This code creates a Render Window and draws a red rectangle on it. The rectangle is defined with a size (70x100) and a position (50,50) within the window. Package library: SFML Example 2: Drawing a CircleC++
This code creates a Render Window and draws a green circle on it. The circle is defined with a radius of 50 and a position of (75,75) within the window. Package library: SFML Example 3: Display an ImageC++ #include