Example #1
0
void Convex::FacetToSegmentsGorizon(FacetList *FL, SegmentList *SL)
{
    Facet       *pF;
    Segment     S;
    SegmentList SN;

    if ( FL->GetFirst(&pF) )
    {
        // з кожної грані створюємо три ребра
        do {
            S.Init(pF->A, pF->B);
            SN.Add(S);
            S.Init(pF->A, pF->C);
            SN.Add(S);
            S.Init(pF->C, pF->B);
            SN.Add(S);
        } while (FL->GetNext(&pF));
   
        // В список ребер горизонту включаємо лише зовнішні ребра видимої області
        while(!SN.IsEmpty())
        {
            SN.Remove(&S);
            if (SN.FindAndRemoveAll(S)==0)
            {
                SL->Add(S);

                #ifdef CONVEX_DEBUG
                    printf( "Add to horizon : ");
                    S.PrintPoints();
                #endif            
            };
        };
    
    };
}
Example #2
0
/// arc in radians
void TrackData::AddCurve (SegmentList& segments, float arc, float radius, float end_width_l, float end_width_r)
{
    arc = arc * PI/180.0f;
    float length = fabs(arc) * radius;
    int N = 1 + (int) floor(length/step);
    float s = length / (float) N;
    float d_width_l = (end_width_l - width_l) / (float) N;
    float d_width_r = (end_width_r - width_r) / (float) N;
    float d_angle = arc / (float) N;
    float start_angle = angle;
    float hpi = (float) (PI/2.0);
    for (int i=0; i<N; ++i) {
        mid.x += s*sin(angle);
        mid.y += s*cos(angle);
        Point left(mid.x + width_l*sin(angle - hpi),
                   mid.y + width_l*cos(angle - hpi),
                   mid.z);
        Point right(mid.x + width_r*sin(angle + hpi),
                    mid.y + width_r*cos(angle + hpi),
                    mid.z);
        segments.Add (Segment (left, right));
        angle += d_angle;
        width_l += d_width_l;
        width_r += d_width_r;
    }
    width_l = end_width_l;
    width_r = end_width_r;
    angle = start_angle + arc;
}
Example #3
0
void Convex::DelVertexDoubles(PointList *PL)
{
    PointList PP;
    Point P, L;
    Segment S;
    SegmentList SN;

    if ( PL->GetFirst(&P) )
    {
        do {
            PP.Add(P);
        } while (PL->GetNext(&P));
    };
    
    if ( PL->GetFirst(&L) )
    {
        do {
            if ( PP.GetFirst(&P) )
            {
                do {
                    S.Init(P, L); 
                    SN.Add(S);
                } while (PP.GetNext(&P));
            };  
        } while (PL->GetNext(&L));
    }; 

    if ( PL->GetFirst(&P) )
    {
        do {
            if ( SN.GetFirst(&S) )
            {
                do {
                    if (S.Into(P))
                        PL->FindAndRemoveAll(P);
                } while (SN.GetNext(&S));
            };  
        } while (PL->GetNext(&P));
    };
}
Example #4
0
void TrackData::AddStraight (SegmentList& segments, float length, float end_width_l, float end_width_r)
{
    int N = 1 + (int) floor(length/step);
    float s = length / (float) N;
    float d_width_l = (end_width_l - width_l) / (float) N;
    float d_width_r = (end_width_r - width_r) / (float) N;
    float hpi = PI/2.0f;
    for (int i=0; i<N; ++i) {
        mid.x += s*sin(angle);
        mid.y += s*cos(angle);
        Point left(mid.x + width_l*sin(angle - hpi),
                   mid.y + width_l*cos(angle - hpi),
                   mid.z);
        Point right(mid.x + width_r*sin(angle + hpi),
                    mid.y + width_r*cos(angle + hpi),
                    mid.z);
        segments.Add (Segment (left, right));
        width_l+=d_width_l;
        width_r+=d_width_r;
    }
        
    width_l = end_width_l;
    width_r = end_width_r;
}