TMapIn the above example, the TMap is created with integer keys and FString values. Three elements are added to the map using the Add method. The Remove method is then used to remove an element with key 2 and 3 respectively. The package library for TMap is the Unreal Engine API library, which is a collection of C++ classes and functions specifically designed for developing games in the Unreal Engine.MyMap; MyMap.Add(1, "One"); MyMap.Add(2, "Two"); MyMap.Add(3, "Three"); MyMap.Remove(2); // removes the element with key 2 // Another way to remove an element is to use the key itself int KeyToRemove = 3; MyMap.Remove(KeyToRemove); // removes the element with key 3