bool COgreVRApplication::initOIS()
{
	OIS::ParamList l_oParamList;
	size_t windowHnd = 0;
	std::ostringstream windowHndStr;

	// Retrieve the rendering window
	RenderWindow* window = Ogre::Root::getSingleton().getAutoCreatedWindow();
	window->getCustomAttribute("WINDOW", &windowHnd);
	windowHndStr << windowHnd;
	l_oParamList.insert(make_pair(std::string("WINDOW"), windowHndStr.str()));
	l_oParamList.insert(std::make_pair(std::string("x11_mouse_grab"), std::string("false")));
    l_oParamList.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("false")));

	// Create the input manager
	m_poInputManager = OIS::InputManager::createInputSystem( l_oParamList );

	//Create all devices
	m_poKeyboard = static_cast<OIS::Keyboard*>(m_poInputManager->createInputObject( OIS::OISKeyboard, true ));
	m_poMouse = static_cast<OIS::Mouse*>(m_poInputManager->createInputObject( OIS::OISMouse, true ));

	m_poKeyboard->setEventCallback(this);
	m_poMouse->setEventCallback(this);

	std::cout<<"OIS initialised"<<std::endl;

	return true;
}
Example #2
0
void OgreWiiApp::setupInputSystem()
{
    size_t windowHnd = 0;
    std::ostringstream windowHndStr;
    OIS::ParamList pl;
    RenderWindow *win = mRoot->getAutoCreatedWindow();

    win->getCustomAttribute("WINDOW", &windowHnd);
    windowHndStr << windowHnd;
    pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
    mInputManager = OIS::InputManager::createInputSystem(pl);
    int nJoys = mInputManager->numJoySticks();
    try
    {
        mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
        mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
        for (int i=0; i < nJoys; ++i)
        {
          OIS::JoyStick* joy = static_cast<OIS::JoyStick*>(mInputManager->createInputObject(OIS::OISJoyStick, true));
          mJoys[String(joy->vendor())] = joy;
        }
    }
    catch (const OIS::Exception &e)
    {
        throw new Exception(42, e.eText, "Application::setupInputSystem");
    }

}
Example #3
0
  void go(void)
  {
    // OGRE의 메인 루트 오브젝트 생성
#if !defined(_DEBUG)
    mRoot = new Root("plugins.cfg", "ogre.cfg", "ogre.log");
#else
    mRoot = new Root("plugins_d.cfg", "ogre.cfg", "ogre.log");
#endif


    // 초기 시작의 컨피규레이션 설정 - ogre.cfg 이용
    if (!mRoot->restoreConfig()) {
      if (!mRoot->showConfigDialog()) return;
    }
    mWindow = mRoot->initialise(true, "Hello Professor : Copyleft Dae-Hyun Lee");

    // ESC key를 눌렀을 경우, 오우거 메인 렌더링 루프의 탈출을 처리
	size_t windowHnd = 0;
	std::ostringstream windowHndStr;
	OIS::ParamList pl;
	mWindow->getCustomAttribute("WINDOW", &windowHnd);
	windowHndStr << windowHnd;
	pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
	mInputManager = OIS::InputManager::createInputSystem(pl);
	mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, false));

	mESCListener = new ESCListener(mKeyboard);
    mRoot->addFrameListener(mESCListener);

	mSceneMgr = mRoot->createSceneManager(ST_GENERIC);

    mCamera = mSceneMgr->createCamera("camera");
    mCamera->setPosition(0.0f, 200.0f, 300.0f);
    mCamera->lookAt(0.0f, 100.0f, 0.00f);
    mCamera->setNearClipDistance(5.0f);

    mViewport = mWindow->addViewport(mCamera);
    mViewport->setBackgroundColour(ColourValue(0.0f,0.0f,0.5f));
    mCamera->setAspectRatio(Real(mViewport->getActualWidth()) / Real(mViewport->getActualHeight()));

    ResourceGroupManager::getSingleton().addResourceLocation("resource.zip", "Zip");
    ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    mSceneMgr->setAmbientLight(ColourValue(1.0f, 1.0f, 1.0f));

    Entity* daehyunEntity = mSceneMgr->createEntity("Daehyun", "DustinBody.mesh");

