CppScriptedInstance luaInstance; luaInstance.loadScriptFile("messagebox.lua"); std::string message = "Hello World!"; int response = luaInstance.callFunction("showMessage", message);
CppScriptedInstance pythonInstance; pythonInstance.loadScriptFile("example.py"); ExampleObject obj; pythonInstance["myObject"] = &obj; pythonInstance.callFunctionIn this example, we create a CppScriptedInstance and load a Python script file that defines a function called "manipulateObject". We then create a C++ object of type ExampleObject and pass a reference to it to the Python instance as a variable named "myObject". Finally, we call the "manipulateObject" function in Python, which can modify the object in various ways. Package library: Cpp ScriptedInstance Overall, Cpp ScriptedInstance is a useful tool for creating dynamic and responsive applications that can be easily customized and extended through the use of Lua or Python scripting.("manipulateObject");