Exemple #1
0
int ResampleKeepAspect(CxImage &image, unsigned int width, unsigned int height)
{
  bool bResize = false;
  float fAspect = ((float)image.GetWidth()) / ((float)image.GetHeight());
  unsigned int newwidth = image.GetWidth();
  unsigned int newheight = image.GetHeight();
  if (newwidth > width)
  {
    bResize = true;
    newwidth = width;
    newheight = (DWORD)( ( (float)newwidth) / fAspect);
  }
  if (newheight > height)
  {
    bResize = true;
    newheight = height;
    newwidth = (DWORD)( fAspect * ( (float)newheight) );
  }
  if (bResize)
  {
    if (!image.Resample(newwidth, newheight, RESAMPLE_QUALITY) || !image.IsValid())
    {
      printf("PICTURE::SaveThumb: Unable to resample picture: Error:%s\n", image.GetLastError());
      return -1;
    }
  }
  return bResize ? 1 : 0;
}
Exemple #2
0
  __declspec(dllexport) bool LoadImage(const char *file, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info)
  {
    if (!file || !info) return false;

	if (IsDir(file))
		return false;

	  // load the image
    DWORD dwImageType = GetImageType(file);
    CxImage *image = new CxImage(dwImageType);
    if (!image) return false;

    int actualwidth = maxwidth;
    int actualheight = maxheight;
    try
    {
      if (!image->Load(file, dwImageType, actualwidth, actualheight) || !image->IsValid())
      {
#if !defined(_LINUX) && !defined(__APPLE__)
	    int nErr = GetLastError();
#else
	    int nErr = errno;
#endif
        printf("PICTURE::LoadImage: Unable to open image: %s Error:%s (%d)\n", file, image->GetLastError(),nErr);
        delete image;
        return false;
      }
    }
    catch (...)
    {
      printf("PICTURE::LoadImage: Unable to open image: %s\n", file);
      delete image;
      return false;
    }
    // ok, now resample the image down if necessary
    if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0)
    {
      printf("PICTURE::LoadImage: Unable to resample picture: %s\n", file);
      delete image;
      return false;
    }

    // make sure our image is 24bit minimum
    image->IncreaseBpp(24);

    // fill in our struct
    info->width = image->GetWidth();
    info->height = image->GetHeight();
    info->originalwidth = actualwidth;
    info->originalheight = actualheight;
    memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO));

    // create our texture
    info->context = image;
    info->texture = image->GetBits();
    info->alpha = image->AlphaGetBits();
    return (info->texture != NULL);
  };
Exemple #3
0
HBITMAP CSkin::LoadImage(const char *filename)
{
  CxImage image;
  image.Load(filename);
  if(!image.IsValid()) {
    return NULL;
  }
  
  return image.MakeBitmap(NULL);
}
Exemple #4
0
bool SaveThumb(CxImage &image, const char *file, const char *thumb, int maxWidth, int maxHeight, bool bNeedToConvert = true, bool autoRotate = true)
{
  // ok, now resample the image down if necessary
  int ret = ResampleKeepAspectArea(image, maxWidth * maxHeight);
  if (ret < 0) return false;
  if (ret) bNeedToConvert = true;

  // if we don't have a png but have a < 24 bit image, then convert to 24bits
  if ( image.GetNumColors())
  {
    if (!image.IncreaseBpp(24) || !image.IsValid())
    {
      printf("PICTURE::SaveThumb: Unable to convert to 24bpp: Error:%s\n", image.GetLastError());
      return false;
    }
    bNeedToConvert = true;
  }

  if ( autoRotate && image.GetExifInfo()->Orientation > 1)
  {
    image.RotateExif(image.GetExifInfo()->Orientation);
    bNeedToConvert = true;
  }