    SceneNode* daehyunNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
    daehyunNode->attachObject(daehyunEntity);

    mRoot->startRendering();

    mInputManager->destroyInputObject(mKeyboard);
    OIS::InputManager::destroyInputSystem(mInputManager);

    delete mRoot;
  }
	void InputHandlerOIS::_inputWindowChanged(const RenderWindow& win)
	{
		UINT64 hWnd = 0;
		win.getCustomAttribute("WINDOW", &hWnd);

		std::string normalString = toString(hWnd).c_str();
		mKeyboard->setCaptureContext(normalString);
		mMouse->setCaptureContext(normalString);
	}
    void setupInputSystem()
    {
	   size_t windowHnd = 0;
       std::ostringstream windowHndStr;
       OIS::ParamList pl;
       RenderWindow *win = mWindow;

       win->getCustomAttribute("WINDOW", &windowHnd);
       windowHndStr << windowHnd;
       pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
       mInputManager = OIS::InputManager::createInputSystem(pl);

	   try
       {
           mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
           mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
           //mJoy = static_cast<OIS::JoyStick*>(mInputManager->createInputObject(OIS::OISJoyStick, false));
       }
       catch (const OIS::Exception &e)
       {
           throw Exception(42, e.eText, "Application::setupInputSystem");
       }
    }
Example #6
0
int mainSetupAndRunOgre()
{
    Ogre::LogManager*       log_manager = 0;
    Ogre::Root*             root = 0;
#ifdef FREEORION_MACOSX
    OISInput*               ois_input_plugin = 0;
#elif defined(OGRE_STATIC_LIB)
    OISInput*               ois_input_plugin = 0;
    Ogre::OctreePlugin*     octree_plugin = 0;
    Ogre::ParticleFXPlugin* particle_fx_plugin = 0;
    Ogre::GLPlugin*         gl_plugin = 0;
#endif

    try {
        using namespace Ogre;

        log_manager = new LogManager();
        log_manager->createLog((GetUserDir() / "ogre.log").string(), true, false);

        root = new Root((GetRootDataDir() / "ogre_plugins.cfg").string());

        // this line is needed on some Linux systems which otherwise will crash with
        // errors about GLX_icon.png being missing.
        Ogre::ResourceGroupManager::getSingleton().addResourceLocation((ClientUI::ArtDir() / ".").string(),
                                                                       "FileSystem", "General");

#if defined(OGRE_STATIC_LIB)
        octree_plugin = new Ogre::OctreePlugin;
        particle_fx_plugin = new Ogre::ParticleFXPlugin;
        gl_plugin = new Ogre::GLPlugin;
        root->installPlugin(octree_plugin);
        root->installPlugin(particle_fx_plugin);
        root->installPlugin(gl_plugin);
#endif


        RenderSystem* selected_render_system = root->getRenderSystemByName("OpenGL Rendering Subsystem");
        if (selected_render_system == 0)
            throw std::runtime_error("Failed to find an Ogre GL render system.");

        root->setRenderSystem(selected_render_system);

        int colour_depth = GetOptionsDB().Get<int>("color-depth");
        bool fullscreen = GetOptionsDB().Get<bool>("fullscreen");
        std::pair<int, int> width_height = HumanClientApp::GetWindowWidthHeight(selected_render_system);
        int width(width_height.first), height(width_height.second);

        selected_render_system->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
        std::string video_mode_str =
            boost::io::str(boost::format("%1% x %2% @ %3%-bit colour") %
                           width %
                           height %
                           colour_depth);
        selected_render_system->setConfigOption("Video Mode", video_mode_str);

        RenderWindow* window = root->initialise(true, "FreeOrion " + FreeOrionVersionString());

#ifdef FREEORION_WIN32
#  ifdef IDI_ICON1
        // set window icon to embedded application icon
        HWND hwnd;
        window->getCustomAttribute("WINDOW", &hwnd);
        HINSTANCE hInst = (HINSTANCE)GetModuleHandle(NULL);
        SetClassLong (hwnd, GCL_HICON,
            (LONG)LoadIcon (hInst, MAKEINTRESOURCE (IDI_ICON1)));
#  endif
#endif

        SceneManager* scene_manager = root->createSceneManager("OctreeSceneManager", "SceneMgr");

