void GraphicsContext::fillRoundedRect(const RoundedRect& rect, const Color& color, ColorSpace colorSpace) { if (rect.isRounded()) fillRoundedRect(rect.rect(), rect.radii().topLeft(), rect.radii().topRight(), rect.radii().bottomLeft(), rect.radii().bottomRight(), color, colorSpace); else fillRect(rect.rect(), color, colorSpace); }
void GraphicsContext::fillRectWithRoundedHole(const IntRect& rect, const RoundedRect& roundedHoleRect, const Color& color, ColorSpace colorSpace) { if (paintingDisabled()) return; Path path; path.addRect(rect); if (!roundedHoleRect.radii().isZero()) path.addRoundedRect(roundedHoleRect); else path.addRect(roundedHoleRect.rect()); WindRule oldFillRule = fillRule(); Color oldFillColor = fillColor(); ColorSpace oldFillColorSpace = fillColorSpace(); setFillRule(RULE_EVENODD); setFillColor(color, colorSpace); fillPath(path); setFillRule(oldFillRule); setFillColor(oldFillColor, oldFillColorSpace); }
void RenderThemeSafari::paintMenuListButtonGradients(RenderObject* o, const PaintInfo& paintInfo, const IntRect& r) { if (r.isEmpty()) return; CGContextRef context = paintInfo.context->platformContext(); paintInfo.context->save(); RoundedRect bound = o->style()->getRoundedBorderFor(r); int radius = bound.radii().topLeft().width(); CGColorSpaceRef cspace = deviceRGBColorSpaceRef(); FloatRect topGradient(r.x(), r.y(), r.width(), r.height() / 2.0f); struct CGFunctionCallbacks topCallbacks = { 0, TopGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> topFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &topCallbacks)); RetainPtr<CGShadingRef> topShading(AdoptCF, CGShadingCreateAxial(cspace, CGPointMake(topGradient.x(), topGradient.y()), CGPointMake(topGradient.x(), topGradient.maxY()), topFunction.get(), false, false)); FloatRect bottomGradient(r.x() + radius, r.y() + r.height() / 2.0f, r.width() - 2.0f * radius, r.height() / 2.0f); struct CGFunctionCallbacks bottomCallbacks = { 0, BottomGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> bottomFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &bottomCallbacks)); RetainPtr<CGShadingRef> bottomShading(AdoptCF, CGShadingCreateAxial(cspace, CGPointMake(bottomGradient.x(), bottomGradient.y()), CGPointMake(bottomGradient.x(), bottomGradient.maxY()), bottomFunction.get(), false, false)); struct CGFunctionCallbacks mainCallbacks = { 0, MainGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> mainFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks)); RetainPtr<CGShadingRef> mainShading(AdoptCF, CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x(), r.maxY()), mainFunction.get(), false, false)); RetainPtr<CGShadingRef> leftShading(AdoptCF, CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x() + radius, r.y()), mainFunction.get(), false, false)); RetainPtr<CGShadingRef> rightShading(AdoptCF, CGShadingCreateAxial(cspace, CGPointMake(r.maxX(), r.y()), CGPointMake(r.maxX() - radius, r.y()), mainFunction.get(), false, false)); paintInfo.context->save(); CGContextClipToRect(context, bound.rect()); paintInfo.context->addRoundedRectClip(bound); CGContextDrawShading(context, mainShading.get()); paintInfo.context->restore(); paintInfo.context->save(); CGContextClipToRect(context, topGradient); paintInfo.context->addRoundedRectClip(RoundedRect(enclosingIntRect(topGradient), bound.radii().topLeft(), bound.radii().topRight(), IntSize(), IntSize())); CGContextDrawShading(context, topShading.get()); paintInfo.context->restore(); if (!bottomGradient.isEmpty()) { paintInfo.context->save(); CGContextClipToRect(context, bottomGradient); paintInfo.context->addRoundedRectClip(RoundedRect(enclosingIntRect(bottomGradient), IntSize(), IntSize(), bound.radii().bottomLeft(), bound.radii().bottomRight())); CGContextDrawShading(context, bottomShading.get()); paintInfo.context->restore(); } paintInfo.context->save(); CGContextClipToRect(context, bound.rect()); paintInfo.context->addRoundedRectClip(bound); CGContextDrawShading(context, leftShading.get()); CGContextDrawShading(context, rightShading.get()); paintInfo.context->restore(); paintInfo.context->restore(); }
