RenderMathMLOperator* RenderMathMLSubSup::unembellishedOperator() { RenderBoxModelObject* base = this->base(); if (!base || !base->isRenderMathMLBlock()) return 0; return toRenderMathMLBlock(base)->unembellishedOperator(); }
void RenderMathMLUnderOver::stretchToHeight(int height) { RenderBoxModelObject* base = this->base(); if (base && base->isRenderMathMLBlock()) { RenderMathMLBlock* block = toRenderMathMLBlock(base); block->stretchToHeight(height); setNeedsLayout(true); } }
void RenderMathMLSubSup::stretchToHeight(int height) { RenderBoxModelObject* base = this->base(); if (base && base->isRenderMathMLBlock()) toRenderMathMLBlock(base)->stretchToHeight(height); }