Example #1
0
void
ClientNode::_DataAvailable(bigtime_t time)
{
    size_t samples = fFormat.u.raw_audio.buffer_size / sizeof(float);
    fFramesSent += samples;

    JackPortList* ports = fOwner->GetOutputPorts();
    for (int i = 0; i < ports->CountItems(); i++) {
        JackPort* port = ports->ItemAt(i);
        if (port != NULL && port->IsConnected()) {

            BBuffer* buffer = FillNextBuffer(time, port);

            if (buffer) {
                if (SendBuffer(buffer,
                               port->MediaOutput()->source, port->MediaOutput()->destination)
                        != B_OK) {

                    printf("ClientNode::_DataAvailable: Buffer sending "
                           "failed\n");
                    buffer->Recycle();
                }
                size_t nFrames = fFormat.u.raw_audio.buffer_size
                                 / ((fFormat.u.raw_audio.format
                                     & media_raw_audio_format::B_AUDIO_SIZE_MASK)
                                    * fFormat.u.raw_audio.channel_count);
            }

            if (buffer == NULL)
                return;
        }
    }
}
Example #2
0
void
ClientNode::Connect(status_t status,
                    const media_source &src, const media_destination &dst,
                    const media_format &format, char* name)
{
    if (status != B_OK)
        return;

    media_node_id id;
    FindLatencyFor(dst, &fDownstreamLatency, &id);

    fOwner->SetFormat(format);

    JackPort* port;
    JackPortList* outputs = fOwner->GetOutputPorts();

    for (int i = 0; i < outputs->CountItems(); i++) {
        port = outputs->ItemAt(i);
        BString str(jack_port_name((jack_port_t*) port));

        if (str.Compare(name) == 0 && !port->IsConnected()) {
            printf("ClientNode::Connect %s\n", port->Name());

            port->MediaOutput()->source = src;
            port->MediaOutput()->destination = dst;
            port->MediaOutput()->format = format;
            break;
        }
    }
}
Example #3
0
JackPort*
ClientNode::_FindOutputPort(media_source source, media_destination dest) const
{
    JackPort* port;
    JackPortList* outputs = fOwner->GetOutputPorts();
    for (int i = 0; i < outputs->CountItems(); i++) {
        port = outputs->ItemAt(i);
        if (source == port->MediaOutput()->source && dest ==
                port->MediaOutput()->destination)
            return port;
    }
}
Example #4
0
void
ClientNode::ProducerDataStatus(const media_destination &dst, int32 status,
                               bigtime_t when)
{
    printf("ClientNode::ProducerDataStatus(\n");
    JackPortList* ports = fOwner->GetOutputPorts();
    for (int i = 0; i < ports->CountItems(); i++) {
        JackPort* port = ports->ItemAt(i);
        if (port->MediaOutput()->destination != media_destination::null)
            SendDataStatus(status, port->MediaOutput()->destination, when);
    }
}
Example #5
0
void
ClientNode::Disconnect(const media_source &src,
                       const media_destination &dst)
{
    printf("ClientNode::Disconnect\n");
    JackPort* port;
    JackPortList* outputs = fOwner->GetOutputPorts();
    for (int i = 0; i < outputs->CountItems(); i++) {
        port = outputs->ItemAt(i);
        if (port->MediaOutput()->source == src
                && port->MediaOutput()->destination == dst) {
            port->SetConnected(false);
        }
    }
}
Example #6
0
int
JackClient::ConnectPorts(const char* source, const char* destination)
{
	media_node sourceNode = FindNativeNode(source);
	media_node destNode = FindNativeNode(destination);

