#include#include "Circle.h" using namespace std; int main() { Circle c1; c1.setRadius(4); double r = c1.getRadius(); cout << "The radius of the circle is: " << r << endl; return 0; }
#includePackage Library: The Circle class and its associated functions are likely part of a library or package that is specific to working with geometric shapes. The name of the library or package may be something like "Geometry" or "Shapes". The full code examples may import the Circle class from a Circle.h header file, indicating that it is part of a larger package structure.#include #include "Circle.h" using namespace std; int main() { vector circles; // add circles to the vector Circle c1; c1.setRadius(4); circles.push_back(c1); Circle c2; c2.setRadius(6); circles.push_back(c2); Circle c3; c3.setRadius(10); circles.push_back(c3); // print each circle's radius for (Circle c : circles) { cout << "Circle radius: " << c.getRadius() << endl; } return 0; }