#includeint main() { FrameBuffer fb(800, 600); // create a new framebuffer fb.clear(); // clear the framebuffer to black fb.drawRect(100, 100, 400, 300, Color::Red); // draw a red rectangle fb.swapBuffers(); // swap the front and backbuffers return 0; }
#includePackage library: The cpp FrameBuffer provides a low-level graphics library for interacting with the video memory of a computer. It is available as a standalone library that can be integrated into any C++ project.int main() { FrameBuffer fb(800, 600); // create a new framebuffer fb.clear(); // clear the framebuffer to black Image img("myimage.png"); // load image from file fb.drawImage(img, 100, 100); // draw the image at position (100, 100) fb.swapBuffers(); // swap the front and backbuffers return 0; }