int SCH_SCREEN::UpdatePickList()
{
    ITEM_PICKER picker;
    EDA_RECT area;
    unsigned count;

    area.SetOrigin( m_BlockLocate.GetOrigin() );
    area.SetSize( m_BlockLocate.GetSize() );
    area.Normalize();

    for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() )
    {
        // An item is picked if its bounding box intersects the reference area.
        if( item->HitTest( area ) )
        {
            picker.SetItem( item );
            m_BlockLocate.PushItem( picker );
        }
    }

    // if the block is composed of one item,
    // select it as the current item
    count =  m_BlockLocate.GetCount();
    if( count == 1 )
    {
        SetCurItem( (SCH_ITEM*) m_BlockLocate.GetItem( 0 ) );
    }
    else
    {
        SetCurItem( NULL );
    }

    return count;
}
void SCH_SCREEN::addConnectedItemsToBlock( const wxPoint& position )
{
    SCH_ITEM* item;
    ITEM_PICKER picker;
    bool addinlist = true;

    for( item = m_drawList.begin(); item; item = item->Next() )
    {
        picker.SetItem( item );

        if( !item->IsConnectable() || !item->IsConnected( position )
            || (item->GetFlags() & SKIP_STRUCT) )
            continue;

        if( item->IsSelected() && item->Type() != SCH_LINE_T )
            continue;

        // A line having 2 ends, it can be tested twice: one time per end
        if( item->Type() == SCH_LINE_T )
        {
            if( ! item->IsSelected() )      // First time this line is tested
                item->SetFlags( SELECTED | STARTPOINT | ENDPOINT );
            else      // second time (or more) this line is tested
                addinlist = false;

            SCH_LINE* line = (SCH_LINE*) item;

            if( line->GetStartPoint() == position )
                item->ClearFlags( STARTPOINT );
            else if( line->GetEndPoint() == position )
                item->ClearFlags( ENDPOINT );
        }
        else
            item->SetFlags( SELECTED );

        if( addinlist )
        {
            picker.SetFlags( item->GetFlags() );
            m_BlockLocate.GetItems().PushItem( picker );
        }
    }
}
Example #3
0
bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* aDC )
{
    bool            nextcmd = false;
    bool            zoom_command = false;
    BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;

    if( block->GetCount() )
    {
        BLOCK_STATE_T   state   = block->GetState();
        BLOCK_COMMAND_T command = block->GetCommand();

        m_canvas->CallEndMouseCapture( aDC );

        block->SetState( state );
        block->SetCommand( command );
        m_canvas->SetMouseCapture( DrawAndSizingBlockOutlines, AbortBlockCurrentCommand );
        SetCrossHairPosition( block->GetEnd() );

        if( block->GetCommand() != BLOCK_ABORT )
            m_canvas->MoveCursorToCrossHair();
    }

    if( m_canvas->IsMouseCaptured() )
    {
        switch( block->GetCommand() )
        {
        case BLOCK_IDLE:
            DisplayError( this, wxT( "Error in HandleBlockPLace()" ) );
            break;

        case BLOCK_ROTATE:
            GetScreen()->UpdatePickList();
            DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );

            if( block->GetCount() )
            {
                // Compute the rotation center and put it on grid:
                wxPoint rotationPoint = block->Centre();
                rotationPoint = GetNearestGridPosition( rotationPoint );
                SetCrossHairPosition( rotationPoint );
                SaveCopyInUndoList( block->GetItems(), UR_ROTATED, rotationPoint );
                RotateListOfItems( block->GetItems(), rotationPoint );
                OnModify();
            }

            block->ClearItemsList();
            GetScreen()->TestDanglingEnds( m_canvas, aDC );
            m_canvas->Refresh();
            break;

        case BLOCK_DRAG:
        case BLOCK_DRAG_ITEM:   // Drag from a drag command
            GetScreen()->BreakSegmentsOnJunctions();
        // fall through

        case BLOCK_MOVE:
        case BLOCK_COPY:
            if( block->GetCommand() == BLOCK_DRAG_ITEM &&
                    GetScreen()->GetCurItem() != NULL )
            {
                // This is a drag command, not a mouse block command
                // Only this item is put in list
                ITEM_PICKER picker;
                picker.SetItem( GetScreen()->GetCurItem() );
                block->PushItem( picker );
            }
            else
            {
                // Collect all items in the locate block
                GetScreen()->UpdatePickList();
            }
        // fall through

        case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
            if( block->GetCount() )
            {
                nextcmd = true;
                GetScreen()->SelectBlockItems();
                m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
                m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines );
                m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
                block->SetState( STATE_BLOCK_MOVE );
            }
            else
            {
                m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
                m_canvas->SetMouseCapture( NULL, NULL );
            }
            break;

