Example #1
0
void Game::onLostDevice()
{
	HR(mFX->OnLostDevice());
	HR(mFont->OnLostDevice());

	gMyGameWorld->OnLostDevice();
	mSprite->OnLostDevice();
}
Example #2
0
void InitDX9App::onLostDevice()
{
	HR(mFont->OnLostDevice());
	HR(mLine->OnLostDevice());
}
Example #3
0
void HelloD3DApp::onLostDevice()
{
	HR(mFont->OnLostDevice());
}