        Camera* camera = scene_manager->createCamera("Camera");
        camera->setPosition(Vector3(0, 0, 500));    // Position it at 500 in Z direction
        camera->lookAt(Vector3(0, 0, -300));        // Look back along -Z
        camera->setNearClipDistance(5);

        Viewport* viewport = window->addViewport(camera);
        viewport->setBackgroundColour(ColourValue(0, 0, 0));

        //EntityRenderer entity_renderer(scene_manager);

        parse::init();

        HumanClientApp app(root, window, scene_manager, camera, viewport, (GetRootDataDir() / "OISInput.cfg").string());

#ifdef FREEORION_MACOSX
        ois_input_plugin = new OISInput;
        root->installPlugin(ois_input_plugin);
#elif defined(OGRE_STATIC_LIB)
        ois_input_plugin = new OISInput;
        root->installPlugin(ois_input_plugin);
#else
        root->loadPlugin(OGRE_INPUT_PLUGIN_NAME);
#endif

        if (GetOptionsDB().Get<bool>("quickstart")) {
            // immediately start the server, establish network connections, and
            // go into a single player game, using default universe options (a
            // standard quickstart, without requiring the user to click the
            // quickstart button).
            app.NewSinglePlayerGame(true);  // acceptable to call before app()
        }

        std::string load_filename = GetOptionsDB().Get<std::string>("load");
        if (load_filename != "") {
            // immediately start the server, establish network connections, and
            // go into a single player game, loading the indicated file
            // (without requiring the user to click the load button).
            app.LoadSinglePlayerGame(load_filename);  // acceptable to call before app()
        }

        // run rendering loop
        app();  // calls GUI::operator() which calls OgreGUI::Run() which starts rendering loop

    } catch (const HumanClientApp::CleanQuit&) {
        // do nothing
        std::cout << "mainSetupAndRunOgre caught CleanQuit" << std::endl;
    } catch (const std::invalid_argument& e) {
        Logger().errorStream() << "main() caught exception(std::invalid_argument): " << e.what();
        std::cerr << "main() caught exception(std::invalid_arg): " << e.what() << std::endl;
    } catch (const std::runtime_error& e) {
        Logger().errorStream() << "main() caught exception(std::runtime_error): " << e.what();
        std::cerr << "main() caught exception(std::runtime_error): " << e.what() << std::endl;
    } catch (const  boost::io::format_error& e) {
        Logger().errorStream() << "main() caught exception(boost::io::format_error): " << e.what();
        std::cerr << "main() caught exception(boost::io::format_error): " << e.what() << std::endl;
    } catch (const GG::ExceptionBase& e) {
        Logger().errorStream() << "main() caught exception(" << e.type() << "): " << e.what();
        std::cerr << "main() caught exception(" << e.type() << "): " << e.what() << std::endl;
    } catch (const std::exception& e) {
        Logger().errorStream() << "main() caught exception(std::exception): " << e.what();
        std::cerr << "main() caught exception(std::exception): " << e.what() << std::endl;
    } catch (...) {
        Logger().errorStream() << "main() caught unknown exception.";
        std::cerr << "main() caught unknown exception." << std::endl;
    }

    if (root) {
#ifdef FREEORION_MACOSX
        root->uninstallPlugin(ois_input_plugin);
        delete ois_input_plugin;
#elif defined(OGRE_STATIC_LIB)
        root->uninstallPlugin(ois_input_plugin);
        root->uninstallPlugin(octree_plugin);
        root->uninstallPlugin(particle_fx_plugin);
        root->uninstallPlugin(gl_plugin);
        delete ois_input_plugin;
        delete octree_plugin;
        delete particle_fx_plugin;
        delete gl_plugin;
#else
        root->unloadPlugin(OGRE_INPUT_PLUGIN_NAME);
#endif
        delete root;
    }

    if (log_manager)
        delete log_manager;

    return 0;
}
Example #7
0
	void go(void)
	{
		// OGRE의 메인 루트 오브젝트 생성
#if !defined(_DEBUG)
		mRoot = new Root("plugins.cfg", "ogre.cfg", "ogre.log");
#else
		mRoot = new Root("plugins_d.cfg", "ogre.cfg", "ogre.log");
#endif


