void RenderSVGResourceRadialGradient::buildGradient(GradientData* gradientData, SVGGradientElement* gradientElement) const { SVGRadialGradientElement* radialGradientElement = static_cast<SVGRadialGradientElement*>(gradientElement); RadialGradientAttributes attributes = radialGradientElement->collectGradientProperties(); // Determine gradient focal/center points and radius FloatPoint focalPoint; FloatPoint centerPoint; float radius; radialGradientElement->calculateFocalCenterPointsAndRadius(attributes, focalPoint, centerPoint, radius); gradientData->gradient = Gradient::create(focalPoint, 0.0f, // SVG does not support a "focus radius" centerPoint, radius); gradientData->gradient->setSpreadMethod(attributes.spreadMethod()); // Record current gradient transform gradientData->transform = attributes.gradientTransform(); gradientData->boundingBoxMode = attributes.boundingBoxMode(); // Add stops addStops(gradientData, attributes.stops()); }
bool SVGRadialGradientElement::collectGradientAttributes(RadialGradientAttributes& attributes) { if (!renderer()) return false; WillBeHeapHashSet<RawPtrWillBeMember<SVGGradientElement> > processedGradients; SVGGradientElement* current = this; setGradientAttributes(current, attributes); processedGradients.add(current); while (true) { // Respect xlink:href, take attributes from referenced element Node* refNode = SVGURIReference::targetElementFromIRIString(current->href()->currentValue()->value(), treeScope()); if (refNode && isSVGGradientElement(*refNode)) { current = toSVGGradientElement(refNode); // Cycle detection if (processedGradients.contains(current)) break; if (!current->renderer()) return false; setGradientAttributes(current, attributes, isSVGRadialGradientElement(*current)); processedGradients.add(current); } else { break; } } // Handle default values for fx/fy if (!attributes.hasFx()) attributes.setFx(attributes.cx()); if (!attributes.hasFy()) attributes.setFy(attributes.cy()); return true; }
bool SVGRadialGradientElement::collectGradientAttributes(RadialGradientAttributes& attributes) { if (!renderer()) return false; HashSet<SVGGradientElement*> processedGradients; SVGGradientElement* current = this; setGradientAttributes(*current, attributes); processedGradients.add(current); while (true) { // Respect xlink:href, take attributes from referenced element Node* refNode = SVGURIReference::targetElementFromIRIString(current->href(), document()); if (is<SVGGradientElement>(refNode)) { current = downcast<SVGGradientElement>(refNode); // Cycle detection if (processedGradients.contains(current)) break; if (!current->renderer()) return false; setGradientAttributes(*current, attributes, current->hasTagName(SVGNames::radialGradientTag)); processedGradients.add(current); } else break; } // Handle default values for fx/fy if (!attributes.hasFx()) attributes.setFx(attributes.cx()); if (!attributes.hasFy()) attributes.setFy(attributes.cy()); return true; }
static void setGradientAttributes(SVGGradientElement* element, RadialGradientAttributes& attributes, bool isRadial = true) { if (!attributes.hasSpreadMethod() && element->spreadMethod()->isSpecified()) attributes.setSpreadMethod(element->spreadMethod()->currentValue()->enumValue()); if (!attributes.hasGradientUnits() && element->gradientUnits()->isSpecified()) attributes.setGradientUnits(element->gradientUnits()->currentValue()->enumValue()); if (!attributes.hasGradientTransform() && element->gradientTransform()->isSpecified()) { AffineTransform transform; element->gradientTransform()->currentValue()->concatenate(transform); attributes.setGradientTransform(transform); } if (!attributes.hasStops()) { const Vector<Gradient::ColorStop>& stops(element->buildStops()); if (!stops.isEmpty()) attributes.setStops(stops); } if (isRadial) { SVGRadialGradientElement* radial = toSVGRadialGradientElement(element); if (!attributes.hasCx() && radial->cx()->isSpecified()) attributes.setCx(radial->cx()->currentValue()); if (!attributes.hasCy() && radial->cy()->isSpecified()) attributes.setCy(radial->cy()->currentValue()); if (!attributes.hasR() && radial->r()->isSpecified()) attributes.setR(radial->r()->currentValue()); if (!attributes.hasFx() && radial->fx()->isSpecified()) attributes.setFx(radial->fx()->currentValue()); if (!attributes.hasFy() && radial->fy()->isSpecified()) attributes.setFy(radial->fy()->currentValue()); if (!attributes.hasFr() && radial->fr()->isSpecified()) attributes.setFr(radial->fr()->currentValue()); } }
