void RenderFrameBase::layoutWithFlattening(bool fixedWidth, bool fixedHeight)
{
    FrameView* childFrameView = static_cast<FrameView*>(widget());
    RenderView* childRoot = childFrameView ? static_cast<RenderView*>(childFrameView->frame()->contentRenderer()) : 0;

    // Do not expand frames which has zero width or height
    if (!width() || !height() || !childRoot) {
        updateWidgetPosition();
        if (childFrameView)
            childFrameView->layout();
        setNeedsLayout(false);
        return;
    }

    // need to update to calculate min/max correctly
    updateWidgetPosition();
    if (childRoot->preferredLogicalWidthsDirty())
        childRoot->computePreferredLogicalWidths();

    // if scrollbars are off, and the width or height are fixed
    // we obey them and do not expand. With frame flattening
    // no subframe much ever become scrollable.

    HTMLFrameElementBase* element = static_cast<HTMLFrameElementBase*>(node());
    bool isScrollable = element->scrollingMode() != ScrollbarAlwaysOff;

    // consider iframe inset border
    int hBorder = borderLeft() + borderRight();
    int vBorder = borderTop() + borderBottom();

    // make sure minimum preferred width is enforced
    if (isScrollable || !fixedWidth) {
        setWidth(max(width(), childRoot->minPreferredLogicalWidth() + hBorder));
        // update again to pass the new width to the child frame
        updateWidgetPosition();
        childFrameView->layout();
    }

    // expand the frame by setting frame height = content height
    if (isScrollable || !fixedHeight || childRoot->isFrameSet())
        setHeight(max(height(), childFrameView->contentsHeight() + vBorder));
    if (isScrollable || !fixedWidth || childRoot->isFrameSet())
        setWidth(max(width(), childFrameView->contentsWidth() + hBorder));

    updateWidgetPosition();

    ASSERT(!childFrameView->layoutPending());
    ASSERT(!childRoot->needsLayout());
    ASSERT(!childRoot->firstChild() || !childRoot->firstChild()->firstChild() || !childRoot->firstChild()->firstChild()->needsLayout());

    setNeedsLayout(false);
}
Example #2
0
void RenderFrameBase::layoutWithFlattening(bool hasFixedWidth, bool hasFixedHeight)
{
    FrameView* childFrameView = toFrameView(widget());
    RenderView* childRoot = childFrameView ? childFrameView->frame().contentRenderer() : 0;

    if (!childRoot || !shouldExpandFrame(width(), height(), hasFixedWidth, hasFixedHeight)) {
        updateWidgetPosition();
        if (childFrameView)
            childFrameView->layout();
        clearNeedsLayout();
        return;
    }

    // need to update to calculate min/max correctly
    updateWidgetPosition();

    // if scrollbars are off, and the width or height are fixed
    // we obey them and do not expand. With frame flattening
    // no subframe much ever become scrollable.

    bool isScrollable = frameOwnerElement().scrollingMode() != ScrollbarAlwaysOff;

    // consider iframe inset border
    int hBorder = borderLeft() + borderRight();
    int vBorder = borderTop() + borderBottom();

    // make sure minimum preferred width is enforced
    if (isScrollable || !hasFixedWidth) {
        setWidth(std::max(width(), childRoot->minPreferredLogicalWidth() + hBorder));
        // update again to pass the new width to the child frame
        updateWidgetPosition();
        childFrameView->layout();
    }

    // expand the frame by setting frame height = content height
    if (isScrollable || !hasFixedHeight || childRoot->isFrameSet())
        setHeight(std::max<LayoutUnit>(height(), childFrameView->contentsHeight() + vBorder));
    if (isScrollable || !hasFixedWidth || childRoot->isFrameSet())
        setWidth(std::max<LayoutUnit>(width(), childFrameView->contentsWidth() + hBorder));

    updateWidgetPosition();

    ASSERT(!childFrameView->layoutPending());
    ASSERT(!childRoot->needsLayout());
    ASSERT(!childRoot->firstChild() || !childRoot->firstChild()->firstChildSlow() || !childRoot->firstChild()->firstChildSlow()->needsLayout());

    clearNeedsLayout();
}
void RenderFrame::layout()
{
    FrameView* view = static_cast<FrameView*>(widget());
    RenderView* root = view ? view->frame()->contentRenderer() : 0;

    // Do not expand frames which has zero width or height
    if (!width() || !height() || !root) {
        updateWidgetPosition();
        if (view)
            view->layout();
        setNeedsLayout(false);
        return;
    }

    HTMLFrameElementBase* element = static_cast<HTMLFrameElementBase*>(node());
    if (element->scrollingMode() == ScrollbarAlwaysOff && !root->isFrameSet()) {
        setNeedsLayout(false);
        return;
    }

    // Update the dimensions to get the correct width and height
    updateWidgetPosition();
    if (root->preferredLogicalWidthsDirty())
        root->computePreferredLogicalWidths();

    // Expand the frame by setting frame height = content height
    setWidth(max(view->contentsWidth() + borderAndPaddingWidth(), width()));
    setHeight(max(view->contentsHeight() + borderAndPaddingHeight(), height()));

    // Update one more time
    updateWidgetPosition();

    setNeedsLayout(false);
}