int ResampleKeepAspect(CxImage &image, unsigned int width, unsigned int height) { bool bResize = false; float fAspect = ((float)image.GetWidth()) / ((float)image.GetHeight()); unsigned int newwidth = image.GetWidth(); unsigned int newheight = image.GetHeight(); if (newwidth > width) { bResize = true; newwidth = width; newheight = (DWORD)( ( (float)newwidth) / fAspect); } if (newheight > height) { bResize = true; newheight = height; newwidth = (DWORD)( fAspect * ( (float)newheight) ); } if (bResize) { if (!image.Resample(newwidth, newheight, RESAMPLE_QUALITY) || !image.IsValid()) { printf("PICTURE::SaveThumb: Unable to resample picture: Error:%s\n", image.GetLastError()); return -1; } } return bResize ? 1 : 0; }
__declspec(dllexport) bool LoadImage(const char *file, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info) { if (!file || !info) return false; if (IsDir(file)) return false; // load the image DWORD dwImageType = GetImageType(file); CxImage *image = new CxImage(dwImageType); if (!image) return false; int actualwidth = maxwidth; int actualheight = maxheight; try { if (!image->Load(file, dwImageType, actualwidth, actualheight) || !image->IsValid()) { #if !defined(_LINUX) && !defined(__APPLE__) int nErr = GetLastError(); #else int nErr = errno; #endif printf("PICTURE::LoadImage: Unable to open image: %s Error:%s (%d)\n", file, image->GetLastError(),nErr); delete image; return false; } } catch (...) { printf("PICTURE::LoadImage: Unable to open image: %s\n", file); delete image; return false; } // ok, now resample the image down if necessary if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0) { printf("PICTURE::LoadImage: Unable to resample picture: %s\n", file); delete image; return false; } // make sure our image is 24bit minimum image->IncreaseBpp(24); // fill in our struct info->width = image->GetWidth(); info->height = image->GetHeight(); info->originalwidth = actualwidth; info->originalheight = actualheight; memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO)); // create our texture info->context = image; info->texture = image->GetBits(); info->alpha = image->AlphaGetBits(); return (info->texture != NULL); };
HBITMAP CSkin::LoadImage(const char *filename) { CxImage image; image.Load(filename); if(!image.IsValid()) { return NULL; } return image.MakeBitmap(NULL); }
bool SaveThumb(CxImage &image, const char *file, const char *thumb, int maxWidth, int maxHeight, bool bNeedToConvert = true, bool autoRotate = true) { // ok, now resample the image down if necessary int ret = ResampleKeepAspectArea(image, maxWidth * maxHeight); if (ret < 0) return false; if (ret) bNeedToConvert = true; // if we don't have a png but have a < 24 bit image, then convert to 24bits if ( image.GetNumColors()) { if (!image.IncreaseBpp(24) || !image.IsValid()) { printf("PICTURE::SaveThumb: Unable to convert to 24bpp: Error:%s\n", image.GetLastError()); return false; } bNeedToConvert = true; } if ( autoRotate && image.GetExifInfo()->Orientation > 1) { image.RotateExif(image.GetExifInfo()->Orientation); bNeedToConvert = true; } #ifndef _LINUX ::DeleteFile(thumb); #else unlink(thumb); #endif // only resave the image if we have to (quality of the JPG saver isn't too hot!) if (bNeedToConvert) { // May as well have decent quality thumbs image.SetJpegQuality(90); if (!image.Save(thumb, image.AlphaIsValid() ? CXIMAGE_FORMAT_PNG : CXIMAGE_FORMAT_JPG)) { printf("PICTURE::SaveThumb: Unable to save image: %s Error:%s\n", thumb, image.GetLastError()); ::DeleteFile(thumb); return false; } } else { // Don't need to convert the file - copy it instead if (!CopyFile(file, thumb)) { printf("PICTURE::SaveThumb: Unable to copy file %s\n", file); ::DeleteFile(thumb); return false; } } return true; }
UINT CFrameGrabThread::GrabFrames(){ #define TIMEBETWEENFRAMES 50.0 // could be a param later, if needed for (int i = 0; i!