int main(){
	Deck a;
	a.Shuffle();
	a.Show();


	system("pause");
}
int main()
{

	Deck d;
	bool _running;

	do {
		// if there are no connection then exit
		if (PQstatus(d.GetConnection()) == CONNECTION_BAD) { 
			return 0; 
		}

		d.Show();
		_running = d.Menu();

	} while (_running);

	

	system("pause");

	return 0;
}