// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
	LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
	LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
	LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
	LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
	LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch");

	if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
	{
		llwarns << "Could not find all desired controls by name"
			<< llendl;
		return;
	}

	spinner1->setVisible(FALSE);
	spinner2->setVisible(FALSE);
	spinner3->setVisible(FALSE);
	spinner4->setVisible(FALSE);
	color_swatch->setVisible(FALSE);
	childSetVisible("val_text", FALSE);
	mComment->setText(LLStringUtil::null);

	if (controlp)
	{
		eControlType type = controlp->type();

		//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
		childSetVisible("boolean_combo", type == TYPE_BOOLEAN);
		

		mComment->setText(controlp->getComment());
		spinner1->setMaxValue(F32_MAX);
		spinner2->setMaxValue(F32_MAX);
		spinner3->setMaxValue(F32_MAX);
		spinner4->setMaxValue(F32_MAX);
		spinner1->setMinValue(-F32_MAX);
		spinner2->setMinValue(-F32_MAX);
		spinner3->setMinValue(-F32_MAX);
		spinner4->setMinValue(-F32_MAX);
		if (!spinner1->hasFocus())
		{
			spinner1->setIncrement(0.1f);
		}
		if (!spinner2->hasFocus())
		{
			spinner2->setIncrement(0.1f);
		}
		if (!spinner3->hasFocus())
		{
			spinner3->setIncrement(0.1f);
		}
		if (!spinner4->hasFocus())
		{
			spinner4->setIncrement(0.1f);
		}

		LLSD sd = controlp->get();
		switch(type)
		{
		  case TYPE_U32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)U32_MIN);
				spinner1->setMaxValue((F32)U32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_S32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)S32_MIN);
				spinner1->setMaxValue((F32)S32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_F32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(sd);
			}
			break;
		  case TYPE_BOOLEAN:
			if (!childHasFocus("boolean_combo"))
			{
				if (sd.asBoolean())
				{
					childSetValue("boolean_combo", LLSD("true"));
				}
				else
				{
					childSetValue("boolean_combo", LLSD(""));
				}
			}
			break;
		  case TYPE_STRING:
			childSetVisible("val_text", TRUE);
			if (!childHasFocus("val_text"))
			{
				childSetValue("val_text", sd);
			}
			break;
		  case TYPE_VEC3:
		  {
			LLVector3 v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_VEC3D:
		  {
			LLVector3d v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_RECT:
		  {
			LLRect r;
			r.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("Left"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Right"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Bottom"));
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Top"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(0);
				spinner1->setValue(r.mLeft);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(0);
				spinner2->setValue(r.mRight);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(0);
				spinner3->setValue(r.mBottom);
			}
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(r.mTop);
			}

			spinner1->setMinValue((F32)S32_MIN);
			spinner1->setMaxValue((F32)S32_MAX);
			spinner1->setIncrement(1.f);

			spinner2->setMinValue((F32)S32_MIN);
			spinner2->setMaxValue((F32)S32_MAX);
			spinner2->setIncrement(1.f);

			spinner3->setMinValue((F32)S32_MIN);
			spinner3->setMaxValue((F32)S32_MAX);
			spinner3->setIncrement(1.f);

			spinner4->setMinValue((F32)S32_MIN);
			spinner4->setMaxValue((F32)S32_MAX);
			spinner4->setIncrement(1.f);
			break;
		  }
		  case TYPE_COL4:
		  {
			LLColor4 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			// only set if changed so color picker doesn't update
			if(clr != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(sd), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(3);
				spinner4->setMinValue(0.0);
				spinner4->setMaxValue(1.f);
				spinner4->setValue(clr.mV[VALPHA]);
			}
			break;
		  }
		  case TYPE_COL3:
		  {
			LLColor3 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			color_swatch->setValue(sd);
			break;
		  }
		  case TYPE_COL4U:
		  {
			LLColor4U clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(clr), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if(!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(clr.mV[VALPHA]);
			}

			spinner4->setMinValue(0);
			spinner4->setMaxValue(255);
			spinner4->setIncrement(1.f);

			break;
		  }
		  default:
			mComment->setText(std::string("unknown"));
			break;
		}
	}