const Shape& ShapeOutsideInfo::computedShape() const { if (Shape* shape = m_shape.get()) return *shape; const RenderStyle& style = m_renderer.style(); ASSERT(m_renderer.containingBlock()); const RenderStyle& containingBlockStyle = m_renderer.containingBlock()->style(); WritingMode writingMode = containingBlockStyle.writingMode(); float margin = floatValueForLength(m_renderer.style().shapeMargin(), m_renderer.containingBlock() ? m_renderer.containingBlock()->contentWidth() : LayoutUnit()); float shapeImageThreshold = style.shapeImageThreshold(); const ShapeValue& shapeValue = *style.shapeOutside(); switch (shapeValue.type()) { case ShapeValue::Type::Shape: ASSERT(shapeValue.shape()); m_shape = Shape::createShape(shapeValue.shape(), m_referenceBoxLogicalSize, writingMode, margin); break; case ShapeValue::Type::Image: ASSERT(shapeValue.isImageValid()); m_shape = createShapeForImage(shapeValue.image(), shapeImageThreshold, writingMode, margin); break; case ShapeValue::Type::Box: { RoundedRect shapeRect = computeRoundedRectForBoxShape(referenceBox(shapeValue), m_renderer); if (!containingBlockStyle.isHorizontalWritingMode()) shapeRect = shapeRect.transposedRect(); m_shape = Shape::createBoxShape(shapeRect, writingMode, margin); break; } } ASSERT(m_shape); return *m_shape; }
void GraphicsContext::fillRoundedRect(const RoundedRect& rect, const Color& color, ColorSpace colorSpace, BlendMode blendMode) { if (rect.isRounded()) { setCompositeOperation(compositeOperation(), blendMode); fillRoundedRect(rect.rect(), rect.radii().topLeft(), rect.radii().topRight(), rect.radii().bottomLeft(), rect.radii().bottomRight(), color, colorSpace); setCompositeOperation(compositeOperation()); } else fillRect(rect.rect(), color, colorSpace, compositeOperation(), blendMode); }
PassOwnPtr<Shape> Shape::createLayoutBoxShape(const RoundedRect& roundedRect, WritingMode writingMode, float margin) { FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()); FloatRoundedRect bounds(rect, roundedRect.radii()); OwnPtr<Shape> shape = createInsetShape(bounds); shape->m_writingMode = writingMode; shape->m_margin = margin; return shape.release(); }
std::unique_ptr<Shape> Shape::createBoxShape(const RoundedRect& roundedRect, WritingMode writingMode, float margin) { ASSERT(roundedRect.rect().width() >= 0 && roundedRect.rect().height() >= 0); FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()); FloatRoundedRect bounds(rect, roundedRect.radii()); auto shape = std::make_unique<BoxShape>(bounds); shape->m_writingMode = writingMode; shape->m_margin = margin; return WTF::move(shape); }
void GraphicsContext::clipOutRoundedRect(const RoundedRect& rect) { if (paintingDisabled()) return; BlackBerry::Platform::FloatRoundedRect r = BlackBerry::Platform::FloatRoundedRect( FloatRect(rect.rect()), FloatSize(rect.radii().topLeft()), FloatSize(rect.radii().topRight()), FloatSize(rect.radii().bottomLeft()), FloatSize(rect.radii().bottomRight())); platformContext()->clipOutRoundedRect(r); }
PassOwnPtr<Shape> Shape::createLayoutBoxShape(const RoundedRect& roundedRect, WritingMode writingMode, Length margin, Length padding) { ASSERT(roundedRect.rect().width() >= 0 && roundedRect.rect().height() >= 0); FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()); FloatRoundedRect bounds(rect, roundedRect.radii()); OwnPtr<Shape> shape = adoptPtr(new BoxShape(bounds)); shape->m_writingMode = writingMode; shape->m_margin = floatValueForLength(margin, 0); shape->m_padding = floatValueForLength(padding, 0); return shape.release(); }
