void RenderMathMLSubSup::stretchToHeight(int height) { RenderObject* base = firstChild(); if (!base) return; if (base->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(base); block->stretchToHeight(static_cast<int>(gSubSupStretch * height)); } if (height > 0 && m_kind == SubSup && m_scripts) { RenderObject* script = m_scripts->firstChild(); if (script) { // Calculate the script height without the container margins. RenderObject* top = script; int topHeight = getBoxModelObjectHeight(top->firstChild()); int topAdjust = topHeight / gTopAdjustDivisor; top->style()->setMarginTop(Length(-topAdjust, Fixed)); top->style()->setMarginBottom(Length(height - topHeight + topAdjust, Fixed)); if (top->isBoxModelObject()) { RenderBoxModelObject* topBox = toRenderBoxModelObject(top); topBox->updateBoxModelInfoFromStyle(); } m_scripts->setNeedsLayoutAndPrefWidthsRecalc(); m_scripts->markContainingBlocksForLayout(); } } updateBoxModelInfoFromStyle(); setNeedsLayoutAndPrefWidthsRecalc(); markContainingBlocksForLayout(); }
int PrintContext::pageNumberForElement(Element* element, const FloatSize& pageSizeInPixels) { // Make sure the element is not freed during the layout. RefPtrWillBeRawPtr<Element> protect(element); element->document().updateLayout(); RenderBoxModelObject* box = enclosingBoxModelObject(element->renderer()); if (!box) return -1; LocalFrame* frame = element->document().frame(); FloatRect pageRect(FloatPoint(0, 0), pageSizeInPixels); PrintContext printContext(frame); printContext.begin(pageRect.width(), pageRect.height()); FloatSize scaledPageSize = pageSizeInPixels; scaledPageSize.scale(frame->view()->contentsSize().width() / pageRect.width()); printContext.computePageRectsWithPageSize(scaledPageSize, false); int top = box->pixelSnappedOffsetTop(); int left = box->pixelSnappedOffsetLeft(); size_t pageNumber = 0; for (; pageNumber < printContext.pageCount(); pageNumber++) { const IntRect& page = printContext.pageRect(pageNumber); if (page.x() <= left && left < page.maxX() && page.y() <= top && top < page.maxY()) return pageNumber; } return -1; }
bool HTMLAnchorElement::isKeyboardFocusable(KeyboardEvent* event) const { if (!isLink()) return HTMLElement::isKeyboardFocusable(event); if (!isFocusable()) return false; if (!document()->frame()) return false; if (!document()->frame()->eventHandler()->tabsToLinks(event)) return false; if (!renderer() || !renderer()->isBoxModelObject()) return false; // Before calling absoluteRects, check for the common case where the renderer // is non-empty, since this is a faster check and almost always returns true. RenderBoxModelObject* box = toRenderBoxModelObject(renderer()); if (!box->borderBoundingBox().isEmpty()) return true; Vector<IntRect> rects; FloatPoint absPos = renderer()->localToAbsolute(); renderer()->absoluteRects(rects, absPos.x(), absPos.y()); size_t n = rects.size(); for (size_t i = 0; i < n; ++i) if (!rects[i].isEmpty()) return true; return false; }
int InlineBox::logicalHeight() const { //SISO_HTMLComposer Start int result = 0; int lineHeightAdjust = root()->isLineHeightAdjust()? root()->lineHeightAdjustValue() : 0; //SISO_HTMLComposer End #if ENABLE(SVG) if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); #endif //SISO_HTMLComposer Start if (renderer()->isText()) { result = m_isText ? renderer()->style(m_firstLine)->fontMetrics().height() : 0; result += lineHeightAdjust; return result; } if (renderer()->isBox() && parent()) { result = isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); result += lineHeightAdjust; return result; } //SISO_HTMLComposer End ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(m_firstLine)->fontMetrics(); result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); //SISO_HTMLComposer Start result += lineHeightAdjust; //SISO_HTMLComposer End return result; }
