PODVectornumbers; numbers.Push(1); numbers.Push(2); numbers.Push(3);
for (unsigned i = 0; i < numbers.Size(); ++i) { std::cout << numbers[i] << std::endl; }
PODVectorPODVector is part of the Urho3D engine, which is a package for developing 3D games and applications in C++.floats; // ... fill the vector with data ... std::sort(floats.Begin(), floats.End());