}
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
	LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
	LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
	LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
	LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
	LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch");

	if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
	{
		llwarns << "Could not find all desired controls by name"
			<< llendl;
		return;
	}

	spinner1->setVisible(FALSE);
	spinner2->setVisible(FALSE);
	spinner3->setVisible(FALSE);
	spinner4->setVisible(FALSE);
	color_swatch->setVisible(FALSE);
	childSetVisible("val_text", FALSE);
	mComment->setText(LLStringUtil::null);

	if (controlp)
	{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d
		if (rlv_handler_t::isEnabled())
		{
			// Don't allow changing DBG_WRITE debug settings under @setdebug=n
			bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) && 
				(RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) );
			// Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n
			fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) && 
				(("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName())));
			#ifdef RLV_EXTENSION_STARTLOCATION
				// Don't allow toggling RLVaLoginLastLocation
				fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName());
			#endif // RLV_EXTENSION_STARTLOCATION

			// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
			spinner1->setEnabled(fEnable);
			spinner2->setEnabled(fEnable);
			spinner3->setEnabled(fEnable);
			spinner4->setEnabled(fEnable);
			color_swatch->setEnabled(fEnable);
			childSetEnabled("val_text", fEnable);
			childSetEnabled("boolean_combo", fEnable);
			childSetEnabled("default_btn", fEnable);
		}
// [/RLVa:KB]

		controlp = controlp->getCOAActive();
		eControlType type = controlp->type();

		//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
		childSetVisible("boolean_combo", type == TYPE_BOOLEAN);
		

		mComment->setText(controlp->getComment());
		spinner1->setMaxValue(F32_MAX);
		spinner2->setMaxValue(F32_MAX);
		spinner3->setMaxValue(F32_MAX);
		spinner4->setMaxValue(F32_MAX);
		spinner1->setMinValue(-F32_MAX);
		spinner2->setMinValue(-F32_MAX);
		spinner3->setMinValue(-F32_MAX);
		spinner4->setMinValue(-F32_MAX);
		if (!spinner1->hasFocus())
		{
			spinner1->setIncrement(0.1f);
		}
		if (!spinner2->hasFocus())
		{
			spinner2->setIncrement(0.1f);
		}
		if (!spinner3->hasFocus())
		{
			spinner3->setIncrement(0.1f);
		}
		if (!spinner4->hasFocus())
		{
			spinner4->setIncrement(0.1f);
		}

		LLSD sd = controlp->get();
		switch(type)
		{
		  case TYPE_U32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)U32_MIN);
				spinner1->setMaxValue((F32)U32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_S32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)S32_MIN);
				spinner1->setMaxValue((F32)S32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_F32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(sd);
			}
			break;
		  case TYPE_BOOLEAN:
			if (!childHasFocus("boolean_combo"))
			{
				if (sd.asBoolean())
				{
					childSetValue("boolean_combo", LLSD("true"));
				}
				else
				{
					childSetValue("boolean_combo", LLSD(""));
				}
			}
			break;
		  case TYPE_STRING:
			childSetVisible("val_text", TRUE);
			if (!childHasFocus("val_text"))
			{
				childSetValue("val_text", sd);
			}
			break;
		  case TYPE_VEC3:
		  {
			LLVector3 v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_VEC3D:
		  {
			LLVector3d v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_RECT:
		  {
			LLRect r;
			r.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("Left"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Right"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Bottom"));
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Top"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(0);
				spinner1->setValue(r.mLeft);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(0);
				spinner2->setValue(r.mRight);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(0);
				spinner3->setValue(r.mBottom);
			}
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(r.mTop);
			}

			spinner1->setMinValue((F32)S32_MIN);
			spinner1->setMaxValue((F32)S32_MAX);
			spinner1->setIncrement(1.f);

			spinner2->setMinValue((F32)S32_MIN);
			spinner2->setMaxValue((F32)S32_MAX);
			spinner2->setIncrement(1.f);

			spinner3->setMinValue((F32)S32_MIN);
			spinner3->setMaxValue((F32)S32_MAX);
			spinner3->setIncrement(1.f);