		// 초기 시작의 컨피규레이션 설정 - ogre.cfg 이용
		if (!mRoot->restoreConfig()) {
			if (!mRoot->showConfigDialog()) return;
		}

		mWindow = mRoot->initialise(true, CLIENT_DESCRIPTION " : Copyleft by Dae-Hyun Lee");

		mSceneMgr = mRoot->createSceneManager(ST_GENERIC, "main");
		mCamera = mSceneMgr->createCamera("main");


		mCamera->setPosition(0.0f, 150.0f, 1000.0f);
		mCamera->lookAt(0.0f, 100.0f, 0.0f);

		mViewport = mWindow->addViewport(mCamera);
		mViewport->setBackgroundColour(ColourValue(0.0f, 0.0f, 0.5f));
		mCamera->setAspectRatio(Real(mViewport->getActualWidth()) / Real(mViewport->getActualHeight()));


		ResourceGroupManager::getSingleton().addResourceLocation("resource.zip", "Zip");
		ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

		mSceneMgr->setAmbientLight(ColourValue(1.0f, 1.0f, 1.0f));

		// 좌표축 표시
		Ogre::Entity* mAxesEntity = mSceneMgr->createEntity("Axes", "axes.mesh");
		mSceneMgr->getRootSceneNode()->createChildSceneNode("AxesNode", Ogre::Vector3(0, 0, 0))->attachObject(mAxesEntity);
		mSceneMgr->getSceneNode("AxesNode")->setScale(5, 5, 5);

		_drawGridPlane();


		Entity* entity1 = mSceneMgr->createEntity("Ninja", "ninja.mesh");
		SceneNode* node1 = mSceneMgr->getRootSceneNode()->createChildSceneNode("Ninja", Vector3(-100.0f, 0.0f, 0.0f));
		node1->attachObject(entity1);

		Entity* entity2 = mSceneMgr->createEntity("Professor", "DustinBody.mesh");
		SceneNode* node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode("Professor", Vector3(200.0f, 0.0f, 200.0f));
		node2->attachObject(entity2);


#if 0
		Entity* entity2 = mSceneMgr->createEntity("Ninja", "ninja.mesh");
		SceneNode* node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode("Ninja", Vector3(0.0f, 0.0f, 0.0f));
		node2->attachObject(entity2);
		node2->setOrientation(Ogre::Quaternion(Ogre::Degree(180), Ogre::Vector3::UNIT_Y));
#endif

		size_t windowHnd = 0;
		std::ostringstream windowHndStr;
		OIS::ParamList pl;
		mWindow->getCustomAttribute("WINDOW", &windowHnd);
		windowHndStr << windowHnd;
		pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
		pl.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND")));
		pl.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE")));
		pl.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_FOREGROUND")));
		pl.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_NONEXCLUSIVE")));
		mInputManager = OIS::InputManager::createInputSystem(pl);


		mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
		mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));

		InputController* inputController = new InputController(mRoot, mKeyboard, mMouse);
		mRoot->addFrameListener(inputController);


		ProfessorController* professorController = new ProfessorController(mRoot);
		mRoot->addFrameListener(professorController);

		mRoot->startRendering();

		mInputManager->destroyInputObject(mKeyboard);
		mInputManager->destroyInputObject(mMouse);
		OIS::InputManager::destroyInputSystem(mInputManager);

		delete professorController;
		delete inputController;

		delete mRoot;
	}
//--------------------------------------------------------------------------------//
void GLXProc( const XEvent &event )
{
	//We have to find appropriate window based on window id ( kindof hackish :/,
	//but at least this only happens when there is a Window's event - and not that often
	WindowEventUtilities::Windows::iterator i = WindowEventUtilities::_msWindows.begin(),
						e = WindowEventUtilities::_msWindows.end();
	RenderWindow* win = 0;
	for(; i != e; ++i )
	{
		std::size_t wind = 0;
		(*i)->getCustomAttribute("WINDOW", &wind);
		if( event.xany.window == wind )
		{
			win = *i;
			break;
		}
	}

	//Sometimes, seems we get other windows, so just ignore
	if( win == 0 ) return;

