Example #1
0
bool
RNewObject::recover(JSContext *cx, SnapshotIterator &iter) const
{
    RootedObject templateObject(cx, &iter.read().toObject());
    RootedValue result(cx);
    JSObject *resultObject = nullptr;

    // Use AutoEnterAnalysis to avoid invoking the object metadata callback
    // while bailing out, which could try to walk the stack.
    types::AutoEnterAnalysis enter(cx);

    // See CodeGenerator::visitNewObjectVMCall
    if (templateObjectIsClassPrototype_)
        resultObject = NewInitObjectWithClassPrototype(cx, templateObject);
    else
        resultObject = NewInitObject(cx, templateObject);

    if (!resultObject)
        return false;

    result.setObject(*resultObject);
    iter.storeInstructionResult(result);
    return true;
}
Example #2
0
bool
RMul::recover(JSContext* cx, SnapshotIterator& iter) const
{
    RootedValue lhs(cx, iter.read());
    RootedValue rhs(cx, iter.read());
    RootedValue result(cx);

    if (MMul::Mode(mode_) == MMul::Normal) {
        if (!js::MulValues(cx, &lhs, &rhs, &result))
            return false;

        // MIRType::Float32 is a specialization embedding the fact that the
        // result is rounded to a Float32.
        if (isFloatOperation_ && !RoundFloat32(cx, result, &result))
            return false;
    } else {
        MOZ_ASSERT(MMul::Mode(mode_) == MMul::Integer);
        if (!js::math_imul_handle(cx, lhs, rhs, &result))
            return false;
    }

    iter.storeInstructionResult(result);
    return true;
}
Example #3
0
bool
RNewObject::recover(JSContext* cx, SnapshotIterator& iter) const
{
    RootedObject templateObject(cx, &iter.read().toObject());
    RootedValue result(cx);
    JSObject* resultObject = nullptr;

    // See CodeGenerator::visitNewObjectVMCall
    switch (mode_) {
      case MNewObject::ObjectLiteral:
        resultObject = NewObjectOperationWithTemplate(cx, templateObject);
        break;
      case MNewObject::ObjectCreate:
        resultObject = ObjectCreateWithTemplate(cx, templateObject.as<PlainObject>());
        break;
    }

    if (!resultObject)
        return false;

    result.setObject(*resultObject);
    iter.storeInstructionResult(result);
    return true;
}
Example #4
0
void
StackFrame::initFromBailout(JSContext *cx, SnapshotIterator &iter)
{
    AutoAssertNoGC nogc;
    uint32 exprStackSlots = iter.slots() - script()->nfixed;

#ifdef TRACK_SNAPSHOTS
    iter.spewBailingFrom();
#endif
    IonSpew(IonSpew_Bailouts, " expr stack slots %u, is function frame %u",
            exprStackSlots, isFunctionFrame());

    if (iter.bailoutKind() == Bailout_ArgumentCheck) {
        // Temporary hack -- skip the (unused) scopeChain, because it could be
        // bogus (we can fail before the scope chain slot is set). Strip the
        // hasScopeChain flag and we'll check this later to run prologue().
        iter.skip();
        flags_ &= ~StackFrame::HAS_SCOPECHAIN;
    } else {
        Value v = iter.read();
        if (v.isObject()) {
            scopeChain_ = &v.toObject();
            flags_ |= StackFrame::HAS_SCOPECHAIN;
            if (isFunctionFrame() && fun()->isHeavyweight())
                flags_ |= StackFrame::HAS_CALL_OBJ;
        } else {
            JS_ASSERT(v.isUndefined());
        }
    }

    // Assume that all new stack frames have had their entry flag set if
    // profiling has been turned on. This will be corrected if necessary
    // elsewhere.
    if (cx->runtime->spsProfiler.enabled())
        setPushedSPSFrame();

    if (isFunctionFrame()) {
        Value thisv = iter.read();
        formals()[-1] = thisv;

        // The new |this| must have already been constructed prior to an Ion
        // constructor running.
        if (isConstructing())
            JS_ASSERT(!thisv.isPrimitive());