void writeSVGResourceContainer(TextStream& ts, const RenderObject& object, int indent) { writeStandardPrefix(ts, object, indent); Element* element = toElement(object.node()); const AtomicString& id = element->getIdAttribute(); writeNameAndQuotedValue(ts, "id", id); RenderSVGResourceContainer* resource = const_cast<RenderObject&>(object).toRenderSVGResourceContainer(); ASSERT(resource); if (resource->resourceType() == MaskerResourceType) { RenderSVGResourceMasker* masker = toRenderSVGResourceMasker(resource); writeNameValuePair(ts, "maskUnits", masker->maskUnits()); writeNameValuePair(ts, "maskContentUnits", masker->maskContentUnits()); ts << "\n"; } else if (resource->resourceType() == FilterResourceType) { RenderSVGResourceFilter* filter = toRenderSVGResourceFilter(resource); writeNameValuePair(ts, "filterUnits", filter->filterUnits()); writeNameValuePair(ts, "primitiveUnits", filter->primitiveUnits()); ts << "\n"; // Creating a placeholder filter which is passed to the builder. FloatRect dummyRect; RefPtr<SVGFilter> dummyFilter = SVGFilter::create(AffineTransform(), dummyRect, dummyRect, dummyRect, true); if (RefPtr<SVGFilterBuilder> builder = filter->buildPrimitives(dummyFilter.get())) { if (FilterEffect* lastEffect = builder->lastEffect()) lastEffect->externalRepresentation(ts, indent + 1); } } else if (resource->resourceType() == ClipperResourceType) { writeNameValuePair(ts, "clipPathUnits", toRenderSVGResourceClipper(resource)->clipPathUnits()); ts << "\n"; } else if (resource->resourceType() == MarkerResourceType) { RenderSVGResourceMarker* marker = toRenderSVGResourceMarker(resource); writeNameValuePair(ts, "markerUnits", marker->markerUnits()); ts << " [ref at " << marker->referencePoint() << "]"; ts << " [angle="; if (marker->angle() == -1) ts << "auto" << "]\n"; else ts << marker->angle() << "]\n"; } else if (resource->resourceType() == PatternResourceType) { RenderSVGResourcePattern* pattern = static_cast<RenderSVGResourcePattern*>(resource); // Dump final results that are used for rendering. No use in asking SVGPatternElement for its patternUnits(), as it may // link to other patterns using xlink:href, we need to build the full inheritance chain, aka. collectPatternProperties() PatternAttributes attributes; toSVGPatternElement(pattern->element())->collectPatternAttributes(attributes); writeNameValuePair(ts, "patternUnits", attributes.patternUnits()); writeNameValuePair(ts, "patternContentUnits", attributes.patternContentUnits()); AffineTransform transform = attributes.patternTransform(); if (!transform.isIdentity()) ts << " [patternTransform=" << transform << "]"; ts << "\n"; } else if (resource->resourceType() == LinearGradientResourceType) { RenderSVGResourceLinearGradient* gradient = static_cast<RenderSVGResourceLinearGradient*>(resource); // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties() LinearGradientAttributes attributes; toSVGLinearGradientElement(gradient->element())->collectGradientAttributes(attributes); writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.gradientUnits()); ts << " [start=" << gradient->startPoint(attributes) << "] [end=" << gradient->endPoint(attributes) << "]\n"; } else if (resource->resourceType() == RadialGradientResourceType) { RenderSVGResourceRadialGradient* gradient = toRenderSVGResourceRadialGradient(resource); // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties() RadialGradientAttributes attributes; toSVGRadialGradientElement(gradient->element())->collectGradientAttributes(attributes); writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.gradientUnits()); FloatPoint focalPoint = gradient->focalPoint(attributes); FloatPoint centerPoint = gradient->centerPoint(attributes); float radius = gradient->radius(attributes); float focalRadius = gradient->focalRadius(attributes); ts << " [center=" << centerPoint << "] [focal=" << focalPoint << "] [radius=" << radius << "] [focalRadius=" << focalRadius << "]\n"; } else ts << "\n"; writeChildren(ts, object, indent); }