#ifndef _LINUX
  ::DeleteFile(thumb);
#else
  unlink(thumb);
#endif

  // only resave the image if we have to (quality of the JPG saver isn't too hot!)
  if (bNeedToConvert)
  {
    // May as well have decent quality thumbs
    image.SetJpegQuality(90);
    if (!image.Save(thumb, image.AlphaIsValid() ? CXIMAGE_FORMAT_PNG : CXIMAGE_FORMAT_JPG))
    {
      printf("PICTURE::SaveThumb: Unable to save image: %s Error:%s\n", thumb, image.GetLastError());
      ::DeleteFile(thumb);
      return false;
    }
  }
  else
  { // Don't need to convert the file - copy it instead
    if (!CopyFile(file, thumb))
    {
      printf("PICTURE::SaveThumb: Unable to copy file %s\n", file);
      ::DeleteFile(thumb);
      return false;
    }
  }
  return true;
}
UINT CFrameGrabThread::GrabFrames(){
	#define TIMEBETWEENFRAMES	50.0 // could be a param later, if needed
	for (int i = 0; i!= nFramesToGrab; i++)
		imgResults[i] = NULL;
	try{
		HRESULT hr;
		CComPtr<IMediaDet> pDet;
		hr = pDet.CoCreateInstance(__uuidof(MediaDet));
		if (!SUCCEEDED(hr))
			return 0;

		// Convert the file name to a BSTR.
		CComBSTR bstrFilename(strFileName);
		hr = pDet->put_Filename(bstrFilename);

		long lStreams;
		bool bFound = false;
		hr = pDet->get_OutputStreams(&lStreams);
		for (long i = 0; i < lStreams; i++)
		{
			GUID major_type;
			hr = pDet->put_CurrentStream(i);
			hr = pDet->get_StreamType(&major_type);
			if (major_type == MEDIATYPE_Video)
			{
				bFound = true;
				break;
			}
		}
		
		if (!bFound)
			return 0;
		
		double dLength = 0;
		pDet->get_StreamLength(&dLength);
		if (dStartTime > dLength)
			dStartTime = 0;

		long width = 0, height = 0; 
		AM_MEDIA_TYPE mt;
		hr = pDet->get_StreamMediaType(&mt);
		if (mt.formattype == FORMAT_VideoInfo) 
		{
			VIDEOINFOHEADER *pVih = (VIDEOINFOHEADER*)(mt.pbFormat);
			width = pVih->bmiHeader.biWidth;
			height = pVih->bmiHeader.biHeight;
			
	        
			// We want the absolute height, don't care about orientation.
			if (height < 0) height *= -1;
		}
		else {
			return 0; // Should not happen, in theory.
		}

		/*FreeMediaType(mt); = */	
		if (mt.cbFormat != 0){
			CoTaskMemFree((PVOID)mt.pbFormat);
			mt.cbFormat = 0;
			mt.pbFormat = NULL;
		}
		if (mt.pUnk != NULL){
			mt.pUnk->Release();
			mt.pUnk = NULL;
		}
		/**/

	    
		long size;
		uint32 nFramesGrabbed;
		for (nFramesGrabbed = 0; nFramesGrabbed != nFramesToGrab; nFramesGrabbed++){
			hr = pDet->GetBitmapBits(dStartTime + (nFramesGrabbed*TIMEBETWEENFRAMES), &size, NULL, width, height);
			if (SUCCEEDED(hr)) 
			{
				// we could also directly create a Bitmap in memory, however this caused problems/failed with *some* movie files
				// when I tried it for the MMPreview, while this method works always - so I'll continue to use this one
				long nFullBufferLen = sizeof( BITMAPFILEHEADER ) + size;
				char* buffer = new char[nFullBufferLen];
				
