// we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); childSetVisible("val_text", FALSE); mComment->setText(LLStringUtil::null); if (controlp) { eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame childSetVisible("boolean_combo", type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!childHasFocus("boolean_combo")) { if (sd.asBoolean()) { childSetValue("boolean_combo", LLSD("true")); } else { childSetValue("boolean_combo", LLSD("")); } } break; case TYPE_STRING: childSetVisible("val_text", TRUE); if (!childHasFocus("val_text")) { childSetValue("val_text", sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }
// we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); childSetVisible("val_text", FALSE); mComment->setText(LLStringUtil::null); if (controlp) { // [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d if (rlv_handler_t::isEnabled()) { // Don't allow changing DBG_WRITE debug settings under @setdebug=n bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) && (RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) ); // Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) && (("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName()))); #ifdef RLV_EXTENSION_STARTLOCATION // Don't allow toggling RLVaLoginLastLocation fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName()); #endif // RLV_EXTENSION_STARTLOCATION // NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault() spinner1->setEnabled(fEnable); spinner2->setEnabled(fEnable); spinner3->setEnabled(fEnable); spinner4->setEnabled(fEnable); color_swatch->setEnabled(fEnable); childSetEnabled("val_text", fEnable); childSetEnabled("boolean_combo", fEnable); childSetEnabled("default_btn", fEnable); } // [/RLVa:KB] controlp = controlp->getCOAActive(); eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame childSetVisible("boolean_combo", type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!childHasFocus("boolean_combo")) { if (sd.asBoolean()) { childSetValue("boolean_combo", LLSD("true")); } else { childSetValue("boolean_combo", LLSD("")); } } break; case TYPE_STRING: childSetVisible("val_text", TRUE); if (!childHasFocus("val_text")) { childSetValue("val_text", sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }
void LLModel::Decomposition::fromLLSD(LLSD& decomp) { if (decomp.has("HullList") && decomp.has("Positions")) { // updated for const-correctness. gcc is picky about this type of thing - Nyx const LLSD::Binary& hulls = decomp["HullList"].asBinary(); const LLSD::Binary& position = decomp["Positions"].asBinary(); U16* p = (U16*) &position[0]; mHull.resize(hulls.size()); LLVector3 min; LLVector3 max; LLVector3 range; if (decomp.has("Min")) { min.setValue(decomp["Min"]); max.setValue(decomp["Max"]); } else { min.set(-0.5f, -0.5f, -0.5f); max.set(0.5f, 0.5f, 0.5f); } range = max-min; for (U32 i = 0; i < hulls.size(); ++i) { U16 count = (hulls[i] == 0) ? 256 : hulls[i]; std::set<U64> valid; //must have at least 4 points //llassert(count > 3); for (U32 j = 0; j < count; ++j) { U64 test = (U64) p[0] | ((U64) p[1] << 16) | ((U64) p[2] << 32); //point must be unique //llassert(valid.find(test) == valid.end()); valid.insert(test); mHull[i].push_back(LLVector3( (F32) p[0]/65535.f*range.mV[0]+min.mV[0], (F32) p[1]/65535.f*range.mV[1]+min.mV[1], (F32) p[2]/65535.f*range.mV[2]+min.mV[2])); p += 3; } //each hull must contain at least 4 unique points //llassert(valid.size() > 3); } } if (decomp.has("BoundingVerts")) { const LLSD::Binary& position = decomp["BoundingVerts"].asBinary(); U16* p = (U16*) &position[0]; LLVector3 min; LLVector3 max; LLVector3 range; if (decomp.has("Min")) { min.setValue(decomp["Min"]); max.setValue(decomp["Max"]); } else { min.set(-0.5f, -0.5f, -0.5f); max.set(0.5f, 0.5f, 0.5f); } range = max-min; size_t count = position.size()/6; for (U32 j = 0; j < count; ++j) { mBaseHull.push_back(LLVector3( (F32) p[0]/65535.f*range.mV[0]+min.mV[0], (F32) p[1]/65535.f*range.mV[1]+min.mV[1], (F32) p[2]/65535.f*range.mV[2]+min.mV[2])); p += 3; } } else { //empty base hull mesh to indicate decomposition has been loaded //but contains no base hull mBaseHullMesh.clear(); } }
// we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); if (controlp) { // [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control // NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault() bool fEnable = !controlp->isHiddenFromSettingsEditor(); spinner1->setEnabled(fEnable); spinner2->setEnabled(fEnable); spinner3->setEnabled(fEnable); spinner4->setEnabled(fEnable); color_swatch->setEnabled(fEnable); childSetEnabled("val_text", fEnable); childSetEnabled("boolean_combo", fEnable); childSetEnabled("default_btn", fEnable); // [/RLVa:KB] eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!getChild<LLUICtrl>("boolean_combo")->hasFocus()) { if (sd.asBoolean()) { getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true")); } else { getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("")); } } break; case TYPE_STRING: getChildView("val_text")->setVisible( TRUE); if (!getChild<LLUICtrl>("val_text")->hasFocus()) { getChild<LLUICtrl>("val_text")->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } default: mComment->setText(std::string("unknown")); break; } } }
// we've switched controls, so update spinners, etc. void LLFloaterSettingsDebug::updateControl() { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); LLUICtrl* bool_ctrl = getChild<LLUICtrl>("boolean_combo"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); childSetEnabled("copy_btn", false); childSetEnabled("default_btn", false); bool_ctrl->setVisible(false); if (mCurrentControlVariable) { // [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor(); spinner1->setEnabled(!mOldVisibility); spinner2->setEnabled(!mOldVisibility); spinner3->setEnabled(!mOldVisibility); spinner4->setEnabled(!mOldVisibility); color_swatch->setEnabled(!mOldVisibility); childSetEnabled("val_text", !mOldVisibility); bool_ctrl->setEnabled(!mOldVisibility); childSetEnabled("default_btn", !mOldVisibility); // [/RLVa:KB] childSetEnabled("copy_btn", true); eControlType type = mCurrentControlVariable->type(); mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = mCurrentControlVariable->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: bool_ctrl->setVisible(true); if (!bool_ctrl->hasFocus()) { if (sd.asBoolean()) { bool_ctrl->setValue(LLSD("TRUE")); } else { bool_ctrl->setValue(LLSD("FALSE")); } } break; case TYPE_STRING: getChildView("val_text")->setVisible( TRUE); if (!getChild<LLUICtrl>("val_text")->hasFocus()) { getChild<LLUICtrl>("val_text")->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }