void AnimationTestScene::ExitScene() { GUIManager* guiMgr = Engine::GetInstance()->GetModuleByType<OpenGLRenderModule>(EngineModuleType::RENDERER)->GetGUIManager(); if (guiMgr) { guiMgr->RemoveLayer("pause_menu_gui"); } Scene::ExitScene(); }
void AnimationTestScene::ExitScene() { GUIManager* guiMgr = Engine::GetInstance()->GetModuleByType<OpenGLRenderModule>(EngineModuleType::RENDERER)->GetGUIManager(); if (guiMgr) { guiMgr->RemoveLayer("pause_menu_gui"); } Scene::ExitScene(); }