#includeIn this example, we create a new `TileKey` object with x, y, and z values set to 0. We then call the `getProfile` method on the object to retrieve the associated profile, which is stored in a `std::string` variable. Finally, we print out the profile to the console. Based on the class name and method, it is possible that the `TileKey` class is part of a package or library that deals with maps or geographic information systems (GIS).#include "tilekey.h" // Example package and library int main() { TileKey tKey(0, 0, 0); // Create a new TileKey with x, y, and z values set to 0 std::string profile = tKey.getProfile(); // Retrieve the profile associated with the TileKey std::cout << "The profile for the TileKey is: " << profile << std::endl; return 0; }