GossipMenu is a library in C++ that offers a menu generation system for the TrinityCore Emulator. It provides fast and easy-to-use functions for creating complex menus that can be used in various types of games. The AddItem function is used for adding new items to the GossipMenu.
Some code examples using cpp GossipMenu AddItem are:
Example 1:
// Create a new GossipMenu object GossipMenu *menu = new GossipMenu();
// Add a new item to the menu menu->AddItem(1, "Item 1", 0, 0);
// Display the menu menu->SendTo(player);
This example creates a new GossipMenu object, adds an item with ID 1 and name "Item 1" to the menu, and then sends the menu to the player. This code can be useful for creating simple menus for players to interact with.
Example 2:
// Create a new GossipMenu object GossipMenu *menu = new GossipMenu();
// Add multiple items to the menu menu->AddItem(1, "Item 1", 0, 0); menu->AddItem(2, "Item 2", 0, 0); menu->AddItem(3, "Item 3", 0, 0);
// Set the menu's title menu->SetTitle("My Menu");
// Add a back button to the menu menu->AddBackButton();
// Display the menu menu->SendTo(player);
In this example, multiple items are added to the menu using the AddItem function, and a title and back button are also added using other GossipMenu functions. This code demonstrates how to create a more complex menu that can be used for various in-game purposes, such as a shop or quest menu.
The package library of GossipMenu is TrinityCore. It is an open-source project that provides various functionalities for creating World of Warcraft game servers. GossipMenu is just one of the many libraries and tools provided by TrinityCore for game server development.
C++ (Cpp) GossipMenu::AddItem - 30 examples found. These are the top rated real world C++ (Cpp) examples of GossipMenu::AddItem extracted from open source projects. You can rate examples to help us improve the quality of examples.