			spinner4->setMinValue((F32)S32_MIN);
			spinner4->setMaxValue((F32)S32_MAX);
			spinner4->setIncrement(1.f);
			break;
		  }
		  case TYPE_COL4:
		  {
			LLColor4 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			// only set if changed so color picker doesn't update
			if(clr != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(sd), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(3);
				spinner4->setMinValue(0.0);
				spinner4->setMaxValue(1.f);
				spinner4->setValue(clr.mV[VALPHA]);
			}
			break;
		  }
		  case TYPE_COL3:
		  {
			LLColor3 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			color_swatch->setValue(sd);
			break;
		  }
		  case TYPE_COL4U:
		  {
			LLColor4U clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(clr), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if(!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(clr.mV[VALPHA]);
			}

			spinner4->setMinValue(0);
			spinner4->setMaxValue(255);
			spinner4->setIncrement(1.f);

			break;
		  }
		  default:
			mComment->setText(std::string("unknown"));
			break;
		}
	}

}
Esempio n. 3
0
void LLModel::Decomposition::fromLLSD(LLSD& decomp)
{
	if (decomp.has("HullList") && decomp.has("Positions"))
	{
		// updated for const-correctness. gcc is picky about this type of thing - Nyx
		const LLSD::Binary& hulls = decomp["HullList"].asBinary();
		const LLSD::Binary& position = decomp["Positions"].asBinary();

		U16* p = (U16*) &position[0];

		mHull.resize(hulls.size());

		LLVector3 min;
		LLVector3 max;
		LLVector3 range;

		if (decomp.has("Min"))
		{
			min.setValue(decomp["Min"]);
			max.setValue(decomp["Max"]);
		}
		else
		{
			min.set(-0.5f, -0.5f, -0.5f);
			max.set(0.5f, 0.5f, 0.5f);
		}

		range = max-min;

		for (U32 i = 0; i < hulls.size(); ++i)
		{
			U16 count = (hulls[i] == 0) ? 256 : hulls[i];
			
			std::set<U64> valid;

			//must have at least 4 points
			//llassert(count > 3);

			for (U32 j = 0; j < count; ++j)
			{
				U64 test = (U64) p[0] | ((U64) p[1] << 16) | ((U64) p[2] << 32);
				//point must be unique
				//llassert(valid.find(test) == valid.end());
				valid.insert(test);

				mHull[i].push_back(LLVector3(
					(F32) p[0]/65535.f*range.mV[0]+min.mV[0],
					(F32) p[1]/65535.f*range.mV[1]+min.mV[1],
					(F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
				p += 3;


			}

			//each hull must contain at least 4 unique points
			//llassert(valid.size() > 3);
		}
	}

	if (decomp.has("BoundingVerts"))
	{
		const LLSD::Binary& position = decomp["BoundingVerts"].asBinary();

		U16* p = (U16*) &position[0];

		LLVector3 min;
		LLVector3 max;
		LLVector3 range;

		if (decomp.has("Min"))
		{
			min.setValue(decomp["Min"]);
			max.setValue(decomp["Max"]);
		}
		else
		{
			min.set(-0.5f, -0.5f, -0.5f);
			max.set(0.5f, 0.5f, 0.5f);
		}

		range = max-min;

		size_t count = position.size()/6;
		
		for (U32 j = 0; j < count; ++j)
		{
			mBaseHull.push_back(LLVector3(
				(F32) p[0]/65535.f*range.mV[0]+min.mV[0],
				(F32) p[1]/65535.f*range.mV[1]+min.mV[1],
				(F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
			p += 3;
		}		 
	}
	else
	{
		//empty base hull mesh to indicate decomposition has been loaded
		//but contains no base hull
		mBaseHullMesh.clear();
	}
}
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
	LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
	LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
	LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
	LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
	LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");

	if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
	{
		llwarns << "Could not find all desired controls by name"
			<< llendl;
		return;
	}

	spinner1->setVisible(FALSE);
	spinner2->setVisible(FALSE);
	spinner3->setVisible(FALSE);
	spinner4->setVisible(FALSE);
	color_swatch->setVisible(FALSE);
	getChildView("val_text")->setVisible( FALSE);
	mComment->setText(LLStringUtil::null);

	if (controlp)
	{
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
		// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
		// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
		bool fEnable = !controlp->isHiddenFromSettingsEditor();
		spinner1->setEnabled(fEnable);
		spinner2->setEnabled(fEnable);
		spinner3->setEnabled(fEnable);
		spinner4->setEnabled(fEnable);
		color_swatch->setEnabled(fEnable);
		childSetEnabled("val_text", fEnable);
		childSetEnabled("boolean_combo", fEnable);
		childSetEnabled("default_btn", fEnable);
// [/RLVa:KB]

		eControlType type = controlp->type();