	JackPort* port = PortByName(source);

	if (port == NULL)
		printf("port is NULL\n");

	printf("%s\n", port->Name());
	media_source src(sourceNode.port, 0);
	media_format format;
	format.type = B_MEDIA_RAW_AUDIO;
	format.u.raw_audio.buffer_size = fFormat.u.raw_audio.buffer_size;
	format.u.raw_audio = media_raw_audio_format::wildcard;
	format.u.raw_audio.channel_count = 1;
	format.u.raw_audio.format = WRAPPER_PREFERRED_FORMAT;

	media_destination dest(destNode.port, 0);

	media_output* output = port->MediaOutput();
	output->node = sourceNode;
	output->source = src;
	output->destination = dest;
	output->format = format;
	strcpy(output->name, source);

	media_input* input = port->MediaInput();
	input->node = destNode;
	input->source = src;
	input->destination = dest;
	input->format = format;
	strcpy(input->name, destination);

	if (status_t ret = fRoster->Connect(src, dest, &format, output, input)
		!= B_OK) {
		printf("error connecting %s\n", strerror(ret));
		return -1;
	}

	port->SetConnected(true);

	return 0;
}
Example #7
0
status_t
ClientNode::PrepareToConnect(const media_source &src,
                             const media_destination &dst,
                             media_format *format, media_source *out_source,
                             char *name)
{
    printf("ClientNode::PrepareToConnect\n");

    if (dst.port == ControlPort())
        return B_MEDIA_BAD_SOURCE;

    if (src.port != ControlPort() || src.id != 0)
        return B_MEDIA_BAD_SOURCE;

    if (format->type != B_MEDIA_RAW_AUDIO
            && format->type != B_MEDIA_UNKNOWN_TYPE) {
        return B_MEDIA_BAD_FORMAT;
    }

    JackPort* port;
    JackPortList* outputs = fOwner->GetOutputPorts();

    for (int i = 0; i < outputs->CountItems(); i++) {
        port = outputs->ItemAt(i);

        media_output* output = port->MediaOutput();
        if (output->source.id == src.id
                && output->destination.id == dst.id) {

            if (port->IsConnected())
                return B_MEDIA_ALREADY_CONNECTED;

            *out_source = src;

            BString portName(jack_port_name((jack_port_t*) port));
            portName.CopyInto(name, 0, portName.Length());

            printf("Connecting to %s\n", name);
            format->SpecializeTo(&fFormat);
            return B_OK;
        }
    }

    return B_MEDIA_BAD_SOURCE;
}
Example #8
0
status_t
ClientNode::GetNextOutput(int32 *cookie, media_output *output)
{
    //printf("ClientNode::GetNextOutput %d\n", *cookie);

    JackPortList* ports = fOwner->GetOutputPorts();

    if (*cookie >= ports->CountItems())
        return B_BAD_INDEX;

    JackPort* port = ports->ItemAt(*cookie);
    if (port == NULL)
        return B_BAD_INDEX;

    *output = *port->MediaOutput();

    *cookie += 1;

    return B_OK;
}
Example #9
0
jack_port_t*
JackClient::RegisterPort(const char *port_name,
	const char *port_type, unsigned long flags,
	unsigned long buffer_size)
{
	unsigned long size;

	if (buffer_size == 0) {
		if (strcmp(port_type, JACK_DEFAULT_AUDIO_TYPE) == 0) {
			size = fFormat.u.raw_audio.buffer_size;
		} else if (strcmp(port_type, JACK_DEFAULT_MIDI_TYPE) == 0) {
			// not supported atm
			return NULL;
		}
	} else
		size = buffer_size;

	JackPort* port = new JackPort(port_name, port_type,
		flags, size, this);

	if (flags & JackPortIsInput)
		fInputPorts->AddItem(port);
	else if (flags & JackPortIsOutput)
		fOutputPorts->AddItem(port);

	media_output* output = port->MediaOutput();
	output->node = fClientNode->Node();
	output->source.port = fClientNode->ControlPort();
	output->source.id = 0;
	output->destination = media_destination::null;
	output->format = fFormat;

	strcpy(output->name, jack_port_name((jack_port_t*)port));

	return (jack_port_t*) port;
}