void RenderMathMLSquareRoot::layout() { int maxHeight = 0; RenderObject* current = firstChild(); while (current) { if (current->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(current); if (box->pixelSnappedOffsetHeight() > maxHeight) maxHeight = box->pixelSnappedOffsetHeight(); box->style()->setVerticalAlign(BASELINE); } current = current->nextSibling(); } if (!maxHeight) maxHeight = style()->fontSize(); if (maxHeight > static_cast<int>(gThresholdBaseHeight * style()->fontSize())) style()->setPaddingBottom(Length(static_cast<int>(gRootBottomPadding * style()->fontSize()), Fixed)); RenderBlock::layout(); }
RenderMathMLOperator* RenderMathMLSubSup::unembellishedOperator() { RenderBoxModelObject* base = this->base(); if (!base || !base->isRenderMathMLBlock()) return 0; return toRenderMathMLBlock(base)->unembellishedOperator(); }
WebRenderLayer::WebRenderLayer(RenderLayer* layer) { RenderBoxModelObject* renderer = layer->renderer(); m_renderObjectName = renderer->renderName(); if (Node* node = renderer->node()) { if (node->isElementNode()) { Element* element = toElement(node); m_elementTagName = element->tagName(); m_elementID = element->getIdAttribute(); if (element->isStyledElement() && element->hasClass()) { StyledElement* styledElement = static_cast<StyledElement*>(element); if (size_t classNameCount = styledElement->classNames().size()) { m_elementClassNames = MutableArray::create(); for (size_t i = 0; i < classNameCount; ++i) m_elementClassNames->append(WebString::create(styledElement->classNames()[i]).get()); } } } } m_isReflection = layer->isReflection(); #if USE(ACCELERATED_COMPOSITING) if (layer->isComposited()) { RenderLayerBacking* backing = layer->backing(); m_isClipping = backing->hasClippingLayer(); m_isClipped = backing->hasAncestorClippingLayer(); switch (backing->compositingLayerType()) { case NormalCompositingLayer: m_compositingLayerType = Normal; break; case TiledCompositingLayer: m_compositingLayerType = Tiled; break; case MediaCompositingLayer: m_compositingLayerType = Media; break; case ContainerCompositingLayer: m_compositingLayerType = Container; break; } } else { #endif m_isClipping = false; m_isClipped = false; m_compositingLayerType = None; #if USE(ACCELERATED_COMPOSITING) } #endif m_absoluteBoundingBox = layer->absoluteBoundingBox(); m_negativeZOrderList = createArrayFromLayerList(layer->negZOrderList()); m_normalFlowList = createArrayFromLayerList(layer->normalFlowList()); m_positiveZOrderList = createArrayFromLayerList(layer->posZOrderList()); }
inline int getOffsetHeight(RenderObject* obj) { if (obj->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(obj); return box->offsetHeight(); } return 0; }
void RenderMathMLUnderOver::stretchToHeight(int height) { RenderBoxModelObject* base = this->base(); if (base && base->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(base); block->stretchToHeight(height); setNeedsLayout(true); } }
// Finds a RenderListItem parent give a node. static RenderListItem* renderListItemContainerForNode(Node* node) { for (; node; node = node->parentNode()) { RenderBoxModelObject* renderer = node->renderBoxModelObject(); if (renderer && renderer->isListItem()) return toRenderListItem(renderer); } return 0; }
void RenderMathMLSubSup::layout() { RenderBlock::layout(); if (m_kind != SubSup || !m_scripts) return; RenderBoxModelObject* base = this->base(); RenderObject* superscriptWrapper = m_scripts->firstChild(); RenderObject* subscriptWrapper = m_scripts->lastChild(); if (!base || !superscriptWrapper || !subscriptWrapper || superscriptWrapper == subscriptWrapper) return; ASSERT(superscriptWrapper->isRenderMathMLBlock()); ASSERT(subscriptWrapper->isRenderMathMLBlock()); RenderObject* superscript = superscriptWrapper->firstChild(); RenderObject* subscript = subscriptWrapper->firstChild(); if (!superscript || !subscript) return; LineDirectionMode lineDirection = style()->isHorizontalWritingMode() ? HorizontalLine : VerticalLine; LayoutUnit baseBaseline = base->baselinePosition(AlphabeticBaseline, true, lineDirection); LayoutUnit baseExtendUnderBaseline = getBoxModelObjectHeight(base) - baseBaseline; LayoutUnit axis = style()->fontMetrics().xHeight() / 2; LayoutUnit superscriptHeight = getBoxModelObjectHeight(superscript); LayoutUnit subscriptHeight = getBoxModelObjectHeight(subscript); // Our layout