void CEeprom::LoadEeprom() { CPath FileName; DWORD dwRead; memset(m_EEPROM,0xFF,sizeof(m_EEPROM)); FileName.SetDriveDirectory( g_Settings->LoadStringVal(Directory_NativeSave).c_str()); FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str()); FileName.SetExtension("eep"); if (!FileName.DirectoryExists()) { FileName.DirectoryCreate(); } m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (m_hFile == INVALID_HANDLE_VALUE) { WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError()); g_Notify->DisplayError(GS(MSG_FAIL_OPEN_EEPROM)); return; } SetFilePointer(m_hFile,0,NULL,FILE_BEGIN); ReadFile(m_hFile,m_EEPROM,sizeof(m_EEPROM),&dwRead,NULL); }
bool CSram::LoadSram() { CPath FileName; FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str()); FileName.SetName(g_Settings->LoadString(Game_GameName).c_str()); FileName.SetExtension("sra"); if (!FileName.DirectoryExists()) { FileName.CreateDirectory(); } m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (m_hFile == INVALID_HANDLE_VALUE) { WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError()); return false; } SetFilePointer(m_hFile,0,NULL,FILE_BEGIN); return true; }
bool CFlashram::LoadFlashram() { CPath FileName; FileName.SetDriveDirectory(g_Settings->LoadStringVal(Directory_NativeSave).c_str()); FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str()); FileName.SetExtension("fla"); if (!FileName.DirectoryExists()) { FileName.DirectoryCreate(); } m_hFile = CreateFile(FileName, m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (m_hFile == INVALID_HANDLE_VALUE) { WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d, LastError = %X", (LPCTSTR)FileName, m_ReadOnly, GetLastError()); g_Notify->DisplayError(GS(MSG_FAIL_OPEN_FLASH)); return false; } SetFilePointer(m_hFile, 0, NULL, FILE_BEGIN); return true; }
void LoadMempak (int Control) { CPath FileName; DWORD dwRead; stdstr MempakName; bool bFormatMempak = false; MempakName.Format("%s_Cont_%d", g_Settings->LoadString(Game_GameName).c_str(), Control + 1); FileName.SetDriveDirectory(g_Settings->LoadString(Directory_NativeSave).c_str()); FileName.SetName(MempakName.c_str()); FileName.SetExtension("mpk"); if (!FileName.Exists()) { bFormatMempak = true; if (!FileName.DirectoryExists()) { FileName.CreateDirectory(); } BYTE Initialize[] = { 0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F, 0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F, 0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD, 0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, }; memcpy(&Mempaks[Control][0], Initialize, 0x110); for (int count = 0x110; count < 0x8000; count += 2) { Mempaks[Control][count] = 0x00; Mempaks[Control][count + 1] = 0x03; } } hMempakFile[Control] = CreateFile(FileName, GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (hMempakFile[Control] == INVALID_HANDLE_VALUE) { WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError()); return; } SetFilePointer(hMempakFile[Control], 0, NULL, FILE_BEGIN); if (bFormatMempak) { WriteFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL); } else { ReadFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL); } }