Group myGroup; int numOfMembers = myGroup.GetMembersCount(); cout << "The number of members in the group is: " << numOfMembers << endl;
Group yourGroup; int members = yourGroup.GetMembersCount(); if (members > 50) { cout << "This is a large group!" << endl; } else { cout << "This is a small group." << endl; }In this example, we create another instance of the group object named "yourGroup". We then call the GetMembersCount function on this object and store the returned integer value in the variable "members". We then use an if-else statement to determine whether the group is large or small based on the number of members. The package/library that this function belongs to is not specified, but it is likely to be part of a larger library or class that deals with groups or collections of objects.