#include "particle.h" int main() { Particle particle; // Get the ID of the current particle std::string particleID = particle.getID(); // Print the particle ID to the console std::cout << "Particle ID: " << particleID << std::endl; return 0; }In this example, we create a new Particle object and call the `getID()` method to retrieve the ID of the current particle. We then print the ID to the console using the `std::cout` object. This example demonstrates how the Particle platform can be used to retrieve information about individual particles in an IoT application. The code snippet is written in C++ and the Particle library is used to access the `getID()` method. It is important to note that the Particle library is not a standalone library, but rather a collection of libraries used to interact with the Particle platform. Developers using the Particle platform can choose to use the Particle library or other libraries depending on their specific needs.