BOOL KPlayerBaseProcess::OnSyncVarSelf( LPCBYTE pData, UINT uDataLen ) { KS2C_SYNC_VAR_SELF* pReceived = (KS2C_SYNC_VAR_SELF*)pData; KPlayer* pPlayer = g_cPlayerMgr.GetById(g_cOrpgWorld.m_dwClientPlayerId); QCONFIRM_RET_FALSE(pPlayer); pPlayer->SetVar(pReceived->byVarGroup, pReceived->byVarId, (INT)pReceived->dwVarValue); return TRUE; }