= nFramesToGrab; i++) imgResults[i] = NULL; try{ HRESULT hr; CComPtr<IMediaDet> pDet; hr = pDet.CoCreateInstance(__uuidof(MediaDet)); if (!SUCCEEDED(hr)) return 0; // Convert the file name to a BSTR. CComBSTR bstrFilename(strFileName); hr = pDet->put_Filename(bstrFilename); long lStreams; bool bFound = false; hr = pDet->get_OutputStreams(&lStreams); for (long i = 0; i < lStreams; i++) { GUID major_type; hr = pDet->put_CurrentStream(i); hr = pDet->get_StreamType(&major_type); if (major_type == MEDIATYPE_Video) { bFound = true; break; } } if (!bFound) return 0; double dLength = 0; pDet->get_StreamLength(&dLength); if (dStartTime > dLength) dStartTime = 0; long width = 0, height = 0; AM_MEDIA_TYPE mt; hr = pDet->get_StreamMediaType(&mt); if (mt.formattype == FORMAT_VideoInfo) { VIDEOINFOHEADER *pVih = (VIDEOINFOHEADER*)(mt.pbFormat); width = pVih->bmiHeader.biWidth; height = pVih->bmiHeader.biHeight; // We want the absolute height, don't care about orientation. if (height < 0) height *= -1; } else { return 0; // Should not happen, in theory. } /*FreeMediaType(mt); = */ if (mt.cbFormat != 0){ CoTaskMemFree((PVOID)mt.pbFormat); mt.cbFormat = 0; mt.pbFormat = NULL; } if (mt.pUnk != NULL){ mt.pUnk->Release(); mt.pUnk = NULL; } /**/ long size; uint32 nFramesGrabbed; for (nFramesGrabbed = 0; nFramesGrabbed != nFramesToGrab; nFramesGrabbed++){ hr = pDet->GetBitmapBits(dStartTime + (nFramesGrabbed*TIMEBETWEENFRAMES), &size, NULL, width, height); if (SUCCEEDED(hr)) { // we could also directly create a Bitmap in memory, however this caused problems/failed with *some* movie files // when I tried it for the MMPreview, while this method works always - so I'll continue to use this one long nFullBufferLen = sizeof( BITMAPFILEHEADER ) + size; char* buffer = new char[nFullBufferLen]; BITMAPFILEHEADER bfh; memset( &bfh, 0, sizeof( bfh ) ); bfh.bfType = 'MB'; bfh.bfSize = nFullBufferLen; bfh.bfOffBits = sizeof( BITMAPINFOHEADER ) + sizeof( BITMAPFILEHEADER ); memcpy(buffer,&bfh,sizeof( bfh ) ); try { hr = pDet->GetBitmapBits(dStartTime+ (nFramesGrabbed*TIMEBETWEENFRAMES), NULL, buffer + sizeof( bfh ), width, height); } catch (...) { ASSERT(0); hr = E_FAIL; } if (SUCCEEDED(hr)) { // decode CxImage* imgResult = new CxImage(); imgResult->Decode((BYTE*)buffer, nFullBufferLen, CXIMAGE_FORMAT_BMP); delete[] buffer; if (!imgResult->IsValid()){ delete imgResult; break; } // resize if needed if (nMaxWidth > 0 && nMaxWidth < width){ float scale = (float)nMaxWidth / imgResult->GetWidth(); int nMaxHeigth = (int)(imgResult->GetHeight() * scale); imgResult->Resample(nMaxWidth, nMaxHeigth, 0); } // decrease bpp if needed if (bReduceColor){ RGBQUAD* ppal=(RGBQUAD*)malloc(256*sizeof(RGBQUAD)); if (ppal) { CQuantizer q(256,8); q.ProcessImage(imgResult->GetDIB()); q.SetColorTable(ppal); imgResult->DecreaseBpp(8, true, ppal); free(ppal); } } //CString TestName; //TestName.Format("G:\\testframe%i.png",nFramesGrabbed); //imgResult->Save(TestName,CXIMAGE_FORMAT_PNG); // done imgResults[nFramesGrabbed] = imgResult; } else{ delete[] buffer; break; } } } return nFramesGrabbed; } catch(...){ ASSERT(0); return 0; } }
__declspec(dllexport) bool LoadImageFromMemory(const BYTE *buffer, unsigned int size, const char *mime, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info) { if (!buffer || !size || !mime || !info) return false; // load the image DWORD dwImageType = CXIMAGE_FORMAT_UNKNOWN; if (strlen(mime)) dwImageType = GetImageType(mime); if (dwImageType == CXIMAGE_FORMAT_UNKNOWN) dwImageType = DetectFileType(buffer, size); if (dwImageType == CXIMAGE_FORMAT_UNKNOWN) { printf("PICTURE::LoadImageFromMemory: Unable to determine image type."); return false; } CxImage *image = new CxImage(dwImageType); if (!image) return false; int actualwidth = maxwidth; int actualheight = maxheight; try { bool success = image->Decode((BYTE*)buffer, size, dwImageType, actualwidth, actualheight); if (!success && dwImageType != CXIMAGE_FORMAT_UNKNOWN) { // try to decode with unknown imagetype success = image->Decode((BYTE*)buffer, size, CXIMAGE_FORMAT_UNKNOWN); } if (!success || !image->IsValid()) { printf("PICTURE::LoadImageFromMemory: Unable to decode image. Error:%s\n", image->GetLastError()); delete image; return false; } } catch (...) { printf("PICTURE::LoadImageFromMemory: Unable to decode image."); delete image; return false; } // ok, now resample the image down if necessary if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0) { printf("PICTURE::LoadImage: Unable to resample picture\n"); delete image; return false; } // make sure our image is 24bit minimum image->IncreaseBpp(24); // fill in our struct info->width = image->GetWidth(); info->height = image->GetHeight(); info->originalwidth = actualwidth; info->originalheight = actualheight; memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO)); // create our texture info->context = image; info->texture = image->GetBits(); info->alpha = image->AlphaGetBits(); return (info->texture != NULL); };