rules are: Don't let the superscript go below the "axis" (half x-height above the // baseline), or the subscript above the axis. Also, don't let the superscript's top edge be // below the base's top edge, or the subscript's bottom edge above the base's bottom edge. // // FIXME: Check any subscriptshift or superscriptshift attributes, and maybe use more sophisticated // heuristics from TeX or elsewhere. See https://bugs.webkit.org/show_bug.cgi?id=79274#c5. // Above we did scriptsStyle->setVerticalAlign(TOP) for mscripts' style, so the superscript's // top edge will equal the top edge of the base's padding. LayoutUnit basePaddingTop = superscriptHeight + axis - baseBaseline; // If basePaddingTop is positive, it's indeed the base's padding-top that we need. If it's negative, // then we should instead use its absolute value to pad the bottom of the superscript, to get the // superscript's bottom edge down to the axis. First we compute how much more we need to shift the // subscript down, once its top edge is at the axis. LayoutUnit superPaddingBottom = max<LayoutUnit>(baseExtendUnderBaseline + axis - subscriptHeight, 0); if (basePaddingTop < 0) { superPaddingBottom += -basePaddingTop; basePaddingTop = 0; } setChildNeedsLayout(true, false); RenderObject* baseWrapper = firstChild(); baseWrapper->style()->setPaddingTop(Length(basePaddingTop, Fixed)); baseWrapper->setNeedsLayout(true, false); superscriptWrapper->style()->setPaddingBottom(Length(superPaddingBottom, Fixed)); superscriptWrapper->setNeedsLayout(true, false); m_scripts->setNeedsLayout(true, false); RenderBlock::layout(); }
void RenderMathMLRow::layout() { RenderBlock::layout(); LayoutUnit maxHeight = 0; int childCount = 0; int operatorCount = 0; // Calculate the non-operator max height of the row. LayoutUnit operatorHeight = 0; for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { childCount++; if (current->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(current); // Check to see if the non-operator block has a greater height. if (!block->hasBase() && !block->isRenderMathMLOperator() && block->offsetHeight() > maxHeight) maxHeight = block->offsetHeight(); if (block->hasBase() && block->nonOperatorHeight() > maxHeight) maxHeight = block->nonOperatorHeight(); // If the block is an operator, capture the maximum height and increment the count. if (block->isRenderMathMLOperator()) { if (block->offsetHeight() > operatorHeight) operatorHeight = block->offsetHeight(); operatorCount++; } } else if (current->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(current); // Check to see if this box has a larger height. if (box->offsetHeight() > maxHeight) maxHeight = box->offsetHeight(); } } if (childCount > 0 && childCount == operatorCount) { // We have only operators and so set the max height to the operator height. maxHeight = operatorHeight; } // Stretch everything to the same height (blocks can ignore the request). if (maxHeight > 0) { bool didStretch = false; for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { if (current->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(current); block->stretchToHeight(maxHeight); didStretch = true; } } if (didStretch) { setNeedsLayout(true); setPreferredLogicalWidthsDirty(true, false); RenderBlock::layout(); } } }
void RenderMathMLRoot::layout() { // Our computePreferredLogicalWidths() may change our logical width and then layout our children, which // RenderBlock::layout()'s relayoutChildren logic isn't expecting. if (preferredLogicalWidthsDirty()) computePreferredLogicalWidths(); RenderMathMLBlock::layout(); RenderBoxModelObject* index = this->index(); // If |index|, it should be a RenderBlock here, unless the user has overriden its { position: absolute }. if (index && index->isBox()) toRenderBox(index)->setLogicalTop(m_indexTop); }
PassRefPtr<ClientRectList> Element::getClientRects() { document().updateLayout(); RenderBoxModelObject* renderBoxModelObject = this->renderBoxModelObject(); if (!renderBoxModelObject) return ClientRectList::create(); // FIXME: Handle SVG elements. // FIXME: Handle table/inline-table with a caption. Vector<FloatQuad> quads; renderBoxModelObject->absoluteQuads(quads); return ClientRectList::create(quads); }
