EndingState::EndingState( Application* a ) : State( a ) , mElapsedTime(0) , mLeavingState(false) { mImage = Texture::create("ending"); // Start playing the theme song. Jukebox* jukebox = GameManager::instance().getSoundManager()->getJukebox(); jukebox->clear(); jukebox->addTrack("music/theme.ogg"); jukebox->play(); }