Example #1
0
void MainWindow::savePosition(Qt::WindowState state) {
	if (state == Qt::WindowActive) state = windowHandle()->windowState();
	if (state == Qt::WindowMinimized || !positionInited()) return;

	auto savedPosition = cWindowPos();
	auto realPosition = savedPosition;

	if (state == Qt::WindowMaximized) {
		realPosition.maximized = 1;
	} else {
		auto r = geometry();
		realPosition.x = r.x();
		realPosition.y = r.y();
		realPosition.w = r.width() - (_rightColumn ? _rightColumn->width() : 0);
		realPosition.h = r.height();
		realPosition.maximized = 0;
		realPosition.moncrc = 0;
	}
	DEBUG_LOG(("Window Pos: Saving position: %1, %2, %3, %4 (maximized %5)").arg(realPosition.x).arg(realPosition.y).arg(realPosition.w).arg(realPosition.h).arg(Logs::b(realPosition.maximized)));

	auto centerX = realPosition.x + realPosition.w / 2;
	auto centerY = realPosition.y + realPosition.h / 2;
	int minDelta = 0;
	QScreen *chosen = nullptr;
	auto screens = QGuiApplication::screens();
	for (auto screen : QGuiApplication::screens()) {
		auto delta = (screen->geometry().center() - QPoint(centerX, centerY)).manhattanLength();
		if (!chosen || delta < minDelta) {
			minDelta = delta;
			chosen = screen;
		}
	}
	if (chosen) {
		auto screenGeometry = chosen->geometry();
		DEBUG_LOG(("Window Pos: Screen found, geometry: %1, %2, %3, %4").arg(screenGeometry.x()).arg(screenGeometry.y()).arg(screenGeometry.width()).arg(screenGeometry.height()));
		realPosition.x -= screenGeometry.x();
		realPosition.y -= screenGeometry.y();
		realPosition.moncrc = screenNameChecksum(chosen->name());
	}

	if (realPosition.w >= st::windowMinWidth && realPosition.h >= st::windowMinHeight) {
		if (realPosition.x != savedPosition.x
			|| realPosition.y != savedPosition.y
			|| realPosition.w != savedPosition.w
			|| realPosition.h != savedPosition.h
			|| realPosition.moncrc != savedPosition.moncrc
			|| realPosition.maximized != savedPosition.maximized) {
			DEBUG_LOG(("Window Pos: Writing: %1, %2, %3, %4 (maximized %5)").arg(realPosition.x).arg(realPosition.y).arg(realPosition.w).arg(realPosition.h).arg(Logs::b(realPosition.maximized)));
			cSetWindowPos(realPosition);
			Local::writeSettings();
		}
	}
}
Example #2
0
int main(int argc, char *argv[])
{
    QGuiApplication app(argc, argv);
     qmlRegisterType<MQTT>("mqtt", 1, 0, "MQTT");

    QList<QScreen*> screen = app.screens();
    qDebug()<<"Screen "<<screen;
    QScreen *myScreen = screen.at(0);
    qDebug()<<myScreen->name();


    QQmlApplicationEngine engine;
    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));

    return app.exec();
}
Example #3
0
void PsMainWindow::psSavePosition(Qt::WindowState state) {
    if (state == Qt::WindowActive) state = windowHandle()->windowState();
	if (state == Qt::WindowMinimized || !posInited) return;

	TWindowPos pos(cWindowPos()), curPos = pos;

	if (state == Qt::WindowMaximized) {
		curPos.maximized = 1;
	} else {
		QRect r(geometry());
		curPos.x = r.x();
		curPos.y = r.y();
		curPos.w = r.width();
		curPos.h = r.height();
		curPos.maximized = 0;
	}

	int px = curPos.x + curPos.w / 2, py = curPos.y + curPos.h / 2, d = 0;
	QScreen *chosen = 0;
	QList<QScreen*> screens = App::app()->screens();
	for (QList<QScreen*>::const_iterator i = screens.cbegin(), e = screens.cend(); i != e; ++i) {
		int dx = (*i)->geometry().x() + (*i)->geometry().width() / 2 - px; if (dx < 0) dx = -dx;
		int dy = (*i)->geometry().y() + (*i)->geometry().height() / 2 - py; if (dy < 0) dy = -dy;
		if (!chosen || dx + dy < d) {
			d = dx + dy;
			chosen = *i;
		}
	}
	if (chosen) {
		curPos.x -= chosen->geometry().x();
		curPos.y -= chosen->geometry().y();
		QByteArray name = chosen->name().toUtf8();
		curPos.moncrc = hashCrc32(name.constData(), name.size());
	}

	if (curPos.w >= st::wndMinWidth && curPos.h >= st::wndMinHeight) {
		if (curPos.x != pos.x || curPos.y != pos.y || curPos.w != pos.w || curPos.h != pos.h || curPos.moncrc != pos.moncrc || curPos.maximized != pos.maximized) {
			cSetWindowPos(curPos);
			Local::writeSettings();
		}
    }
}
Example #4
0
void ScreenPool::load()
{
    m_primaryConnector = QString();
    m_connectorForId.clear();
    m_idForConnector.clear();

    QScreen *primary = qGuiApp->primaryScreen();
    if (primary) {
        m_primaryConnector = primary->name();
        if (!m_primaryConnector.isEmpty()) {
            m_connectorForId[0] = m_primaryConnector;
            m_idForConnector[m_primaryConnector] = 0;
        }
    }

    //restore the known ids to connector mappings
    foreach (const QString &key, m_configGroup.keyList()) {
        QString connector = m_configGroup.readEntry(key, QString());
        if (!key.isEmpty() && !connector.isEmpty() &&
            !m_connectorForId.contains(key.toInt()) &&
            !m_idForConnector.contains(connector)) {
            m_connectorForId[key.toInt()] = connector;
            m_idForConnector[connector] = key.toInt();
        } else if (m_idForConnector.value(connector) != key.toInt()) {
            m_configGroup.deleteEntry(key);
        }
    }

    // if there are already connected unknown screens, map those
    // all needs to be populated as soon as possible, otherwise
    // containment->screen() will return an incorrect -1
    // at startup, if it' asked before corona::addOutput()
    // is performed, driving to the creation of a new containment
    for (QScreen* screen : qGuiApp->screens()) {
        if (!m_idForConnector.contains(screen->name())) {
            insertScreenMapping(firstAvailableId(), screen->name());
        }
    }
}