	//Now that we have the correct RenderWindow for the generated Event, get an iterator for the listeners
	WindowEventUtilities::WindowEventListeners::iterator 
		start = WindowEventUtilities::_msListeners.lower_bound(win),
		end   = WindowEventUtilities::_msListeners.upper_bound(win);

	switch(event.type)
	{
	case ClientMessage:
	{
		::Atom atom;
		win->getCustomAttribute("ATOM", &atom);
		if(event.xclient.format == 32 && event.xclient.data.l[0] == (long)atom)
		{	//Window Closed (via X button)
			//Send message first, to allow app chance to unregister things that need done before
			//window is shutdown
			for( ; start != end; ++start )
				(start->second)->windowClosed(win);
			win->destroy();
		}
		break;
	}
	case ConfigureNotify:	//Moving or Resizing
		unsigned int width, height, depth;
		int left, top;
		win->getMetrics(width, height, depth, left, top);

		//determine if moving or sizing:
		if( left == event.xconfigure.x && top == event.xconfigure.y )
		{	//Resize width, height
			win->windowMovedOrResized();
			for( ; start != end; ++start )
				(start->second)->windowResized(win);
		}
		else if( width == event.xconfigure.width && height == event.xconfigure.height )
		{	//Moving x, y
			win->windowMovedOrResized();
			for( ; start != end; ++start )
				(start->second)->windowMoved(win);
		}
		break;
	case MapNotify:   //Restored
		win->setActive( true );
		for( ; start != end; ++start )
			(start->second)->windowFocusChange(win);
		break;
	case UnmapNotify: //Minimised
		win->setActive( false );
		win->setVisible( false );
		for( ; start != end; ++start )
			(start->second)->windowFocusChange(win);
		break;
	case VisibilityNotify:
		switch(event.xvisibility.state)
		{
		case VisibilityUnobscured:
			win->setActive( true );
			win->setVisible( true );
			break;
		case VisibilityPartiallyObscured:
			win->setActive( true );
			win->setVisible( true );
			break;
		case VisibilityFullyObscured:
			win->setActive( false );
			win->setVisible( false );
			break;
		}

		//Notify Listeners that focus of window has changed in some way
		for( ; start != end; ++start )
			(start->second)->windowFocusChange(win);
		break;
	default:
		break;
	} //End switch event.type
}
    int main(int argc, char **argv)
#endif
{
    //-----------------------------------------------------
    // 1 enter ogre
    //-----------------------------------------------------
    Root* root = new Root;
 
    //-----------------------------------------------------
    // 2 configure resource paths
    //-----------------------------------------------------
    // Load resource paths from config file
 
    // File format is:
    //  [ResourceGroupName]
    //  ArchiveType=Path
    //  .. repeat
    // For example:
    //  [General]
    //  FileSystem=media/
    //  Zip=packages/level1.zip
 
    ConfigFile cf;
    cf.load("./resources.cfg");
 
    // Go through all sections & settings in the file
    ConfigFile::SectionIterator seci = cf.getSectionIterator();
 
    String secName, typeName, archName;
    while (seci.hasMoreElements())
    {
        secName = seci.peekNextKey();
        ConfigFile::SettingsMultiMap *settings = seci.getNext();
        ConfigFile::SettingsMultiMap::iterator i;
        for (i = settings->begin(); i != settings->end(); ++i)
        {
            typeName = i->first;
            archName = i->second;
            ResourceGroupManager::getSingleton().addResourceLocation(
                archName, typeName, secName);
        }
    }
    //-----------------------------------------------------
    // 3 Configures the application and creates the window
    //-----------------------------------------------------
    if(!root->showConfigDialog())
    {
        //Ogre
        delete root;
        return false; // Exit the application on cancel
    }
 
    RenderWindow* window = root->initialise(true, "Simple Ogre App");
 
    ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
 
    //-----------------------------------------------------
    // 4 Create the SceneManager
    //
    //        ST_GENERIC = octree
    //        ST_EXTERIOR_CLOSE = simple terrain
    //        ST_EXTERIOR_FAR = nature terrain (depreciated)
    //        ST_EXTERIOR_REAL_FAR = paging landscape
    //        ST_INTERIOR = Quake3 BSP
    //----------------------------------------------------- 
    SceneManager* sceneMgr = root->createSceneManager(ST_GENERIC); 
 
    //----------------------------------------------------- 
    // 5 Create the camera 
    //----------------------------------------------------- 
    Camera* camera = sceneMgr->createCamera("SimpleCamera"); 
 
