PhysicsSprite* PhysicsSprite::create(const char *pszFileName, const Rect& rect) { PhysicsSprite* pRet = new (std::nothrow) PhysicsSprite(); if (pRet && pRet->initWithFile(pszFileName, rect)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; }
PhysicsSprite* PhysicsSprite::create(const char *pszFileName) { PhysicsSprite* pRet = new PhysicsSprite(); if (pRet && pRet->initWithFile(pszFileName)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; }