        case BLOCK_DELETE:
            GetScreen()->UpdatePickList();
            DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );

            if( block->GetCount() )
            {
                DeleteItemsInList( m_canvas, block->GetItems() );
                OnModify();
            }
            block->ClearItemsList();
            GetScreen()->TestDanglingEnds( m_canvas, aDC );
            m_canvas->Refresh();
            break;

        case BLOCK_SAVE:    // Save a copy of items in paste buffer
            GetScreen()->UpdatePickList();
            DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );

            if( block->GetCount() )
            {
                wxPoint move_vector = -GetScreen()->m_BlockLocate.GetLastCursorPosition();
                copyBlockItems( block->GetItems() );
                MoveItemsInList( m_blockItems.GetItems(), move_vector );
            }

            block->ClearItemsList();
            break;

        case BLOCK_PASTE:
            block->SetState( STATE_BLOCK_MOVE );
            break;

        case BLOCK_ZOOM:
            zoom_command = true;
            break;

        case BLOCK_MIRROR_X:
            GetScreen()->UpdatePickList();
            DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );

            if( block->GetCount() )
            {
                // Compute the mirror center and put it on grid.
                wxPoint mirrorPoint = block->Centre();
                mirrorPoint = GetNearestGridPosition( mirrorPoint );
                SetCrossHairPosition( mirrorPoint );
                SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_X, mirrorPoint );
                MirrorX( block->GetItems(), mirrorPoint );
                OnModify();
            }

            GetScreen()->TestDanglingEnds( m_canvas, aDC );
            m_canvas->Refresh();
            break;

        case BLOCK_MIRROR_Y:
            GetScreen()->UpdatePickList();
            DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );

            if( block->GetCount() )
            {
                // Compute the mirror center and put it on grid.
                wxPoint mirrorPoint = block->Centre();
                mirrorPoint = GetNearestGridPosition( mirrorPoint );
                SetCrossHairPosition( mirrorPoint );
                SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_Y, mirrorPoint );
                MirrorY( block->GetItems(), mirrorPoint );
                OnModify();
            }

            GetScreen()->TestDanglingEnds( m_canvas, aDC );
            m_canvas->Refresh();
            break;

        default:
            break;
        }
    }

    if( block->GetCommand() == BLOCK_ABORT )
    {
        GetScreen()->ClearDrawingState();
        m_canvas->Refresh();
    }

    if( ! nextcmd )
    {
        block->SetState( STATE_NO_BLOCK );
        block->SetCommand( BLOCK_IDLE );
        GetScreen()->SetCurItem( NULL );
        m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString,
                                   false );
    }

    if( zoom_command )
        Window_Zoom( GetScreen()->m_BlockLocate );

    return nextcmd;
}
Example #4
0
void SCH_SCREEN::addConnectedItemsToBlock( const SCH_ITEM* aItem, const wxPoint& position )
{
    SCH_ITEM* item;
    ITEM_PICKER picker;

    for( item = m_drawList.begin(); item; item = item->Next() )
    {

        if( !item->IsConnectable() || ( item->GetFlags() & SKIP_STRUCT )
                || !item->CanConnect( aItem ) || item == aItem )
            continue;

        // A line having 2 ends, it can be tested twice: one time per end
        if( item->Type() == SCH_LINE_T )
        {
            SCH_LINE* line = (SCH_LINE*) item;

            if( !item->HitTest( position ) )
                continue;

            // First time through.  Flags set to denote an end that is not moving
            if( !item->IsSelected() )
                item->SetFlags( CANDIDATE | STARTPOINT | ENDPOINT );

            if( line->GetStartPoint() == position )
                item->ClearFlags( STARTPOINT );
            else if( line->GetEndPoint() == position )
                item->ClearFlags( ENDPOINT );
            else
                // This picks up items such as labels that can connect to the middle of a line
                item->ClearFlags( STARTPOINT | ENDPOINT );
        }
        // We want to move a mid-connected label or bus entry when the full line is being moved
        else if( !item->IsSelected()
                && aItem->Type() == SCH_LINE_T
                && !( aItem->GetFlags() & ( ENDPOINT | STARTPOINT ) ) )
        {
            std::vector< wxPoint > connections;
            item->GetConnectionPoints( connections );

            for( auto conn : connections )
            {
                if( aItem->HitTest( conn ) )
                {
                    item->SetFlags( CANDIDATE );
                    break;
                }
            }
        }

        if( item->IsSelected() )
            continue;

        if( ( item->GetFlags() & CANDIDATE ) || item->IsConnected( position ) ) // Deal with all non-line items
        {
            item->ClearFlags( CANDIDATE );
            item->SetFlags( SELECTED );
            picker.SetItem( item );
            picker.SetFlags( item->GetFlags() );
            m_BlockLocate.GetItems().PushItem( picker );
        }
    }
}