				BITMAPFILEHEADER bfh;
				memset( &bfh, 0, sizeof( bfh ) );
				bfh.bfType = 'MB';
				bfh.bfSize = nFullBufferLen;
				bfh.bfOffBits = sizeof( BITMAPINFOHEADER ) + sizeof( BITMAPFILEHEADER );
				memcpy(buffer,&bfh,sizeof( bfh ) );

				try {
					hr = pDet->GetBitmapBits(dStartTime+ (nFramesGrabbed*TIMEBETWEENFRAMES), NULL, buffer + sizeof( bfh ), width, height);
				}
				catch (...) {
					ASSERT(0);
					hr = E_FAIL;
				}
				if (SUCCEEDED(hr))
				{
					// decode
					CxImage* imgResult = new CxImage();
					imgResult->Decode((BYTE*)buffer, nFullBufferLen, CXIMAGE_FORMAT_BMP);
					delete[] buffer;
					if (!imgResult->IsValid()){
						delete imgResult;
						break;
					}

					// resize if needed
					if (nMaxWidth > 0 && nMaxWidth < width){
						float scale = (float)nMaxWidth / imgResult->GetWidth();
						int nMaxHeigth = (int)(imgResult->GetHeight() * scale);
						imgResult->Resample(nMaxWidth, nMaxHeigth, 0);
					}
					
					// decrease bpp if needed
					if (bReduceColor){
						RGBQUAD* ppal=(RGBQUAD*)malloc(256*sizeof(RGBQUAD));
						if (ppal) {
							CQuantizer q(256,8);
							q.ProcessImage(imgResult->GetDIB());
							q.SetColorTable(ppal);
							imgResult->DecreaseBpp(8, true, ppal);
							free(ppal);
						}
					}
					
					//CString TestName;
					//TestName.Format("G:\\testframe%i.png",nFramesGrabbed);
					//imgResult->Save(TestName,CXIMAGE_FORMAT_PNG);
					// done
					imgResults[nFramesGrabbed] = imgResult;
				}
				else{
					delete[] buffer;
					break;
				}
			}
		}
		return nFramesGrabbed;
	}
	catch(...){
		ASSERT(0);
		return 0;
	}
}
Exemple #6
0
  __declspec(dllexport) bool LoadImageFromMemory(const BYTE *buffer, unsigned int size, const char *mime, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info)
  {
    if (!buffer || !size || !mime || !info) return false;

    // load the image
    DWORD dwImageType = CXIMAGE_FORMAT_UNKNOWN;
    if (strlen(mime))
      dwImageType = GetImageType(mime);
    if (dwImageType == CXIMAGE_FORMAT_UNKNOWN)
      dwImageType = DetectFileType(buffer, size);
    if (dwImageType == CXIMAGE_FORMAT_UNKNOWN)
    {
      printf("PICTURE::LoadImageFromMemory: Unable to determine image type.");
      return false;
    }

    CxImage *image = new CxImage(dwImageType);
    if (!image)
      return false;

    int actualwidth = maxwidth;
    int actualheight = maxheight;

    try
    {
      bool success = image->Decode((BYTE*)buffer, size, dwImageType, actualwidth, actualheight);
      if (!success && dwImageType != CXIMAGE_FORMAT_UNKNOWN)
      { // try to decode with unknown imagetype
        success = image->Decode((BYTE*)buffer, size, CXIMAGE_FORMAT_UNKNOWN);
      }
      if (!success || !image->IsValid())
      {
        printf("PICTURE::LoadImageFromMemory: Unable to decode image. Error:%s\n", image->GetLastError());
        delete image;
        return false;
      }
    }
    catch (...)
    {
      printf("PICTURE::LoadImageFromMemory: Unable to decode image.");
      delete image;
      return false;
    }

    // ok, now resample the image down if necessary
    if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0)
    {
      printf("PICTURE::LoadImage: Unable to resample picture\n");
      delete image;
      return false;
    }

    // make sure our image is 24bit minimum
    image->IncreaseBpp(24);

    // fill in our struct
    info->width = image->GetWidth();
    info->height = image->GetHeight();
    info->originalwidth = actualwidth;
    info->originalheight = actualheight;
    memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO));

    // create our texture
    info->context = image;
    info->texture = image->GetBits();
    info->alpha = image->AlphaGetBits();
    return (info->texture != NULL);
  };