void CardsShoe::ReSeedDeck(int amountOfDecks)
{
    this->DrawnCards->Release();

    this->Decks->Release();

    for (int i = 0; i < amountOfDecks; i++)
    {
        Deck* newDeck = new Deck(this->Engine);

        newDeck->SetupStandard52CardsDeck();
        //newDeck->SetupTestAcesDeck();
        newDeck->ShuffleDeck();

        this->Decks->Add(newDeck);
    }
}