    //----------------------------------------------------- 
    // 6 Create one viewport, entire window 
    //----------------------------------------------------- 
    Viewport* viewPort = window->addViewport(camera);
 
    //---------------------------------------------------- 
    // 7 add OIS input handling 
    //----------------------------------------------------
    OIS::ParamList pl;
    size_t windowHnd = 0;
    std::ostringstream windowHndStr;
 
    //tell OIS about the Ogre window
    window->getCustomAttribute("WINDOW", &windowHnd);
    windowHndStr << windowHnd;
    pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
 
    //setup the manager, keyboard and mouse to handle input
    OIS::InputManager* inputManager = OIS::InputManager::createInputSystem(pl);
    OIS::Keyboard* keyboard = static_cast<OIS::Keyboard*>(inputManager->createInputObject(OIS::OISKeyboard, true));
    OIS::Mouse*    mouse = static_cast<OIS::Mouse*>(inputManager->createInputObject(OIS::OISMouse, true));
 
    //tell OIS about the window's dimensions
    unsigned int width, height, depth;
    int top, left;
    window->getMetrics(width, height, depth, left, top);
    const OIS::MouseState &ms = mouse->getMouseState();
    ms.width = width;
    ms.height = height;
 
    // everything is set up, now we listen for input and frames (replaces while loops)
    //key events
    SimpleKeyListener* keyListener = new SimpleKeyListener();
    keyboard->setEventCallback(keyListener);
    //mouse events
    SimpleMouseListener* mouseListener = new SimpleMouseListener();
    mouse->setEventCallback(mouseListener);
    //render events
    SimpleFrameListener* frameListener = new SimpleFrameListener(keyboard, mouse);
    root->addFrameListener(frameListener); 
 
    //----------------------------------------------------
    // 8 start rendering 
    //----------------------------------------------------
    root->startRendering(); // blocks until a frame listener returns false. eg from pressing escape in this example
 
    //----------------------------------------------------
    // 9 clean 
    //----------------------------------------------------
    //OIS
    inputManager->destroyInputObject(mouse); mouse = 0;
    inputManager->destroyInputObject(keyboard); keyboard = 0;
    OIS::InputManager::destroyInputSystem(inputManager); inputManager = 0;
    //listeners
    delete frameListener; 
    delete mouseListener; 
    delete keyListener;
    //Ogre
    delete root;
 
    return 0; 
}
Example #10
0
  void go(void)
  {
    // OGRE의 메인 루트 오브젝트 생성
#if !defined(_DEBUG)
    mRoot = new Root("plugins.cfg", "ogre.cfg", "ogre.log");
#else
    mRoot = new Root("plugins_d.cfg", "ogre.cfg", "ogre.log");
#endif


    // 초기 시작의 컨피규레이션 설정 - ogre.cfg 이용
    if (!mRoot->restoreConfig()) {
      if (!mRoot->showConfigDialog()) return;
    }

    mWindow = mRoot->initialise(true, "Moving Professor & Ninja : Copyleft by Dae-Hyun Lee");


    // ESC key를 눌렀을 경우, 오우거 메인 렌더링 루프의 탈출을 처리
    size_t windowHnd = 0;
    std::ostringstream windowHndStr;
    OIS::ParamList pl;
    mWindow->getCustomAttribute("WINDOW", &windowHnd);
    windowHndStr << windowHnd;
    pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
    mInputManager = OIS::InputManager::createInputSystem(pl);
    mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, false));


    // Fill Here --------------------------------------------------------------



    // ------------------------------------------------------------------------

    
    mCamera->setPosition(0.0f, 100.0f, 500.0f);
    mCamera->lookAt(0.0f, 100.0f, 0.0f);

    mCamera->setNearClipDistance(5.0f);

    mViewport = mWindow->addViewport(mCamera);
    mViewport->setBackgroundColour(ColourValue(0.0f,0.0f,0.5f));
    mCamera->setAspectRatio(Real(mViewport->getActualWidth()) / Real(mViewport->getActualHeight()));


    ResourceGroupManager::getSingleton().addResourceLocation("resource.zip", "Zip");
    ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    mSceneMgr->setAmbientLight(ColourValue(1.0f, 1.0f, 1.0f));

