Example #1
0
void CEeprom::LoadEeprom()
{
	CPath FileName;
	DWORD dwRead;

	memset(m_EEPROM,0xFF,sizeof(m_EEPROM));

	FileName.SetDriveDirectory( g_Settings->LoadStringVal(Directory_NativeSave).c_str());
	FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
	FileName.SetExtension("eep");

	if (!FileName.DirectoryExists())
	{
		FileName.DirectoryCreate();
	}

	m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS,
		FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
	if (m_hFile == INVALID_HANDLE_VALUE) 
	{
		WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError());
		g_Notify->DisplayError(GS(MSG_FAIL_OPEN_EEPROM));
		return;
	}
	SetFilePointer(m_hFile,0,NULL,FILE_BEGIN);	
	ReadFile(m_hFile,m_EEPROM,sizeof(m_EEPROM),&dwRead,NULL);
}
Example #2
0
bool CSram::LoadSram()
{
	CPath FileName;

	FileName.SetDriveDirectory( g_Settings->LoadStringVal(Directory_NativeSave).c_str());
	FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
	FileName.SetExtension("sra");

	if (!FileName.DirectoryExists())
	{
		FileName.DirectoryCreate();
	}

	m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS,
		FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
	if (m_hFile == INVALID_HANDLE_VALUE) 
	{
		WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError());
		return false;
	}
	SetFilePointer(m_hFile,0,NULL,FILE_BEGIN);	
	return true;
}