GUI::GUI(Synth *synth,QWidget *parent) : QWidget(parent), synth_(synth){ setGeometry(0,0,500,500); QPalette pal = palette(); pal.setColor(QPalette::Window,Qt::black); setPalette(pal); int knobSize = 32; int knobPadding = 3; int knobMargin = 5; int rectMargin = 5; int textHeight = 4; int x = 0,y = 0; RoundedRect *rect = new RoundedRect(this,knobSize/2+knobMargin); rect->setGeometry(rectMargin,rectMargin, 2*rectMargin+3*knobSize+2*knobPadding, 2*rectMargin+knobSize+textHeight+knobMargin); x = 0; QKnob *volumeKnob = new QKnob(this); volumeKnob->setRange(0, 1); volumeKnob->setGeometry(rectMargin+knobMargin+x*(knobSize+knobPadding), rectMargin+knobMargin+y*(knobSize+knobPadding),knobSize,knobSize); volumeKnob->setValue(synth->volume()); connect(volumeKnob, SIGNAL(valueChanged(float)), synth, SLOT(setVolume(float))); connect(synth, SIGNAL(volumeChanged(float)), volumeKnob, SLOT(setValue(float))); x = 1; QKnob *attackKnob = new QKnob(this); attackKnob->setRange(0, 1); attackKnob->setGeometry(rectMargin+knobMargin+x*(knobSize+knobPadding), rectMargin+knobMargin+y*(knobSize+knobPadding),knobSize,knobSize); cout << "volume = " << synth->volume(); attackKnob->setValue(synth->adsr.attack()); connect(attackKnob, SIGNAL(valueChanged(float)), &(synth->adsr), SLOT(setAttack(float))); connect(&(synth->adsr), SIGNAL(attackChanged(float)), attackKnob, SLOT(setValue(float))); x = 2; QKnob *decayKnob = new QKnob(this); decayKnob->setRange(0, 1); decayKnob->setGeometry(rectMargin+knobMargin+x*(knobSize+knobPadding), rectMargin+knobMargin+y*(knobSize+knobPadding),knobSize,knobSize); decayKnob->setValue(synth->adsr.decay()); connect(decayKnob, SIGNAL(valueChanged(float)), &(synth->adsr), SLOT(setDecay(float))); connect(&(synth->adsr), SIGNAL(decayChanged(float)), decayKnob, SLOT(setValue(float))); }
void GraphicsContext::clipOutRoundedRect(const RoundedRect& rect) { if (paintingDisabled()) return; if (!rect.isRounded()) { clipOut(rect.rect()); return; } Path path; path.addRoundedRect(rect); clipOut(path); }
void GraphicsContext::fillRectWithRoundedHole(const IntRect& rect, const RoundedRect& roundedHoleRect, const Color& color, ColorSpace) { if (paintingDisabled() || !color.isValid()) return; if (this->mustUseShadowBlur()) platformContext()->shadowBlur().drawInsetShadow(this, rect, roundedHoleRect.rect(), roundedHoleRect.radii()); Path path; path.addRect(rect); if (!roundedHoleRect.radii().isZero()) path.addRoundedRect(roundedHoleRect); else path.addRect(roundedHoleRect.rect()); cairo_t* cr = platformContext()->cr(); cairo_save(cr); setPathOnCairoContext(platformContext()->cr(), path.platformPath()->context()); fillCurrentCairoPath(this); cairo_restore(cr); }
void Path::addRoundedRect(const RoundedRect& r) { addRoundedRect(r.rect(), r.radii().topLeft(), r.radii().topRight(), r.radii().bottomLeft(), r.radii().bottomRight()); }
bool HitTestLocation::intersects(const RoundedRect& rect) const { return rect.intersectsQuad(m_transformedRect); }
void onUpdate(float dt) { Quad::onUpdate(dt); Vector sz = parent->scale; if (sz.x < zoomMin) sz.x = sz.y = zoomMin; if (sz.x > zoomMax) sz.x = sz.y = zoomMax; if (sz.x > 1.0f) { scale.x = (1.0f/sz.x); scale.y = (1.0f/sz.y); } else { scale = Vector(1,1); } Vector wp = getWorldPosition(); if (blink) { blinkTimer += dt; if (blinkTimer > blinkPeriod) { if (alphaMod == 0) alphaMod = 1; else alphaMod = 0; blinkTimer = 0; } } if (canMove) { if (mover == 0) { if (core->mouse.buttons.left && (core->mouse.position - wp).isLength2DIn(GEM_GRAB)) { core->sound->playSfx("Gem-Move"); mover = this; //offset = Vector(position - core->mouse.position); //position += core->mouse.position - wp; //offset = Vector(0, 4); } } else if (mover == this) { //position = core->mouse.position; position += (core->mouse.position - wp)/parent->scale.x; if (!core->mouse.buttons.left) { mover = 0; core->sound->playSfx("Gem-Place"); //position += offset; //offset = Vector(0,0); //offset = Vector(0,0); gemData->pos = position; } } } if (textBG) { textBG->position = getWorldPosition() + Vector(0, -20); } if ((core->mouse.position - wp).isLength2DIn(GEM_GRAB)) { //text->alpha.interpolateTo(1, 0.1); /* if (!gemData->userString.empty()) textBG->alpha.interpolateTo(1, 0.1); */ if (!gemData->userString.empty()) textBG->show(); } else { /* text->alpha.interpolateTo(0, 0.1); textBG->alpha.interpolateTo(0, 0.1); */ if (textBG->alpha == 1) textBG->hide(); } }