    // 좌표축 표시
    Ogre::Entity* mAxesEntity = mSceneMgr->createEntity("Axes", "axes.mesh");
    mSceneMgr->getRootSceneNode()->createChildSceneNode("AxesNode",Ogre::Vector3(0,0,0))->attachObject(mAxesEntity);
    mSceneMgr->getSceneNode("AxesNode")->setScale(5, 5, 5);

    _drawGridPlane();


    Entity* entity1 = mSceneMgr->createEntity("Professor", "DustinBody.mesh");
    Entity* entity2 = mSceneMgr->createEntity("Ninja", "ninja.mesh");


    SceneNode* node1 = mSceneMgr->getRootSceneNode()->createChildSceneNode("Professor", Vector3(0.0f, 0.0f, 0.0f));
    node1->attachObject(entity1);

    SceneNode* node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode("Ninja", Vector3(200.0f, 0.0f, -200.0f));
    node2->attachObject(entity2);


    // Fill Here ----------------------------------------------





    // --------------------------------------------------------

    mRoot->startRendering();

    mInputManager->destroyInputObject(mKeyboard);
    OIS::InputManager::destroyInputSystem(mInputManager);

    delete mRoot;
  }
Example #11
0
int mainSetupAndRunOgre() {
    Ogre::LogManager*       log_manager = 0;
    Ogre::Root*             root = 0;
    OISInput*               ois_input_plugin = 0;
#ifdef OGRE_STATIC_LIB
    Ogre::OctreePlugin*     octree_plugin = 0;
    Ogre::ParticleFXPlugin* particle_fx_plugin = 0;
    Ogre::GLPlugin*         gl_plugin = 0;
#endif

    try {
        using namespace Ogre;
        log_manager = new LogManager();

#ifndef FREEORION_WIN32
        log_manager->createLog((GetUserDir() / "ogre.log").string(), true, false);
        root = new Root((GetRootDataDir() / "ogre_plugins.cfg").string());
        // this line is needed on some Linux systems which otherwise will crash with
        // errors about GLX_icon.png being missing.
        Ogre::ResourceGroupManager::getSingleton().addResourceLocation((ClientUI::ArtDir() / ".").string(),
                                                                       "FileSystem", "General");
#else
        boost::filesystem::path::string_type file_native = (GetUserDir() / "ogre.log").native();
        std::string ogre_log_file;
        utf8::utf16to8(file_native.begin(), file_native.end(), std::back_inserter(ogre_log_file));
        log_manager->createLog(ogre_log_file, true, false);

        // for some reason, for this file, the built-in path conversion seems to work properly
        std::string plugins_cfg_file = (GetRootDataDir() / "ogre_plugins.cfg").string();
        root = new Root(plugins_cfg_file);
#endif

#if defined(OGRE_STATIC_LIB)
        octree_plugin = new Ogre::OctreePlugin;
        particle_fx_plugin = new Ogre::ParticleFXPlugin;
        gl_plugin = new Ogre::GLPlugin;
        root->installPlugin(octree_plugin);
        root->installPlugin(particle_fx_plugin);
        root->installPlugin(gl_plugin);
#endif


        RenderSystem* selected_render_system = root->getRenderSystemByName("OpenGL Rendering Subsystem");
        if (!selected_render_system)
            throw std::runtime_error("Failed to find an Ogre GL render system.");

        root->setRenderSystem(selected_render_system);

        int colour_depth = GetOptionsDB().Get<int>("color-depth");
        bool fullscreen = GetOptionsDB().Get<bool>("fullscreen");
        std::pair<int, int> width_height = HumanClientApp::GetWindowWidthHeight(selected_render_system);
        int width(width_height.first), height(width_height.second);
        std::pair<int, int> left_top = HumanClientApp::GetWindowLeftTop();
        int left(left_top.first), top(left_top.second);

        root->initialise(false);

        Ogre::NameValuePairList misc_window_params;
        misc_window_params["title"] = "FreeOrion " + FreeOrionVersionString();
        misc_window_params["colourDepth"] = boost::lexical_cast<std::string>(colour_depth);
        misc_window_params["left"] = boost::lexical_cast<std::string>(left);
        misc_window_params["top"] = boost::lexical_cast<std::string>(top);
        misc_window_params["macAPI"] = "carbon";
        misc_window_params["border"] = "resize";
        if (fullscreen)
            misc_window_params["monitorIndex"] = boost::lexical_cast<std::string>(
                GetOptionsDB().Get<int>("fullscreen-monitor-id"));