void SVGRadialGradientElement::buildGradient() const { RadialGradientAttributes attributes = collectGradientProperties(); RefPtr<SVGPaintServerRadialGradient> radialGradient = WTF::static_pointer_cast<SVGPaintServerRadialGradient>(m_resource); double adjustedFocusX = attributes.fx(); double adjustedFocusY = attributes.fy(); double fdx = attributes.fx() - attributes.cx(); double fdy = attributes.fy() - attributes.cy(); // Spec: If (fx, fy) lies outside the circle defined by (cx, cy) and // r, set (fx, fy) to the point of intersection of the line through // (fx, fy) and the circle. if (sqrt(fdx * fdx + fdy * fdy) > attributes.r()) { double angle = atan2(attributes.fy() * 100.0, attributes.fx() * 100.0); adjustedFocusX = cos(angle) * attributes.r(); adjustedFocusY = sin(angle) * attributes.r(); } FloatPoint focalPoint = FloatPoint::narrowPrecision(attributes.fx(), attributes.fy()); FloatPoint centerPoint = FloatPoint::narrowPrecision(attributes.cx(), attributes.cy()); RefPtr<Gradient> gradient = Gradient::create( FloatPoint::narrowPrecision(adjustedFocusX, adjustedFocusY), 0.f, // SVG does not support a "focus radius" centerPoint, narrowPrecisionToFloat(attributes.r())); gradient->setSpreadMethod(attributes.spreadMethod()); Vector<SVGGradientStop> stops = attributes.stops(); float previousOffset = 0.0f; for (unsigned i = 0; i < stops.size(); ++i) { float offset = std::min(std::max(previousOffset, stops[i].first), 1.0f); previousOffset = offset; gradient->addColorStop(offset, stops[i].second); } radialGradient->setGradient(gradient); if (attributes.stops().isEmpty()) return; radialGradient->setBoundingBoxMode(attributes.boundingBoxMode()); radialGradient->setGradientTransform(attributes.gradientTransform()); radialGradient->setGradientCenter(centerPoint); radialGradient->setGradientFocal(focalPoint); radialGradient->setGradientRadius(narrowPrecisionToFloat(attributes.r())); radialGradient->setGradientStops(attributes.stops()); }
RadialGradientAttributes SVGRadialGradientElement::collectGradientProperties() const { RadialGradientAttributes attributes; HashSet<const SVGGradientElement*> processedGradients; bool isRadial = true; const SVGGradientElement* current = this; while (current) { if (!attributes.hasSpreadMethod() && current->hasAttribute(SVGNames::spreadMethodAttr)) attributes.setSpreadMethod((GradientSpreadMethod) current->spreadMethod()); if (!attributes.hasBoundingBoxMode() && current->hasAttribute(SVGNames::gradientUnitsAttr)) attributes.setBoundingBoxMode(current->gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX); if (!attributes.hasGradientTransform() && current->hasAttribute(SVGNames::gradientTransformAttr)) attributes.setGradientTransform(current->gradientTransform()->consolidate().matrix()); if (!attributes.hasStops()) { const Vector<SVGGradientStop>& stops(current->buildStops()); if (!stops.isEmpty()) attributes.setStops(stops); } if (isRadial) { const SVGRadialGradientElement* radial = static_cast<const SVGRadialGradientElement*>(current); if (!attributes.hasCx() && current->hasAttribute(SVGNames::cxAttr)) attributes.setCx(radial->cx().valueAsPercentage()); if (!attributes.hasCy() && current->hasAttribute(SVGNames::cyAttr)) attributes.setCy(radial->cy().valueAsPercentage()); if (!attributes.hasR() && current->hasAttribute(SVGNames::rAttr)) attributes.setR(radial->r().valueAsPercentage()); if (!attributes.hasFx() && current->hasAttribute(SVGNames::fxAttr)) attributes.setFx(radial->fx().valueAsPercentage()); if (!attributes.hasFy() && current->hasAttribute(SVGNames::fyAttr)) attributes.setFy(radial->fy().valueAsPercentage()); } processedGradients.add(current); // Respect xlink:href, take attributes from referenced element Node* refNode = ownerDocument()->getElementById(SVGURIReference::getTarget(current->href())); if (refNode && (refNode->hasTagName(SVGNames::radialGradientTag) || refNode->hasTagName(SVGNames::linearGradientTag))) { current = static_cast<const SVGGradientElement*>(const_cast<const Node*>(refNode)); // Cycle detection if (processedGradients.contains(current)) return RadialGradientAttributes(); isRadial = current->gradientType() == RadialGradientPaintServer; } else current = 0; } // Handle default values for fx/fy if (!attributes.hasFx()) attributes.setFx(attributes.cx()); if (!attributes.hasFy()) attributes.setFy(attributes.cy()); return attributes; }
