}
		case PT_ROOM:
		{
			if ( pszKey[4] && pszKey[4] != '.' )
				return false;

			CRegionBase * pRegionTemp = this->GetRegion( REGION_TYPE_ROOM );

			if ( !pszKey[4] )
			{
				sVal.FormatVal( pRegionTemp? 1:0 );
				return true;
			}

			pszKey += 5;
			if ( pRegionTemp )
				return pRegionTemp->r_WriteVal( pszKey, sVal, &g_Serv );

			return false;
		}
		case PT_SECTOR:
		{
			if ( pszKey[6] == '.' )
			{
				pszKey += 7;
				CSector * pSectorTemp = this->GetSector();
				if (pSectorTemp)
					return pSectorTemp->r_WriteVal(pszKey, sVal, &g_Serv);
			}
			return false;
		}
		default:
		{
			const CUOMapMeter * pMeter = g_World.GetMapMeter(*this);
			if ( pMeter )
			{
				switch( index )
				{
					case PT_TYPE:
						{
							CItemTypeDef * pTypeDef = g_World.GetTerrainItemTypeDef( pMeter->m_wTerrainIndex );
							if ( pTypeDef != NULL )
								sVal = pTypeDef->GetResourceName();
							else
								sVal = "";
						} return true;	
					case PT_TERRAIN:
						{
							pszKey += strlen(sm_szLoadKeys[index]);
							if ( *pszKey == '.' )	// do we have an argument?
							{
								SKIP_SEPARATORS( pszKey );
								if ( !strnicmp( pszKey, "Z", 1 ))
								{
									sVal.FormatVal( pMeter->m_z );
									return( true );
								}
								
								return( false );
							}
							else
							{
								sVal.FormatHex( pMeter->m_wTerrainIndex );
							}
						} return true;
				}
			}
			return false;
		}
	}

	return true;
}