static PassRefPtr<AccessibilityObject> createFromRenderer(RenderObject* renderer) { // FIXME: How could renderer->node() ever not be an Element? Node* node = renderer->node(); // If the node is aria role="list" or the aria role is empty and its a // ul/ol/dl type (it shouldn't be a list if aria says otherwise). if (node && ((nodeHasRole(node, "list") || nodeHasRole(node, "directory")) || (nodeHasRole(node, nullAtom) && (node->hasTagName(ulTag) || node->hasTagName(olTag) || node->hasTagName(dlTag))))) return AccessibilityList::create(renderer); // aria tables if (nodeHasRole(node, "grid") || nodeHasRole(node, "treegrid")) return AccessibilityARIAGrid::create(renderer); if (nodeHasRole(node, "row")) return AccessibilityARIAGridRow::create(renderer); if (nodeHasRole(node, "gridcell") || nodeHasRole(node, "columnheader") || nodeHasRole(node, "rowheader")) return AccessibilityARIAGridCell::create(renderer); #if ENABLE(VIDEO) // media controls if (node && node->isMediaControlElement()) return AccessibilityMediaControl::create(renderer); #endif #if ENABLE(SVG) if (renderer->isSVGRoot()) return AccessibilitySVGRoot::create(renderer); #endif if (renderer->isBoxModelObject()) { RenderBoxModelObject* cssBox = toRenderBoxModelObject(renderer); if (cssBox->isListBox()) return AccessibilityListBox::create(toRenderListBox(cssBox)); if (cssBox->isMenuList()) return AccessibilityMenuList::create(toRenderMenuList(cssBox)); // standard tables if (cssBox->isTable()) return AccessibilityTable::create(toRenderTable(cssBox)); if (cssBox->isTableRow()) return AccessibilityTableRow::create(toRenderTableRow(cssBox)); if (cssBox->isTableCell()) return AccessibilityTableCell::create(toRenderTableCell(cssBox)); #if ENABLE(PROGRESS_ELEMENT) // progress bar if (cssBox->isProgress()) return AccessibilityProgressIndicator::create(toRenderProgress(cssBox)); #endif // input type=range if (cssBox->isSlider()) return AccessibilitySlider::create(toRenderSlider(cssBox)); } return AccessibilityRenderObject::create(renderer); }
static inline RenderBoxModelObject& findRendererDefininingTextDecoration(InlineFlowBox* parentBox) { // Lookup first render object in parent hierarchy which has text-decoration set. RenderBoxModelObject* renderer = nullptr; while (parentBox) { renderer = &parentBox->renderer(); if (renderer->style()->textDecoration() != TextDecorationNone) break; parentBox = parentBox->parent(); } ASSERT(renderer); return *renderer; }
void SVGTextLayoutAttributesBuilder::collectTextPositioningElements(RenderBoxModelObject& start, bool& lastCharacterWasSpace) { ASSERT(!is<RenderSVGText>(start) || m_textPositions.isEmpty()); for (RenderObject* child = start.firstChild(); child; child = child->nextSibling()) { if (is<RenderSVGInlineText>(*child)) { processRenderSVGInlineText(downcast<RenderSVGInlineText>(*child), m_textLength, lastCharacterWasSpace); continue; } if (!is<RenderSVGInline>(*child)) continue; RenderSVGInline& inlineChild = downcast<RenderSVGInline>(*child); SVGTextPositioningElement* element = SVGTextPositioningElement::elementFromRenderer(inlineChild); unsigned atPosition = m_textPositions.size(); if (element) m_textPositions.append(TextPosition(element, m_textLength)); collectTextPositioningElements(inlineChild, lastCharacterWasSpace); if (!element) continue; // Update text position, after we're back from recursion. TextPosition& position = m_textPositions[atPosition]; ASSERT(!position.length); position.length = m_textLength - position.start; } }