        RenderWindow* window = root->createRenderWindow("FreeOrion " + FreeOrionVersionString(),
                                                        width, height, fullscreen, &misc_window_params);

#ifdef FREEORION_WIN32
#  ifdef IDI_ICON1
        // set window icon to embedded application icon
        HWND hwnd;
        window->getCustomAttribute("WINDOW", &hwnd);
        HINSTANCE hInst = (HINSTANCE)GetModuleHandle(NULL);
        SetClassLong (hwnd, GCL_HICON,
            (LONG)LoadIcon (hInst, MAKEINTRESOURCE (IDI_ICON1)));
#  endif
#endif

        SceneManager* scene_manager = root->createSceneManager("OctreeSceneManager", "SceneMgr");

        Camera* camera = scene_manager->createCamera("Camera");

        camera->setPosition(Vector3(0, 0, 500));    // Position it at 500 in Z direction
        camera->lookAt(Vector3(0, 0, -300));        // Look back along -Z
        camera->setNearClipDistance(5);

        Viewport* viewport = window->addViewport(camera);
        viewport->setBackgroundColour(ColourValue(0, 0, 0));

        //EntityRenderer entity_renderer(scene_manager);

        parse::init();
        HumanClientApp app(root, window, scene_manager, camera, viewport, GetRootDataDir() / "OISInput.cfg");


        ois_input_plugin = new OISInput;
        ois_input_plugin->SetRenderWindow(window);
        root->installPlugin(ois_input_plugin);


        if (GetOptionsDB().Get<bool>("quickstart")) {
            // immediately start the server, establish network connections, and
            // go into a single player game, using default universe options (a
            // standard quickstart, without requiring the user to click the
            // quickstart button).
            app.NewSinglePlayerGame(true);  // acceptable to call before app()
        }

        std::string load_filename = GetOptionsDB().Get<std::string>("load");
        if (!load_filename.empty()) {
            // immediately start the server, establish network connections, and
            // go into a single player game, loading the indicated file
            // (without requiring the user to click the load button).
            app.LoadSinglePlayerGame(load_filename);  // acceptable to call before app()
        }

        // run rendering loop
        app();  // calls GUI::operator() which calls OgreGUI::Run() which starts rendering loop

    } catch (const HumanClientApp::CleanQuit&) {
        // do nothing
        std::cout << "mainSetupAndRunOgre caught CleanQuit" << std::endl;
    } catch (const std::invalid_argument& e) {
        Logger().errorStream() << "main() caught exception(std::invalid_argument): " << e.what();
        std::cerr << "main() caught exception(std::invalid_arg): " << e.what() << std::endl;
    } catch (const std::runtime_error& e) {
        Logger().errorStream() << "main() caught exception(std::runtime_error): " << e.what();
        std::cerr << "main() caught exception(std::runtime_error): " << e.what() << std::endl;
    } catch (const  boost::io::format_error& e) {
        Logger().errorStream() << "main() caught exception(boost::io::format_error): " << e.what();
        std::cerr << "main() caught exception(boost::io::format_error): " << e.what() << std::endl;
    } catch (const GG::ExceptionBase& e) {
        Logger().errorStream() << "main() caught exception(" << e.type() << "): " << e.what();
        std::cerr << "main() caught exception(" << e.type() << "): " << e.what() << std::endl;
    } catch (const std::exception& e) {
        Logger().errorStream() << "main() caught exception(std::exception): " << e.what();
        std::cerr << "main() caught exception(std::exception): " << e.what() << std::endl;
    } catch (...) {
        Logger().errorStream() << "main() caught unknown exception.";
        std::cerr << "main() caught unknown exception." << std::endl;
    }

    if (root) {
        root->uninstallPlugin(ois_input_plugin);
        delete ois_input_plugin;

#ifdef OGRE_STATIC_LIB
        root->uninstallPlugin(octree_plugin);
        root->uninstallPlugin(particle_fx_plugin);
        root->uninstallPlugin(gl_plugin);
        delete octree_plugin;
        delete particle_fx_plugin;
        delete gl_plugin;
#endif

        delete root;
    }

    if (log_manager)
        delete log_manager;

    return 0;
}