Example #1
0
sk_sp<SkPicture> SkPictureRecorder::finishRecordingAsPicture(uint32_t finishFlags) {
    fActivelyRecording = false;
    fRecorder->restoreToCount(1);  // If we were missing any restores, add them now.

    if (fRecord->count() == 0) {
        if (finishFlags & kReturnNullForEmpty_FinishFlag) {
            return nullptr;
        }
        return fMiniRecorder.detachAsPicture(fCullRect);
    }

    // TODO: delay as much of this work until just before first playback?
    SkRecordOptimize(fRecord);

    if (fRecord->count() == 0) {
        if (finishFlags & kReturnNullForEmpty_FinishFlag) {
            return nullptr;
        }
    }

    SkAutoTUnref<SkLayerInfo> saveLayerData;

    if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) {
        saveLayerData.reset(new SkLayerInfo);
    }

    SkDrawableList* drawableList = fRecorder->getDrawableList();
    SkBigPicture::SnapshotArray* pictList =
        drawableList ? drawableList->newDrawableSnapshot() : nullptr;

    if (fBBH.get()) {
        SkAutoTMalloc<SkRect> bounds(fRecord->count());
        if (saveLayerData) {
            SkRecordComputeLayers(fCullRect, *fRecord, bounds, pictList, saveLayerData);
        } else {
            SkRecordFillBounds(fCullRect, *fRecord, bounds);
        }
        fBBH->insert(bounds, fRecord->count());

        // Now that we've calculated content bounds, we can update fCullRect, often trimming it.
        // TODO: get updated fCullRect from bounds instead of forcing the BBH to return it?
        SkRect bbhBound = fBBH->getRootBound();
        SkASSERT((bbhBound.isEmpty() || fCullRect.contains(bbhBound))
            || (bbhBound.isEmpty() && fCullRect.isEmpty()));
        fCullRect = bbhBound;
    }

    size_t subPictureBytes = fRecorder->approxBytesUsedBySubPictures();
    for (int i = 0; pictList && i < pictList->count(); i++) {
        subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
    }
    return sk_make_sp<SkBigPicture>(fCullRect, fRecord.release(), pictList, fBBH.release(),
                            saveLayerData.release(), subPictureBytes);
}