		//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
		getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN);
		

		mComment->setText(controlp->getComment());
		spinner1->setMaxValue(F32_MAX);
		spinner2->setMaxValue(F32_MAX);
		spinner3->setMaxValue(F32_MAX);
		spinner4->setMaxValue(F32_MAX);
		spinner1->setMinValue(-F32_MAX);
		spinner2->setMinValue(-F32_MAX);
		spinner3->setMinValue(-F32_MAX);
		spinner4->setMinValue(-F32_MAX);
		if (!spinner1->hasFocus())
		{
			spinner1->setIncrement(0.1f);
		}
		if (!spinner2->hasFocus())
		{
			spinner2->setIncrement(0.1f);
		}
		if (!spinner3->hasFocus())
		{
			spinner3->setIncrement(0.1f);
		}
		if (!spinner4->hasFocus())
		{
			spinner4->setIncrement(0.1f);
		}

		LLSD sd = controlp->get();
		switch(type)
		{
		  case TYPE_U32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)U32_MIN);
				spinner1->setMaxValue((F32)U32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_S32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)S32_MIN);
				spinner1->setMaxValue((F32)S32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_F32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(sd);
			}
			break;
		  case TYPE_BOOLEAN:
			if (!getChild<LLUICtrl>("boolean_combo")->hasFocus())
			{
				if (sd.asBoolean())
				{
					getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true"));
				}
				else
				{
					getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
				}
			}
			break;
		  case TYPE_STRING:
			getChildView("val_text")->setVisible( TRUE);
			if (!getChild<LLUICtrl>("val_text")->hasFocus())
			{
				getChild<LLUICtrl>("val_text")->setValue(sd);
			}
			break;
		  case TYPE_VEC3:
		  {
			LLVector3 v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_VEC3D:
		  {
			LLVector3d v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_RECT:
		  {
			LLRect r;
			r.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("Left"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Right"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Bottom"));
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Top"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(0);
				spinner1->setValue(r.mLeft);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(0);
				spinner2->setValue(r.mRight);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(0);
				spinner3->setValue(r.mBottom);
			}
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(r.mTop);
			}

			spinner1->setMinValue((F32)S32_MIN);
			spinner1->setMaxValue((F32)S32_MAX);
			spinner1->setIncrement(1.f);

			spinner2->setMinValue((F32)S32_MIN);
			spinner2->setMaxValue((F32)S32_MAX);
			spinner2->setIncrement(1.f);

			spinner3->setMinValue((F32)S32_MIN);
			spinner3->setMaxValue((F32)S32_MAX);
			spinner3->setIncrement(1.f);

			spinner4->setMinValue((F32)S32_MIN);
			spinner4->setMaxValue((F32)S32_MAX);
			spinner4->setIncrement(1.f);
			break;
		  }
		  case TYPE_COL4:
		  {
			LLColor4 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			// only set if changed so color picker doesn't update
			if(clr != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(sd), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(3);
				spinner4->setMinValue(0.0);
				spinner4->setMaxValue(1.f);
				spinner4->setValue(clr.mV[VALPHA]);
			}
			break;
		  }
		  case TYPE_COL3:
		  {
			LLColor3 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			color_swatch->setValue(sd);
			break;
		  }
		  default:
			mComment->setText(std::string("unknown"));
			break;
		}
	}