int RenderMathMLSubSup::baselinePosition(bool firstLine, bool isRootLineBox) const { RenderObject* base = firstChild(); if (!base) return offsetHeight(); base = base->firstChild(); if (!base) return offsetHeight(); int baseline = offsetHeight(); switch (m_kind) { case SubSup: if (m_scripts) { int topAdjust = 0; if (base->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(base); topAdjust = (m_scripts->offsetHeight() - box->offsetHeight()) / 2; } return topAdjust + (base ? base->baselinePosition(firstLine, isRootLineBox) : 0) + 4; } break; case Sup: if (base) { baseline = base->baselinePosition(firstLine, isRootLineBox) + 4; // FIXME: The extra amount of the superscript ascending above the base's box // isn't taken into account. This should be calculated in a more reliable // way. RenderObject* sup = base->nextSibling(); if (sup && sup->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(sup); // we'll take half of the sup's box height into account in the baseline baseline += static_cast<int>(box->offsetHeight() * 0.5); } baseline++; } break; case Sub: if (base) baseline = base->baselinePosition(true) + 4; } return baseline; }
static PassRefPtr<AXObject> createFromRenderer(RenderObject* renderer) { // FIXME: How could renderer->node() ever not be an Element? Node* node = renderer->node(); // If the node is aria role="list" or the aria role is empty and its a // ul/ol/dl type (it shouldn't be a list if aria says otherwise). if (node && ((nodeHasRole(node, "list") || nodeHasRole(node, "directory")) || (nodeHasRole(node, nullAtom) && (isHTMLUListElement(*node) || isHTMLOListElement(*node) || isHTMLDListElement(*node))))) return AXList::create(renderer); // aria tables if (nodeHasRole(node, "grid") || nodeHasRole(node, "treegrid")) return AXARIAGrid::create(renderer); if (nodeHasRole(node, "row")) return AXARIAGridRow::create(renderer); if (nodeHasRole(node, "gridcell") || nodeHasRole(node, "columnheader") || nodeHasRole(node, "rowheader")) return AXARIAGridCell::create(renderer); // media controls if (node && node->isMediaControlElement()) return AccessibilityMediaControl::create(renderer); if (isHTMLOptionElement(node)) return AXListBoxOption::create(renderer); if (renderer->isSVGRoot()) return AXSVGRoot::create(renderer); if (renderer->isBoxModelObject()) { RenderBoxModelObject* cssBox = toRenderBoxModelObject(renderer); if (cssBox->isListBox()) return AXListBox::create(toRenderListBox(cssBox)); if (cssBox->isMenuList()) return AXMenuList::create(toRenderMenuList(cssBox)); // standard tables if (cssBox->isTable()) return AXTable::create(toRenderTable(cssBox)); if (cssBox->isTableRow()) return AXTableRow::create(toRenderTableRow(cssBox)); if (cssBox->isTableCell()) return AXTableCell::create(toRenderTableCell(cssBox)); // progress bar if (cssBox->isProgress()) return AXProgressIndicator::create(toRenderProgress(cssBox)); // input type=range if (cssBox->isSlider()) return AXSlider::create(toRenderSlider(cssBox)); } return AXRenderObject::create(renderer); }
void PluginView::invalidateRect(const IntRect& dirtyRect) { if (!parent() || !m_plugin || !m_isInitialized) return; #if PLATFORM(MAC) if (m_plugin->pluginLayer()) return; #endif RenderBoxModelObject* renderer = toRenderBoxModelObject(m_pluginElement->renderer()); if (!renderer) return; IntRect contentRect(dirtyRect); contentRect.move(renderer->borderLeft() + renderer->paddingLeft(), renderer->borderTop() + renderer->paddingTop()); renderer->repaintRectangle(contentRect); }
float InlineBox::logicalHeight() const { if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); if (renderer()->isText()) return m_bitfields.isText() ? renderer()->style(isFirstLineStyle())->fontMetrics().height() : 0; if (renderer()->isBox() && parent()) return isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(isFirstLineStyle())->fontMetrics(); float result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }
void RenderMathMLFenced::layout() { RenderMathMLRow::layout(); int width = 0; for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { if (current->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(current); width += box->offsetWidth(); } } width++; style()->setWidth(Length(width, Fixed)); setNeedsLayoutAndPrefWidthsRecalc(); markContainingBlocksForLayout(); RenderBlock::layout(); }