        JS_ASSERT(iter.slots() >= CountArgSlots(fun()));
        IonSpew(IonSpew_Bailouts, " frame slots %u, nargs %u, nfixed %u",
                iter.slots(), fun()->nargs, script()->nfixed);

        for (uint32 i = 0; i < fun()->nargs; i++) {
            Value arg = iter.read();
            formals()[i] = arg;
        }
    }
    exprStackSlots -= CountArgSlots(maybeFun());

    for (uint32 i = 0; i < script()->nfixed; i++) {
        Value slot = iter.read();
        slots()[i] = slot;
    }

    IonSpew(IonSpew_Bailouts, " pushing %u expression stack slots", exprStackSlots);
    FrameRegs &regs = cx->regs();
    for (uint32 i = 0; i < exprStackSlots; i++) {
        Value v;

        // If coming from an invalidation bailout, and this is the topmost
        // value, and a value override has been specified, don't read from the
        // iterator. Otherwise, we risk using a garbage value.
        if (!iter.moreFrames() && i == exprStackSlots - 1 && cx->runtime->hasIonReturnOverride())
            v = iter.skip();
        else
            v = iter.read();

        *regs.sp++ = v;
    }
    unsigned pcOff = iter.pcOffset();
    regs.pc = script()->code + pcOff;

    if (iter.resumeAfter())
        regs.pc = GetNextPc(regs.pc);

    IonSpew(IonSpew_Bailouts, " new PC is offset %u within script %p (line %d)",
            pcOff, (void *)script(), PCToLineNumber(script(), regs.pc));
    JS_ASSERT(exprStackSlots == js_ReconstructStackDepth(cx, script(), regs.pc));
}
Example #5
0
void
InlineFrameIterator::dump() const
{
    AutoAssertNoGC nogc;
    if (more())
        fprintf(stderr, " JS frame (inlined)\n");
    else
        fprintf(stderr, " JS frame\n");

    bool isFunction = false;
    if (isFunctionFrame()) {
        isFunction = true;
        fprintf(stderr, "  callee fun: ");
#ifdef DEBUG
        js_DumpObject(callee());
#else
        fprintf(stderr, "?\n");
#endif
    } else {
        fprintf(stderr, "  global frame, no callee\n");
    }

    fprintf(stderr, "  file %s line %u\n",
            script()->filename, (unsigned) script()->lineno);

    fprintf(stderr, "  script = %p, pc = %p\n", (void*) script(), pc());
    fprintf(stderr, "  current op: %s\n", js_CodeName[*pc()]);

    if (!more()) {
        numActualArgs();
    }

    SnapshotIterator si = snapshotIterator();
    fprintf(stderr, "  slots: %u\n", si.slots() - 1);
    for (unsigned i = 0; i < si.slots() - 1; i++) {
        if (isFunction) {
            if (i == 0)
                fprintf(stderr, "  scope chain: ");
            else if (i == 1)
                fprintf(stderr, "  this: ");
            else if (i - 2 < callee()->nargs)
                fprintf(stderr, "  formal (arg %d): ", i - 2);
            else {
                if (i - 2 == callee()->nargs && numActualArgs() > callee()->nargs) {
                    DumpOp d(callee()->nargs);
                    forEachCanonicalActualArg(d, d.i_, numActualArgs());
                }

                fprintf(stderr, "  slot %d: ", i - 2 - callee()->nargs);
            }
        } else
            fprintf(stderr, "  slot %u: ", i);
#ifdef DEBUG
        js_DumpValue(si.maybeRead());
#else
        fprintf(stderr, "?\n");
#endif
    }

    fputc('\n', stderr);
}
Example #6
0
bool
RRandom::recover(JSContext* cx, SnapshotIterator& iter) const
{
    iter.storeInstructionResult(DoubleValue(math_random_impl(cx)));
    return true;
}
Example #7
0
void
StackFrame::initFromBailout(JSContext *cx, SnapshotIterator &iter)
{
    uint32_t exprStackSlots = iter.slots() - script()->nfixed;