float RenderSVGResourceRadialGradient::focalRadius(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolveLength(static_cast<const SVGElement*>(node()), attributes.gradientUnits(), attributes.fr()); }
static void setGradientAttributes(SVGGradientElement& element, RadialGradientAttributes& attributes, bool isRadial = true) { if (!attributes.hasSpreadMethod() && element.hasAttribute(SVGNames::spreadMethodAttr)) attributes.setSpreadMethod(element.spreadMethod()); if (!attributes.hasGradientUnits() && element.hasAttribute(SVGNames::gradientUnitsAttr)) attributes.setGradientUnits(element.gradientUnits()); if (!attributes.hasGradientTransform() && element.hasAttribute(SVGNames::gradientTransformAttr)) { AffineTransform transform; element.gradientTransform().concatenate(transform); attributes.setGradientTransform(transform); } if (!attributes.hasStops()) { const Vector<Gradient::ColorStop>& stops(element.buildStops()); if (!stops.isEmpty()) attributes.setStops(stops); } if (isRadial) { SVGRadialGradientElement& radial = downcast<SVGRadialGradientElement>(element); if (!attributes.hasCx() && element.hasAttribute(SVGNames::cxAttr)) attributes.setCx(radial.cx()); if (!attributes.hasCy() && element.hasAttribute(SVGNames::cyAttr)) attributes.setCy(radial.cy()); if (!attributes.hasR() && element.hasAttribute(SVGNames::rAttr)) attributes.setR(radial.r()); if (!attributes.hasFx() && element.hasAttribute(SVGNames::fxAttr)) attributes.setFx(radial.fx()); if (!attributes.hasFy() && element.hasAttribute(SVGNames::fyAttr)) attributes.setFy(radial.fy()); if (!attributes.hasFr() && element.hasAttribute(SVGNames::frAttr)) attributes.setFr(radial.fr()); } }
float LayoutSVGResourceRadialGradient::focalRadius(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolveLength(element(), attributes.gradientUnits(), *attributes.fr()); }
FloatPoint RenderSVGResourceRadialGradient::focalPoint(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolvePoint(static_cast<const SVGElement*>(node()), attributes.gradientUnits(), attributes.fx(), attributes.fy()); }
FloatPoint LayoutSVGResourceRadialGradient::focalPoint(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolvePoint(element(), attributes.gradientUnits(), *attributes.fx(), *attributes.fy()); }
void SVGRadialGradientElement::buildGradient() const { RadialGradientAttributes attributes = collectGradientProperties(); // If we didn't find any gradient containing stop elements, ignore the request. if (attributes.stops().isEmpty()) return; RefPtr<SVGPaintServerRadialGradient> radialGradient = WTF::static_pointer_cast<SVGPaintServerRadialGradient>(m_resource); radialGradient->setGradientStops(attributes.stops()); radialGradient->setBoundingBoxMode(attributes.boundingBoxMode()); radialGradient->setGradientSpreadMethod(attributes.spreadMethod()); radialGradient->setGradientTransform(attributes.gradientTransform()); radialGradient->setGradientCenter(FloatPoint::narrowPrecision(attributes.cx(), attributes.cy())); radialGradient->setGradientFocal(FloatPoint::narrowPrecision(attributes.fx(), attributes.fy())); radialGradient->setGradientRadius(narrowPrecisionToFloat(attributes.r())); }
