Example #1
0
PhysicsSprite* PhysicsSprite::create(const char *pszFileName, const Rect& rect)
{
    PhysicsSprite* pRet = new (std::nothrow) PhysicsSprite();
    if (pRet && pRet->initWithFile(pszFileName, rect))
    {
        pRet->autorelease();
    }
    else
    {
        CC_SAFE_DELETE(pRet);
    }

    return pRet;
}
PhysicsSprite* PhysicsSprite::create(const char *pszFileName)
{
    PhysicsSprite* pRet = new PhysicsSprite();
    if (pRet && pRet->initWithFile(pszFileName))
    {
        pRet->autorelease();
    }
    else
    {
        CC_SAFE_DELETE(pRet);
    }

    return pRet;
}