#ifdef TRACK_SNAPSHOTS
    iter.spewBailingFrom();
#endif
    IonSpew(IonSpew_Bailouts, " expr stack slots %u, is function frame %u",
            exprStackSlots, isFunctionFrame());

    if (iter.bailoutKind() == Bailout_ArgumentCheck) {
        // Temporary hack -- skip the (unused) scopeChain, because it could be
        // bogus (we can fail before the scope chain slot is set). Strip the
        // hasScopeChain flag.  If a call object is needed, it will get handled later
        // by |ThunkToInterpreter| which call |EnsureHasScopeObjects|.
        iter.skip();
        flags_ &= ~StackFrame::HAS_SCOPECHAIN;

        // If the script binds arguments, then skip the snapshot slot reserved to hold
        // its value.
        if (script()->argumentsHasVarBinding())
            iter.skip();
        flags_ &= ~StackFrame::HAS_ARGS_OBJ;
    } else {
        Value scopeChain = iter.read();
        JS_ASSERT(scopeChain.isObject() || scopeChain.isUndefined());
        if (scopeChain.isObject()) {
            scopeChain_ = &scopeChain.toObject();
            flags_ |= StackFrame::HAS_SCOPECHAIN;
            if (isFunctionFrame() && fun()->isHeavyweight())
                flags_ |= StackFrame::HAS_CALL_OBJ;
        }

        // The second slot will be an arguments object if the script needs one.
        if (script()->argumentsHasVarBinding()) {
            Value argsObj = iter.read();
            JS_ASSERT(argsObj.isObject() || argsObj.isUndefined());
            if (argsObj.isObject())
                initArgsObj(argsObj.toObject().asArguments());
        }
    }

    // Assume that all new stack frames have had their entry flag set if
    // profiling has been turned on. This will be corrected if necessary
    // elsewhere.
    if (cx->runtime->spsProfiler.enabled())
        setPushedSPSFrame();

    if (isFunctionFrame()) {
        Value thisv = iter.read();
        formals()[-1] = thisv;

        // The new |this| must have already been constructed prior to an Ion
        // constructor running.
        if (isConstructing())
            JS_ASSERT(!thisv.isPrimitive());

        JS_ASSERT(iter.slots() >= CountArgSlots(script(), fun()));
        IonSpew(IonSpew_Bailouts, " frame slots %u, nargs %u, nfixed %u",
                iter.slots(), fun()->nargs, script()->nfixed);

        for (uint32_t i = 0; i < fun()->nargs; i++) {
            Value arg = iter.read();
            formals()[i] = arg;
        }
    }
    exprStackSlots -= CountArgSlots(script(), maybeFun());

    for (uint32_t i = 0; i < script()->nfixed; i++) {
        Value slot = iter.read();
        slots()[i] = slot;
    }

    IonSpew(IonSpew_Bailouts, " pushing %u expression stack slots", exprStackSlots);
    FrameRegs &regs = cx->regs();
    for (uint32_t i = 0; i < exprStackSlots; i++) {
        Value v;

        // If coming from an invalidation bailout, and this is the topmost
        // value, and a value override has been specified, don't read from the
        // iterator. Otherwise, we risk using a garbage value.
        if (!iter.moreFrames() && i == exprStackSlots - 1 && cx->runtime->hasIonReturnOverride())
            v = iter.skip();
        else
            v = iter.read();

        *regs.sp++ = v;
    }
    unsigned pcOff = iter.pcOffset();
    regs.pc = script()->code + pcOff;

    if (iter.resumeAfter())
        regs.pc = GetNextPc(regs.pc);

    IonSpew(IonSpew_Bailouts, " new PC is offset %u within script %p (line %d)",
            pcOff, (void *)script(), PCToLineNumber(script(), regs.pc));

    // For fun.apply({}, arguments) the reconstructStackDepth will be atleast 4,
    // but it could be that we inlined the funapply. In that case exprStackSlots,
    // will have the real arguments in the slots and not always be equal.
    JS_ASSERT_IF(JSOp(*regs.pc) != JSOP_FUNAPPLY,
                 exprStackSlots == js_ReconstructStackDepth(cx, script(), regs.pc));
}