void D_PAD::ImportSettingsFromMaster( const D_PAD& aMasterPad ) { SetShape( aMasterPad.GetShape() ); SetLayerSet( aMasterPad.GetLayerSet() ); SetAttribute( aMasterPad.GetAttribute() ); // The pad orientation, for historical reasons is the // pad rotation + parent rotation. // So we have to manage this parent rotation double pad_rot = aMasterPad.GetOrientation(); if( aMasterPad.GetParent() ) pad_rot -= aMasterPad.GetParent()->GetOrientation(); if( GetParent() ) pad_rot += GetParent()->GetOrientation(); SetOrientation( pad_rot ); SetSize( aMasterPad.GetSize() ); SetDelta( wxSize( 0, 0 ) ); SetOffset( aMasterPad.GetOffset() ); SetDrillSize( aMasterPad.GetDrillSize() ); SetDrillShape( aMasterPad.GetDrillShape() ); SetRoundRectRadiusRatio( aMasterPad.GetRoundRectRadiusRatio() ); switch( aMasterPad.GetShape() ) { case PAD_SHAPE_TRAPEZOID: SetDelta( aMasterPad.GetDelta() ); break; case PAD_SHAPE_CIRCLE: // ensure size.y == size.x SetSize( wxSize( GetSize().x, GetSize().x ) ); break; default: ; } switch( aMasterPad.GetAttribute() ) { case PAD_ATTRIB_SMD: case PAD_ATTRIB_CONN: // These pads do not have hole (they are expected to be only on one // external copper layer) SetDrillSize( wxSize( 0, 0 ) ); break; default: ; } // Add or remove custom pad shapes: SetPrimitives( aMasterPad.GetPrimitives() ); SetAnchorPadShape( aMasterPad.GetAnchorPadShape() ); MergePrimitivesAsPolygon(); }