Example #1
0
	void Object::updateBoundSphere()
	{
		mBoundSphere.center.setValue(0,0,0);
		mBoundSphere.radius = 0;
		MeshIterator iter = getElements();
		for(  ; iter.haveMore() ; iter.next() )
		{
			MeshBase* mesh = iter.get()->getMesh();
			BoundSphere sphere;
			mesh->calcBoundSphere( sphere );
			mBoundSphere.merge( sphere );
		}
	}