//----------------------------------------------------------------------------- // Purpose: Updates the gui, rearranges elements //----------------------------------------------------------------------------- void CSpectatorGUI::Update() { int wide, tall; int bx, by, bwide, btall; GetHudSize(wide, tall); m_pTopBar->GetBounds( bx, by, bwide, btall ); IGameResources *gr = GameResources(); int specmode = GetSpectatorMode(); int playernum = GetSpectatorTarget(); IViewPortPanel *overview = GetViewPortInterface()->FindPanelByName( PANEL_OVERVIEW ); if ( overview && overview->IsVisible() ) { int mx, my, mwide, mtall; VPANEL p = overview->GetVPanel(); vgui::ipanel()->GetPos( p, mx, my ); vgui::ipanel()->GetSize( p, mwide, mtall ); if ( my < btall ) { // reduce to bar m_pTopBar->SetSize( wide - (mx + mwide), btall ); m_pTopBar->SetPos( (mx + mwide), 0 ); } else { // full top bar m_pTopBar->SetSize( wide , btall ); m_pTopBar->SetPos( 0, 0 ); } } else { // full top bar m_pTopBar->SetSize( wide , btall ); // change width, keep height m_pTopBar->SetPos( 0, 0 ); } m_pPlayerLabel->SetVisible( ShouldShowPlayerLabel(specmode) ); // update player name filed, text & color if ( playernum > 0 && playernum <= gpGlobals->maxClients && gr ) { Color c = gr->GetTeamColor( gr->GetTeam(playernum) ); // Player's team color m_pPlayerLabel->SetFgColor( c ); wchar_t playerText[ 80 ], playerName[ 64 ], health[ 10 ]; wcscpy( playerText, L"Unable to find #Spec_PlayerItem*" ); memset( playerName, 0x0, sizeof( playerName ) ); g_pVGuiLocalize->ConvertANSIToUnicode( UTIL_SafeName(gr->GetPlayerName( playernum )), playerName, sizeof( playerName ) ); int iHealth = gr->GetHealth( playernum ); if ( iHealth > 0 && gr->IsAlive(playernum) ) { _snwprintf( health, sizeof( health ), L"%i", iHealth ); g_pVGuiLocalize->ConstructString( playerText, sizeof( playerText ), g_pVGuiLocalize->Find( "#Spec_PlayerItem_Team" ), 2, playerName, health ); } else { g_pVGuiLocalize->ConstructString( playerText, sizeof( playerText ), g_pVGuiLocalize->Find( "#Spec_PlayerItem" ), 1, playerName ); } m_pPlayerLabel->SetText( playerText ); } else { m_pPlayerLabel->SetText( L"" ); } // update extra info field wchar_t szEtxraInfo[1024]; wchar_t szTitleLabel[1024]; char tempstr[128]; if ( g_bEngineIsHLTV ) { // set spectator number and HLTV title Q_snprintf(tempstr,sizeof(tempstr),"Spectators : %d", HLTVCamera()->GetNumSpectators() ); g_pVGuiLocalize->ConvertANSIToUnicode(tempstr,szEtxraInfo,sizeof(szEtxraInfo)); Q_strncpy( tempstr, HLTVCamera()->GetTitleText(), sizeof(tempstr) ); g_pVGuiLocalize->ConvertANSIToUnicode(tempstr,szTitleLabel,sizeof(szTitleLabel)); } #if defined( REPLAY_ENABLED ) else if ( engine->IsReplay() ) { // set spectator number and Replay title Q_snprintf(tempstr,sizeof(tempstr),"Spectators : %d", ReplayCamera()->GetNumSpectators() ); g_pVGuiLocalize->ConvertANSIToUnicode(tempstr,szEtxraInfo,sizeof(szEtxraInfo)); Q_strncpy( tempstr, ReplayCamera()->GetTitleText(), sizeof(tempstr) ); g_pVGuiLocalize->ConvertANSIToUnicode(tempstr,szTitleLabel,sizeof(szTitleLabel)); } #endif else { // otherwise show map name Q_FileBase( engine->GetLevelName(), tempstr, sizeof(tempstr) ); wchar_t wMapName[64]; g_pVGuiLocalize->ConvertANSIToUnicode(tempstr,wMapName,sizeof(wMapName)); g_pVGuiLocalize->ConstructString( szEtxraInfo,sizeof( szEtxraInfo ), g_pVGuiLocalize->Find("#Spec_Map" ),1, wMapName ); g_pVGuiLocalize->ConvertANSIToUnicode( "" ,szTitleLabel,sizeof(szTitleLabel)); } SetLabelText("extrainfo", szEtxraInfo ); SetLabelText("titlelabel", szTitleLabel ); }
void CSpectatorMenu::Update( void ) { IGameResources *gr = GameResources(); Reset(); if ( m_iDuckKey == BUTTON_CODE_INVALID ) { m_iDuckKey = gameuifuncs->GetButtonCodeForBind( "duck" ); } if ( !gr ) return; int iPlayerIndex; for ( iPlayerIndex = 1 ; iPlayerIndex <= gpGlobals->maxClients; iPlayerIndex++ ) { // does this slot in the array have a name? if ( !gr->IsConnected( iPlayerIndex ) ) continue; if ( gr->IsLocalPlayer( iPlayerIndex ) ) continue; if ( !gr->IsAlive( iPlayerIndex ) ) continue; wchar_t playerText[ 80 ], playerName[ 64 ], *team, teamText[ 64 ]; char localizeTeamName[64]; char szPlayerIndex[16]; g_pVGuiLocalize->ConvertANSIToUnicode( UTIL_SafeName( gr->GetPlayerName(iPlayerIndex) ), playerName, sizeof( playerName ) ); const char * teamname = gr->GetTeamName( gr->GetTeam(iPlayerIndex) ); if ( teamname ) { Q_snprintf( localizeTeamName, sizeof( localizeTeamName ), "#%s", teamname ); team=g_pVGuiLocalize->Find( localizeTeamName ); if ( !team ) { g_pVGuiLocalize->ConvertANSIToUnicode( teamname , teamText, sizeof( teamText ) ); team = teamText; } g_pVGuiLocalize->ConstructString( playerText, sizeof( playerText ), g_pVGuiLocalize->Find( "#Spec_PlayerItem_Team" ), 2, playerName, team ); } else { g_pVGuiLocalize->ConstructString( playerText, sizeof( playerText ), g_pVGuiLocalize->Find( "#Spec_PlayerItem" ), 1, playerName ); } Q_snprintf( szPlayerIndex, sizeof( szPlayerIndex ), "%d", iPlayerIndex ); KeyValues *kv = new KeyValues( "UserData", "player", gr->GetPlayerName( iPlayerIndex ), "index", szPlayerIndex ); m_pPlayerList->AddItem( playerText, kv ); kv->deleteThis(); } // make sure the player combo box is up to date int playernum = GetSpectatorTarget(); const char *selectedPlayerName = gr->GetPlayerName( playernum ); for ( iPlayerIndex=0; iPlayerIndex<m_pPlayerList->GetItemCount(); ++iPlayerIndex ) { KeyValues *kv = m_pPlayerList->GetItemUserData( iPlayerIndex ); if ( kv && FStrEq( kv->GetString( "player" ), selectedPlayerName ) ) { m_pPlayerList->ActivateItemByRow( iPlayerIndex ); break; } } }