Example #1
0
void AnimationTestScene::ExitScene()	
{
	GUIManager* guiMgr = Engine::GetInstance()->GetModuleByType<OpenGLRenderModule>(EngineModuleType::RENDERER)->GetGUIManager();
	if (guiMgr)
	{
		guiMgr->RemoveLayer("pause_menu_gui");
	}
	Scene::ExitScene();
}