//////////////////////////////////////////////////////////////////////////////////
// Function name    : util_RemoveLastPathElement
// Description      :
//      effectively pops off a path element from the end, except for the root dir, where it does nothing
//      it removes any slashes before and after the element
//      ///root//foo/    -> leaves "///root" ("foo"  is strElem)
//      ///root          -> leaves ""        ("root" is strElem)
//      //               -> leaves ""        (""     is strElem)
//
// Return type      : void
// Argument         :  TSTRING& strPath
// Argument         : TSTRING& strElem
/////////////////////////////////////////////////////////////////////////////////
void util_RemoveLastPathElement(TSTRING& strPath, TSTRING& strElem)
{

    // remove all trailing separators
    util_RemoveTrailingSeps(strPath);

    // find the last separator
    TSTRING::size_type lastSep = strPath.rfind(TW_SLASH);

    // if separator was found, take all chars after it
    if (lastSep != TSTRING::npos)
    {
        strElem = strPath.substr(lastSep + 1);
        strPath.resize(lastSep + 1);
    }
    else // no seps in name, take whole string
    {
        // last element
        strElem = strPath;
        strPath.erase();
    }

    // remove all trailing separators
    util_RemoveTrailingSeps(strPath);
}
TSTRING cChecksumSignature::AsString() const
{
    TSTRING ret;
    char *ps_signature;
    char buf[100];
    uint32 local[2];
    local[0] = (uint32)(mChecksum >> 32); // note we put the MSB first
    local[1] = (uint32)(mChecksum);

    ps_signature = pltob64(local, buf, 2);
        //ps_signature holds base64 representation of mCRC
#ifdef _UNICODE
    ret.resize(strlen(ps_signature));
    mbstowcs((TCHAR*)ret.data(), ps_signature, strlen(ps_signature));
#else
    ret.append(ps_signature);
#endif
    return ret;
}
/////////////////////////////////////////////////////////////////////////
// Function name    : util_TrailingSep
// Description      : ensure that a path ( fLeaveSep ? "has" : "does not have" ) a trailing slash
//
// Return type      : bool : was there a trailing slash?
// Argument         : TSTRING& str
// Argument         : bool fLeaveSep
/////////////////////////////////////////////////////////////////////////////////
bool util_TrailingSep(TSTRING& str, bool fLeaveSep)
{
    bool fWasSep = false;

    // if there's a trailing sep
    if (!str.empty() && str[str.size() - 1] == TW_SLASH)
    {
        if (!fLeaveSep)
            str.resize(str.size() - 1);
        fWasSep = true;
    }
    else // else no trailing sep
    {
        if (fLeaveSep)
            str += TW_SLASH;
        fWasSep = false;
    }

    return (fWasSep);
}
///////////////////////////////////////////////////////////////////////////////
// AsString -- Returns a TSTRING that holds the base64 representation of 
//  mCRC
TSTRING cCRC32Signature::AsString() const
{
    if (cArchiveSigGen::Hex())
        return AsStringHex();
    
    TSTRING ret;
    char *ps_signature;
    char buf[100];
    uint32 local = mCRCInfo.crc;

    ps_signature = pltob64(&local, buf, 1);
    //ps_signature holds base64 representation of mCRCInfo.crc
#ifdef _UNICODE
    ret.resize(strlen(ps_signature));
    mbstowcs((TCHAR*)ret.data(), ps_signature, strlen(ps_signature));
#else
    ret.append(ps_signature);
#endif
    return ret;
}
///////////////////////////////////////////////////////////////////////////////
// AsString -- Returns Base64 representation of mSignature in a TSTRING
TSTRING cHAVALSignature::AsString() const
{
    if (cArchiveSigGen::Hex())
        return AsStringHex();
    
    TSTRING ret;
    char buf[24];

    btob64((byte*)mSignature, buf, 128);
    //converting to base64 representation.

#ifdef _UNICODE     //making it TSTRING sensitive
    int length;
    length = strlen(buf);
    ret.resize(length);
    mbstowcs((TCHAR*) ret.data(), buf, length);
#else
    ret.append(buf);
#endif
    
    return ret;
}
TSTRING cSHASignature::AsString(void) const
{
    if (cArchiveSigGen::Hex())
        return AsStringHex();
    
    TSTRING ret;
    char* ps_signature; 
    char buf[100];
    
    ps_signature = btob64((uint8*)sha_digest, buf, SIG_UINT32_SIZE*sizeof(uint32)*8);
    //converting to base64 representation.

#ifdef _UNICODE                //making it TSTRING sensitive
    int length;
    length = strlen(ps_signature);
    ret.resize(length);
    mbstowcs((TCHAR*) ret.data(), ps_signature, length);
#else
    ret.append(ps_signature);
#endif
    return ret;
}
////////////////////////////////////////////////////////////////////////////////
// AsString -- Converts to Base64 representation and returns a TSTRING
TSTRING cMD5Signature::AsString() const
{
    if (cArchiveSigGen::Hex())
        return AsStringHex();
    
    TSTRING ret;
    char buf[24];

    ASSERT( sizeof( uint8 ) == sizeof( byte ) ); /* everything breaks otherwise */
    btob64((byte*)md5_digest, buf, SIG_BYTE_SIZE*8);
        //converting to base64 representation.

#ifdef _UNICODE     //making it TSTRING sensitive
    int length;
    length = strlen(buf);
    ret.resize(length);
    mbstowcs((TCHAR*) ret.data(), buf, length);
#else
    ret.append(buf);
#endif
    
    return ret;
}
Example #8
0
int main(int argc, char* argv[])
{
    // Get application path
    g_ApplicationExePath.append(argv[0]);

    // Calculate INI file path
    g_ApplicationIniPath = g_ApplicationExePath;
    g_ApplicationIniPath.resize(g_ApplicationIniPath.find_last_of(_T('.')));
    g_ApplicationIniPath.append(_T(".ini"));

    if (! InitInstance())
        return 255;

    Emulator_Start();

    // The main loop
    Uint32 ticksLast;
    Uint32 ticksLastFps = SDL_GetTicks();
    int frames = 0;
    while (!g_okQuit)
    {
        ticksLast = SDL_GetTicks();  // Time at frame start
        SDL_Event evt;
        while (SDL_PollEvent(&evt))
        {
            if (evt.type == SDL_QUIT)
            {
                g_okQuit = TRUE;
                break;
            }
            else
            {
                if (evt.type == SDL_KEYDOWN || evt.type == SDL_KEYUP ||
                        evt.type == SDL_JOYBUTTONDOWN || evt.type == SDL_JOYBUTTONUP)
                {
                    Main_OnKeyJoyEvent(evt);
                }
            }
        }

        if (g_okEmulatorRunning)
        {
            Emulator_SystemFrame();

            Main_DrawScreen();

            frames++;
        }

        // Delay
        Uint32 ticksNew = SDL_GetTicks();
        Uint32 ticksElapsed = ticksNew - ticksLast;
        g_LastDelay = 0;
        if (ticksElapsed < FRAME_TICKS)
        {
            g_LastDelay = FRAME_TICKS - ticksElapsed;
            SDL_Delay(FRAME_TICKS - ticksElapsed);
        }
        ticksLast = ticksNew;

        if (ticksLast - ticksLastFps > 1000)  //DEBUG: FPS calculation
        {
            g_LastFps = frames;
            frames = 0;
            ticksLastFps += 1000;
        }
    }

    Emulator_Stop();

    DoneInstance();

    return 0;
}