BOOL KPlayerBaseProcess::OnSyncVarSelf( LPCBYTE pData, UINT uDataLen )
{
	KS2C_SYNC_VAR_SELF* pReceived = (KS2C_SYNC_VAR_SELF*)pData;
	KPlayer* pPlayer = g_cPlayerMgr.GetById(g_cOrpgWorld.m_dwClientPlayerId);
	QCONFIRM_RET_FALSE(pPlayer);
	pPlayer->SetVar(pReceived->byVarGroup, pReceived->byVarId, (INT)pReceived->dwVarValue);
	return TRUE;
}