void writeSVGResourceContainer(TextStream& ts, const RenderObject& object, int indent) { writeStandardPrefix(ts, object, indent); Element* element = static_cast<Element*>(object.node()); const AtomicString& id = element->getIdAttribute(); writeNameAndQuotedValue(ts, "id", id); RenderSVGResourceContainer* resource = const_cast<RenderObject&>(object).toRenderSVGResourceContainer(); ASSERT(resource); if (resource->resourceType() == MaskerResourceType) { RenderSVGResourceMasker* masker = static_cast<RenderSVGResourceMasker*>(resource); writeNameValuePair(ts, "maskUnits", masker->maskUnits()); writeNameValuePair(ts, "maskContentUnits", masker->maskContentUnits()); ts << "\n"; #if ENABLE(FILTERS) } else if (resource->resourceType() == FilterResourceType) { RenderSVGResourceFilter* filter = static_cast<RenderSVGResourceFilter*>(resource); writeNameValuePair(ts, "filterUnits", filter->filterUnits()); writeNameValuePair(ts, "primitiveUnits", filter->primitiveUnits()); ts << "\n"; if (RefPtr<SVGFilterBuilder> builder = filter->buildPrimitives()) { if (FilterEffect* lastEffect = builder->lastEffect()) lastEffect->externalRepresentation(ts, indent + 1); } #endif } else if (resource->resourceType() == ClipperResourceType) { RenderSVGResourceClipper* clipper = static_cast<RenderSVGResourceClipper*>(resource); writeNameValuePair(ts, "clipPathUnits", clipper->clipPathUnits()); ts << "\n"; } else if (resource->resourceType() == MarkerResourceType) { RenderSVGResourceMarker* marker = static_cast<RenderSVGResourceMarker*>(resource); writeNameValuePair(ts, "markerUnits", marker->markerUnits()); ts << " [ref at " << marker->referencePoint() << "]"; ts << " [angle="; if (marker->angle() == -1) ts << "auto" << "]\n"; else ts << marker->angle() << "]\n"; } else if (resource->resourceType() == PatternResourceType) { RenderSVGResourcePattern* pattern = static_cast<RenderSVGResourcePattern*>(resource); // Dump final results that are used for rendering. No use in asking SVGPatternElement for its patternUnits(), as it may // link to other patterns using xlink:href, we need to build the full inheritance chain, aka. collectPatternProperties() PatternAttributes attributes = static_cast<SVGPatternElement*>(pattern->node())->collectPatternProperties(); writeNameValuePair(ts, "patternUnits", boundingBoxModeString(attributes.boundingBoxMode())); writeNameValuePair(ts, "patternContentUnits", boundingBoxModeString(attributes.boundingBoxModeContent())); AffineTransform transform = attributes.patternTransform(); if (!transform.isIdentity()) ts << " [patternTransform=" << transform << "]"; ts << "\n"; } else if (resource->resourceType() == LinearGradientResourceType) { RenderSVGResourceLinearGradient* gradient = static_cast<RenderSVGResourceLinearGradient*>(resource); // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties() SVGLinearGradientElement* linearGradientElement = static_cast<SVGLinearGradientElement*>(gradient->node()); LinearGradientAttributes attributes = linearGradientElement->collectGradientProperties(); writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.boundingBoxMode()); FloatPoint startPoint; FloatPoint endPoint; linearGradientElement->calculateStartEndPoints(attributes, startPoint, endPoint); ts << " [start=" << startPoint << "] [end=" << endPoint << "]\n"; } else if (resource->resourceType() == RadialGradientResourceType) { RenderSVGResourceRadialGradient* gradient = static_cast<RenderSVGResourceRadialGradient*>(resource); // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties() SVGRadialGradientElement* radialGradientElement = static_cast<SVGRadialGradientElement*>(gradient->node()); RadialGradientAttributes attributes = radialGradientElement->collectGradientProperties(); writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.boundingBoxMode()); FloatPoint focalPoint; FloatPoint centerPoint; float radius; radialGradientElement->calculateFocalCenterPointsAndRadius(attributes, focalPoint, centerPoint, radius); ts << " [center=" << centerPoint << "] [focal=" << focalPoint << "] [radius=" << radius << "]\n"; } else ts << "\n"; writeChildren(ts, object, indent); }
float RenderSVGResourceRadialGradient::radius(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolveLength(element(), attributes.gradientUnits(), attributes.r()); }
FloatPoint RenderSVGResourceRadialGradient::centerPoint(const RadialGradientAttributes& attributes) const { return SVGLengthContext::resolvePoint(element(), attributes.gradientUnits(), attributes.cx(), attributes.cy()); }