void POINT_EDITOR::removeCorner( EDIT_POINT* aPoint )
{
    EDA_ITEM* item = m_editPoints->GetParent();

    if( item->Type() == PCB_ZONE_AREA_T )
    {
        const SELECTION& selection = m_selectionTool->GetSelection();
        PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();

        ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
        CPolyLine* outline = zone->Outline();

        for( int i = 0; i < outline->GetCornersCount(); ++i )
        {
            if( VECTOR2I( outline->GetPos( i ) ) == aPoint->GetPosition() )
            {
                frame->OnModify();
                frame->SaveCopyInUndoList( selection.items, UR_CHANGED );
                outline->DeleteCorner( i );
                setEditedPoint( NULL );
                break;
            }
        }
    }
}
void POINT_EDITOR::addCorner( const VECTOR2I& aBreakPoint )
{
    EDA_ITEM* item = m_editPoints->GetParent();
    const SELECTION& selection = m_selectionTool->GetSelection();

    if( item->Type() == PCB_ZONE_AREA_T )
    {
        getEditFrame<PCB_BASE_FRAME>()->OnModify();
        getEditFrame<PCB_BASE_FRAME>()->SaveCopyInUndoList( selection.items, UR_CHANGED );

        ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
        CPolyLine* outline = zone->Outline();

        // Handle the last segment, so other segments can be easily handled in a loop
        unsigned int nearestIdx = outline->GetCornersCount() - 1, nextNearestIdx = 0;
        SEG side( VECTOR2I( outline->GetPos( nearestIdx ) ),
                  VECTOR2I( outline->GetPos( nextNearestIdx ) ) );
        unsigned int nearestDist = side.Distance( aBreakPoint );

        for( int i = 0; i < outline->GetCornersCount() - 1; ++i )
        {
            side = SEG( VECTOR2I( outline->GetPos( i ) ), VECTOR2I( outline->GetPos( i + 1 ) ) );

            unsigned int distance = side.Distance( aBreakPoint );
            if( distance < nearestDist )
            {
                nearestDist = distance;
                nearestIdx = i;
                nextNearestIdx = i + 1;
            }
        }

        // Find the point on the closest segment
        VECTOR2I sideOrigin( outline->GetPos( nearestIdx ) );
        VECTOR2I sideEnd( outline->GetPos( nextNearestIdx ) );
        SEG nearestSide( sideOrigin, sideEnd );
        VECTOR2I nearestPoint = nearestSide.NearestPoint( aBreakPoint );

        // Do not add points that have the same coordinates as ones that already belong to polygon
        // instead, add a point in the middle of the side
        if( nearestPoint == sideOrigin || nearestPoint == sideEnd )
            nearestPoint = ( sideOrigin + sideEnd ) / 2;

        outline->InsertCorner( nearestIdx, nearestPoint.x, nearestPoint.y );
    }

    else if( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T )
    {
        bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
        PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();

        frame->OnModify();

        if( moduleEdge )
            frame->SaveCopyInUndoList( getModel<BOARD>()->m_Modules, UR_MODEDIT );
        else
            frame->SaveCopyInUndoList( selection.items, UR_CHANGED );

        DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );

        if( segment->GetShape() == S_SEGMENT )
        {
            SEG seg( segment->GetStart(), segment->GetEnd() );
            VECTOR2I nearestPoint = seg.NearestPoint( aBreakPoint );

            // Move the end of the line to the break point..
            segment->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) );

            // and add another one starting from the break point
            DRAWSEGMENT* newSegment;

            if( moduleEdge )
            {
                EDGE_MODULE* edge = static_cast<EDGE_MODULE*>( segment );
                assert( segment->GetParent()->Type() == PCB_MODULE_T );
                newSegment = new EDGE_MODULE( *edge );
                edge->SetLocalCoord();
            }
            else
            {
                newSegment = new DRAWSEGMENT( *segment );
            }

            newSegment->ClearSelected();
            newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) );
            newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) );

            if( moduleEdge )
            {
                static_cast<EDGE_MODULE*>( newSegment )->SetLocalCoord();
                getModel<BOARD>()->m_Modules->Add( newSegment );
            }
            else
            {
                getModel<BOARD>()->Add( newSegment );
            }

            getView()->Add( newSegment );
        }
    }
}