}
// we've switched controls, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl()
{
    LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
    LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
    LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
    LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
    LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
    LLUICtrl* bool_ctrl = getChild<LLUICtrl>("boolean_combo");

    if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
    {
        llwarns << "Could not find all desired controls by name"
                << llendl;
        return;
    }

    spinner1->setVisible(FALSE);
    spinner2->setVisible(FALSE);
    spinner3->setVisible(FALSE);
    spinner4->setVisible(FALSE);
    color_swatch->setVisible(FALSE);
    getChildView("val_text")->setVisible( FALSE);
    mComment->setText(LLStringUtil::null);
    childSetEnabled("copy_btn", false);
    childSetEnabled("default_btn", false);
    bool_ctrl->setVisible(false);

    if (mCurrentControlVariable)
    {
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
        // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
        mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor();
        spinner1->setEnabled(!mOldVisibility);
        spinner2->setEnabled(!mOldVisibility);
        spinner3->setEnabled(!mOldVisibility);
        spinner4->setEnabled(!mOldVisibility);
        color_swatch->setEnabled(!mOldVisibility);
        childSetEnabled("val_text", !mOldVisibility);
        bool_ctrl->setEnabled(!mOldVisibility);
        childSetEnabled("default_btn", !mOldVisibility);
// [/RLVa:KB]

        childSetEnabled("copy_btn", true);

        eControlType type = mCurrentControlVariable->type();

        mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment());

        spinner1->setMaxValue(F32_MAX);
        spinner2->setMaxValue(F32_MAX);
        spinner3->setMaxValue(F32_MAX);
        spinner4->setMaxValue(F32_MAX);
        spinner1->setMinValue(-F32_MAX);
        spinner2->setMinValue(-F32_MAX);
        spinner3->setMinValue(-F32_MAX);
        spinner4->setMinValue(-F32_MAX);
        if (!spinner1->hasFocus())
        {
            spinner1->setIncrement(0.1f);
        }
        if (!spinner2->hasFocus())
        {
            spinner2->setIncrement(0.1f);
        }
        if (!spinner3->hasFocus())
        {
            spinner3->setIncrement(0.1f);
        }
        if (!spinner4->hasFocus())
        {
            spinner4->setIncrement(0.1f);
        }

        LLSD sd = mCurrentControlVariable->get();
        switch(type)
        {
        case TYPE_U32:
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("value")); // Debug, don't translate
            if (!spinner1->hasFocus())
            {
                spinner1->setValue(sd);
                spinner1->setMinValue((F32)U32_MIN);
                spinner1->setMaxValue((F32)U32_MAX);
                spinner1->setIncrement(1.f);
                spinner1->setPrecision(0);
            }
            break;
        case TYPE_S32:
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("value")); // Debug, don't translate
            if (!spinner1->hasFocus())
            {
                spinner1->setValue(sd);
                spinner1->setMinValue((F32)S32_MIN);
                spinner1->setMaxValue((F32)S32_MAX);
                spinner1->setIncrement(1.f);
                spinner1->setPrecision(0);
            }
            break;
        case TYPE_F32:
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("value")); // Debug, don't translate
            if (!spinner1->hasFocus())
            {
                spinner1->setPrecision(3);
                spinner1->setValue(sd);
            }
            break;
        case TYPE_BOOLEAN:
            bool_ctrl->setVisible(true);
            if (!bool_ctrl->hasFocus())
            {
                if (sd.asBoolean())
                {
                    bool_ctrl->setValue(LLSD("TRUE"));
                }
                else
                {
                    bool_ctrl->setValue(LLSD("FALSE"));
                }
            }
            break;
        case TYPE_STRING:
            getChildView("val_text")->setVisible( TRUE);
            if (!getChild<LLUICtrl>("val_text")->hasFocus())
            {
                getChild<LLUICtrl>("val_text")->setValue(sd);
            }
            break;
        case TYPE_VEC3:
        {
            LLVector3 v;
            v.setValue(sd);
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("X"));
            spinner2->setVisible(TRUE);
            spinner2->setLabel(std::string("Y"));
            spinner3->setVisible(TRUE);
            spinner3->setLabel(std::string("Z"));
            if (!spinner1->hasFocus())
            {
                spinner1->setPrecision(3);
                spinner1->setValue(v[VX]);
            }
            if (!spinner2->hasFocus())
            {
                spinner2->setPrecision(3);
                spinner2->setValue(v[VY]);
            }
            if (!spinner3->hasFocus())
            {
                spinner3->setPrecision(3);
                spinner3->setValue(v[VZ]);
            }
            break;
        }
        case TYPE_VEC3D:
        {
            LLVector3d v;
            v.setValue(sd);
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("X"));
            spinner2->setVisible(TRUE);
            spinner2->setLabel(std::string("Y"));
            spinner3->setVisible(TRUE);
            spinner3->setLabel(std::string("Z"));
            if (!spinner1->hasFocus())
            {
                spinner1->setPrecision(3);
                spinner1->setValue(v[VX]);
            }
            if (!spinner2->hasFocus())
            {
                spinner2->setPrecision(3);
                spinner2->setValue(v[VY]);
            }
            if (!spinner3->hasFocus())
            {
                spinner3->setPrecision(3);
                spinner3->setValue(v[VZ]);
            }
            break;
        }
        case TYPE_RECT:
        {
            LLRect r;
            r.setValue(sd);
            spinner1->setVisible(TRUE);
            spinner1->setLabel(std::string("Left"));
            spinner2->setVisible(TRUE);
            spinner2->setLabel(std::string("Right"));
            spinner3->setVisible(TRUE);
            spinner3->setLabel(std::string("Bottom"));
            spinner4->setVisible(TRUE);
            spinner4->setLabel(std::string("Top"));
            if (!spinner1->hasFocus())
            {
                spinner1->setPrecision(0);
                spinner1->setValue(r.mLeft);
            }
            if (!spinner2->hasFocus())
            {
                spinner2->setPrecision(0);
                spinner2->setValue(r.mRight);
            }
            if (!spinner3->hasFocus())
            {
                spinner3->setPrecision(0);
                spinner3->setValue(r.mBottom);
            }
            if (!spinner4->hasFocus())
            {
                spinner4->setPrecision(0);
                spinner4->setValue(r.mTop);
            }

