Example #1
0
void CConductor::playTransposeEvent(CMidiEvent event)
{
    if (m_transpose != 0 && event.channel() != MIDI_DRUM_CHANNEL &&
                (event.type() == MIDI_NOTE_ON || event.type() == MIDI_NOTE_OFF) )
        event.transpose(m_transpose);

    if (event.type() == MIDI_NOTE_ON && isChannelMuted(event.channel()) == true &&
                                CChord::isNotePlayable(event.note(), m_transpose) == true)
        return; // mute the note by not playing it

    // boost any volume events
    if (event.type() == MIDI_CONTROL_CHANGE && event.data1() == MIDI_MAIN_VOLUME)
        event.setDatat2(calcBoostVolume(event.channel(), event.data2() ));

    // Don't output note on if we are seeking to bar
    if (!seekingBarNumber())
        playTrackEvent(event); // Play the midi note or event
    else
    {
        if (event.type() == MIDI_PROGRAM_CHANGE || event.type() == MIDI_CONTROL_CHANGE)
            playTrackEvent(event); // Play the midi note or event
    }
}