float InlineBox::logicalHeight() const { if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); const RenderStyle& lineStyle = this->lineStyle(); if (renderer().isTextOrLineBreak()) return behavesLikeText() ? lineStyle.fontMetrics().height() : 0; if (renderer().isBox() && parent()) return isHorizontal() ? toRenderBox(renderer()).height() : toRenderBox(renderer()).width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = lineStyle.fontMetrics(); float result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }
bool ScrollingCoordinator::hasNonLayerFixedObjects(FrameView* frameView) const { const FrameView::ViewportConstrainedObjectSet* viewportConstrainedObjects = frameView->viewportConstrainedObjects(); if (!viewportConstrainedObjects) return false; #if USE(ACCELERATED_COMPOSITING) for (FrameView::ViewportConstrainedObjectSet::const_iterator it = viewportConstrainedObjects->begin(), end = viewportConstrainedObjects->end(); it != end; ++it) { RenderObject* viewportConstrainedObject = *it; if (!viewportConstrainedObject->isBoxModelObject() || !viewportConstrainedObject->hasLayer()) return true; RenderBoxModelObject* viewportConstrainedBoxModelObject = toRenderBoxModelObject(viewportConstrainedObject); if (!viewportConstrainedBoxModelObject->layer()->backing()) return true; } return false; #else return viewportConstrainedObjects->size(); #endif }
int RenderMathMLRow::nonOperatorHeight() const { int maxHeight = 0; for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { if (current->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(current); int blockHeight = block->nonOperatorHeight(); // Check to see if this box has a larger height if (blockHeight > maxHeight) maxHeight = blockHeight; } else if (current->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(current); // Check to see if this box has a larger height if (box->offsetHeight() > maxHeight) maxHeight = box->offsetHeight(); } } return maxHeight; }
int InlineBox::logicalHeight() const { #if ENABLE(SVG) if (hasVirtualLogicalHeight()) return virtualLogicalHeight(); #endif if (renderer()->isText()) return m_isText ? renderer()->style(m_firstLine)->fontMetrics().height() : 0; if (renderer()->isBox() && parent()) return isHorizontal() ? toRenderBox(m_renderer)->height() : toRenderBox(m_renderer)->width(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const FontMetrics& fontMetrics = renderer()->style(m_firstLine)->fontMetrics(); int result = fontMetrics.height(); if (parent()) result += flowObject->borderAndPaddingLogicalHeight(); return result; }
int InlineBox::height() const { #if ENABLE(SVG) if (hasVirtualHeight()) return virtualHeight(); #endif if (renderer()->isText()) return m_isText ? renderer()->style(m_firstLine)->font().height() : 0; if (renderer()->isBox() && parent()) return toRenderBox(m_renderer)->height(); ASSERT(isInlineFlowBox()); RenderBoxModelObject* flowObject = boxModelObject(); const Font& font = renderer()->style(m_firstLine)->font(); int result = font.height(); if (parent()) result += flowObject->borderAndPaddingHeight(); return result; }
void RenderMathMLRow::layout() { RenderBlock::layout(); int maxHeight = 0; // Calculate the non-operator max height of the row. for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { if (current->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(current); if (!block->unembellishedOperator() && block->offsetHeight() > maxHeight) maxHeight = block->offsetHeight(); } else if (current->isBoxModelObject()) { RenderBoxModelObject* box = toRenderBoxModelObject(current); // Check to see if this box has a larger height. if (box->pixelSnappedOffsetHeight() > maxHeight) maxHeight = box->pixelSnappedOffsetHeight(); } } if (!maxHeight) maxHeight = style()->fontSize(); // Stretch everything to the same height (blocks can ignore the request). if (maxHeight > 0) { bool didStretch = false; for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { if (current->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(current); block->stretchToHeight(maxHeight); didStretch = true; } } if (didStretch) { setNeedsLayout(true); setPreferredLogicalWidthsDirty(true, false); RenderBlock::layout(); } } }