            spinner1->setMinValue((F32)S32_MIN);
            spinner1->setMaxValue((F32)S32_MAX);
            spinner1->setIncrement(1.f);

            spinner2->setMinValue((F32)S32_MIN);
            spinner2->setMaxValue((F32)S32_MAX);
            spinner2->setIncrement(1.f);

            spinner3->setMinValue((F32)S32_MIN);
            spinner3->setMaxValue((F32)S32_MAX);
            spinner3->setIncrement(1.f);

            spinner4->setMinValue((F32)S32_MIN);
            spinner4->setMaxValue((F32)S32_MAX);
            spinner4->setIncrement(1.f);
            break;
        }
        case TYPE_COL4:
        {
            LLColor4 clr;
            clr.setValue(sd);
            color_swatch->setVisible(TRUE);
            // only set if changed so color picker doesn't update
            if(clr != LLColor4(color_swatch->getValue()))
            {
                color_swatch->set(LLColor4(sd), TRUE, FALSE);
            }
            spinner4->setVisible(TRUE);
            spinner4->setLabel(std::string("Alpha"));
            if (!spinner4->hasFocus())
            {
                spinner4->setPrecision(3);
                spinner4->setMinValue(0.0);
                spinner4->setMaxValue(1.f);
                spinner4->setValue(clr.mV[VALPHA]);
            }
            break;
        }
        case TYPE_COL3:
        {
            LLColor3 clr;
            clr.setValue(sd);
            color_swatch->setVisible(TRUE);
            color_swatch->setValue(sd);
            break;
        }
        case TYPE_COL4U:
        {
            LLColor4U clr;
            clr.setValue(sd);
            color_swatch->setVisible(TRUE);
            if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
            {
                color_swatch->set(LLColor4(clr), TRUE, FALSE);
            }
            spinner4->setVisible(TRUE);
            spinner4->setLabel(std::string("Alpha"));
            if(!spinner4->hasFocus())
            {
                spinner4->setPrecision(0);
                spinner4->setValue(clr.mV[VALPHA]);
            }

            spinner4->setMinValue(0);
            spinner4->setMaxValue(255);
            spinner4->setIncrement(1.f);

            break;
        }
        default:
            mComment->setText(std::string("unknown"));
            break;
        }
    }

}