bool OnGossipSelect(Player *player, Creature *_Creature, uint32 sender, uint32 action )
    {
        if(action == GOSSIP_ACTION_INFO_DEF+1)
        {
            player->CLOSE_GOSSIP_MENU();

            if (player->getLevel() > 74)
            {
                OutdoorPvPWG *pvpWG = (OutdoorPvPWG*)sOutdoorPvPMgr->GetOutdoorPvPToZoneId(4197);
                Group *pGroup = player->GetGroup();

                if(pGroup)
                {
                    for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
                    {
                        Player* Member = itr->getSource();
                        pvpWG->InviteInQueue(Member);
                    }
                }
                else
                    pvpWG->InviteInQueue(player);
            }
        }

        if(action == GOSSIP_ACTION_INFO_DEF+2)
        {
            player->CLOSE_GOSSIP_MENU();

            if (player->getLevel() > 74)
            {
                OutdoorPvPWG *pvpWG = (OutdoorPvPWG*)sOutdoorPvPMgr->GetOutdoorPvPToZoneId(4197);
                Group *pGroup = player->GetGroup();

                if(pGroup)
                {
                    for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
                    {
                        Player* Member = itr->getSource();
                        pvpWG->InviteToGame(Member);
                    }
                }
                else
                    pvpWG->InviteToGame(player);
            }
        }

        return true;
    }