void RenderMathMLRoot::layout() { RenderBlock::layout(); if (!firstChild() || !lastChild()) return; int baseHeight = toRenderBoxModelObject(lastChild())->pixelSnappedOffsetHeight(); if (!baseHeight) baseHeight = style()->fontSize(); RenderObject* base = lastChild()->firstChild(); if (base) base->style()->setVerticalAlign(BASELINE); // FIXME: Can this style be modified? // Base height above which the shape of the root changes int thresholdHeight = static_cast<int>(gThresholdBaseHeightEms * style()->fontSize()); int overbarLeftPointShift = 0; // FIXME: Can style() and indexBox->style() be modified (4 times below)? if (baseHeight > thresholdHeight && thresholdHeight) { float shift = (baseHeight - thresholdHeight) / static_cast<float>(thresholdHeight); if (shift > 1.) shift = 1.0f; int frontWidth = static_cast<int>(style()->fontSize() * gFrontWidthEms); overbarLeftPointShift = static_cast<int>(gRadicalBottomPointXFront * frontWidth * shift); style()->setPaddingBottom(Length(static_cast<int>(gBigRootBottomPaddingEms * style()->fontSize()), Fixed)); } // Positioning of the index RenderObject* possibleIndex = firstChild()->firstChild(); while (possibleIndex && !possibleIndex->isBoxModelObject()) possibleIndex = possibleIndex->nextSibling(); RenderBoxModelObject* indexBox = toRenderBoxModelObject(possibleIndex); if (!indexBox) return; int shiftForIndex = indexBox->pixelSnappedOffsetWidth() + overbarLeftPointShift; int partDipHeight = static_cast<int>((1 - gRadicalDipLeftPointYPos) * baseHeight); int rootExtraTop = partDipHeight + style()->paddingBottom().value() + indexBox->pixelSnappedOffsetHeight() - (baseHeight + static_cast<int>(gRootPaddingEms * style()->fontSize())); style()->setPaddingLeft(Length(shiftForIndex, Fixed)); if (rootExtraTop > 0) style()->setPaddingTop(Length(rootExtraTop + static_cast<int>(gRootPaddingEms * style()->fontSize()), Fixed)); setNeedsLayout(true); setPreferredLogicalWidthsDirty(true, MarkOnlyThis); // FIXME: Can this really be right? RenderBlock::layout(); indexBox->style()->setBottom(Length(partDipHeight + style()->paddingBottom().value(), Fixed)); // Now that we've potentially changed its position, we need layout the index again. indexBox->setNeedsLayout(true); indexBox->layout(); }
void RenderMathMLRoot::layout() { RenderBlock::layout(); if (!firstChild() || !lastChild()) return; int maxHeight = toRenderBoxModelObject(lastChild())->offsetHeight(); RenderObject* current = lastChild()->firstChild(); if (current) current->style()->setVerticalAlign(BASELINE); if (!maxHeight) maxHeight = style()->fontSize(); // Base height above which the shape of the root changes int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize()); int topStartShift = 0; if (maxHeight > thresholdHeight && thresholdHeight) { float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight); if (shift > 1.) shift = 1.0f; int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth); topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift); style()->setPaddingBottom(Length(static_cast<int>(gRootBottomPadding * style()->fontSize()), Fixed)); } // Positioning of the index RenderObject* possibleIndex = firstChild()->firstChild(); while (possibleIndex && !possibleIndex->isBoxModelObject()) possibleIndex = possibleIndex->nextSibling(); RenderBoxModelObject* indexBox = toRenderBoxModelObject(possibleIndex); if (!indexBox) return; int indexShift = indexBox->offsetWidth() + topStartShift; int radicalHeight = static_cast<int>((1 - gRadicalTopLeftPointYPos) * maxHeight); int rootMarginTop = radicalHeight + style()->paddingBottom().value() + indexBox->offsetHeight() - (maxHeight + static_cast<int>(gRootPadding * style()->fontSize())); style()->setPaddingLeft(Length(indexShift, Fixed)); if (rootMarginTop > 0) style()->setPaddingTop(Length(rootMarginTop + static_cast<int>(gRootPadding * style()->fontSize()), Fixed)); setNeedsLayout(true); setPreferredLogicalWidthsDirty(true, false); RenderBlock::layout(); indexBox->style()->setBottom(Length(radicalHeight + style()->paddingBottom().value(), Fixed)); // Now that we've potentially changed its position, we need layout the index again. indexBox->setNeedsLayout(true); indexBox->layout(); }