std::vector<Polygon2d> GenerateHitboxes(TileSet &tileSet, TileMap &tileMap) { std::vector<Polygon2d> hitboxes; const int tileWidth = tileSet.tileSize.x; const int tileHeight = tileSet.tileSize.y; if(tileSet.IsDirty()) return hitboxes; for(int layer = 0; layer < 3; layer++) { for(int col = 0; col < tileMap.GetColumnsCount(); col++) { for(int row = 0; row < tileMap.GetRowsCount(); row++) { //Note : a hitbox is also added for empty/non-collidable tiles to ease the hitbox update when changing a tile Polygon2d newPolygon; if(tileMap.GetTile(layer, col, row) != -1 && tileSet.GetTileHitbox(tileMap.GetTile(layer, col, row)).collidable) { newPolygon = tileSet.GetTileHitbox(tileMap.GetTile(layer, col, row)).hitbox; } newPolygon.Move(col * tileWidth, row * tileHeight); hitboxes.push_back(newPolygon); } } } return hitboxes; }
sf::VertexArray GenerateVertexArray(TileSet &tileSet, TileMap &tileMap) { sf::VertexArray vertexArray(sf::Quads); int tileWidth = tileSet.tileSize.x; int tileHeight = tileSet.tileSize.y; if(tileSet.IsDirty()) return vertexArray; for(int layer = 0; layer < 3; layer++) { for(int col = 0; col < tileMap.GetColumnsCount(); col++) { for(int row = 0; row < tileMap.GetRowsCount(); row++) { TileTextureCoords coords; if(tileMap.GetTile(layer, col, row) != -1) { coords = tileSet.GetTileTextureCoords(tileMap.GetTile(layer, col, row)); } else { coords = tileSet.GetTileTextureCoords(0); } { sf::Vertex vertex(sf::Vector2f(col * tileWidth, row * tileHeight), coords.topLeft); if(tileMap.GetTile(layer, col, row) == -1) vertex.color.a = 0; vertexArray.append(vertex); } { sf::Vertex vertex(sf::Vector2f(col * tileWidth, (row + 1) * tileHeight), coords.bottomLeft); if(tileMap.GetTile(layer, col, row) == -1) vertex.color.a = 0; vertexArray.append(vertex); } { sf::Vertex vertex(sf::Vector2f((col + 1) * tileWidth, (row + 1) * tileHeight), coords.bottomRight); if(tileMap.GetTile(layer, col, row) == -1) vertex.color.a = 0; vertexArray.append(vertex); } { sf::Vertex vertex(sf::Vector2f((col + 1) * tileWidth, row * tileHeight), coords.topRight); if(tileMap.GetTile(layer, col, row) == -1) vertex.color.a = 0; vertexArray.append(vertex); } } } } return vertexArray; }
void UpdateHitboxes(std::vector<Polygon2d> &polygons, sf::Vector2f position, int layer, int col, int row, TileSet &tileSet, TileMap &tileMap) { if(tileSet.IsDirty()) return; const int vertexPos = layer * tileMap.GetColumnsCount() * tileMap.GetRowsCount() + col * tileMap.GetRowsCount() + row; const int tileWidth = tileSet.tileSize.x; const int tileHeight = tileSet.tileSize.y; if(tileMap.GetTile(layer, col, row) != -1 && tileSet.GetTileHitbox(tileMap.GetTile(layer, col, row)).collidable) { polygons[vertexPos] = tileSet.GetTileHitbox(tileMap.GetTile(layer, col, row)).hitbox; } else { polygons[vertexPos] = Polygon2d(); } polygons[vertexPos].Move(position.x + col * tileWidth, position.y + row * tileHeight); }
void UpdateVertexArray(sf::VertexArray &vertexArray, int layer, int col, int row, TileSet &tileSet, TileMap &tileMap) { if(tileSet.IsDirty()) return; const int vertexPos = 4 * (layer * tileMap.GetColumnsCount() * tileMap.GetRowsCount() + col * tileMap.GetRowsCount() + row); TileTextureCoords newCoords = tileMap.GetTile(layer, col, row) != -1 ? tileSet.GetTileTextureCoords(tileMap.GetTile(layer, col, row)) : tileSet.GetTileTextureCoords(0); vertexArray[vertexPos].texCoords = newCoords.topLeft; vertexArray[vertexPos + 1].texCoords = newCoords.bottomLeft; vertexArray[vertexPos + 2].texCoords = newCoords.bottomRight; vertexArray[vertexPos + 3].texCoords = newCoords.topRight; for(int i = 0; i < 4; i++) { if(tileMap.GetTile(layer, col, row) == -1) { vertexArray[vertexPos + i].color.a = 0; } else { vertexArray[vertexPos + i].color.a = 255; } } }
bool TileMapImporter::ImportTileMap(TileSet &tileSet, TileMap &tileMap, bool importTileMap, bool importTileSetConf, bool importTileSetImage, bool importHitboxes, gd::Project &project) { //Checks the map type if(m_map->GetOrientation() != Tmx::TMX_MO_ORTHOGONAL) { gd::LogError(_("Only orthogonal maps are supported !")); return false; } //Get the tileset list if(m_map->GetNumTilesets() < 1) { gd::LogError(_("There are no tilesets in this file !")); return false; } else if(m_map->GetNumTilesets() > 1) { gd::LogWarning(_("Only the first tileset will be taken into account. Tiles from supplementary tilesets may be lost.")); } //Import the tileset image if needed if(importTileSetImage) { const Tmx::Image *importedImage = m_map->GetTileset(0)->GetImage(); wxFileName imageFileName(importedImage->GetSource()); imageFileName.MakeAbsolute(wxFileName(m_filePath).GetPath()); if(!imageFileName.FileExists()) { gd::LogError(_("The image can't be found !")); return false; } gd::String newResourceName = gd::NewNameGenerator::Generate( u8"imported_" + imageFileName.GetFullName(), [&project](const gd::String &name) -> bool { return project.GetResourcesManager().HasResource(name); } ); gd::LogMessage(_("The image is imported as ") + "\"" + newResourceName + "\"."); imageFileName.MakeRelativeTo(wxFileName(project.GetProjectFile()).GetPath()); project.GetResourcesManager().AddResource(newResourceName, imageFileName.GetFullPath(), "image"); tileSet.textureName = newResourceName; //Reload the texture tileSet.LoadResources(project); gd::LogStatus(_("Tileset image importation completed.")); } //Import the tileset configuration if wanted if(importTileSetConf) { const Tmx::Tileset *importedTileset = m_map->GetTileset(0); if(importedTileset->GetImage()->GetWidth() != tileSet.GetWxBitmap().GetWidth() || importedTileset->GetImage()->GetHeight() != tileSet.GetWxBitmap().GetHeight()) { gd::LogWarning(_("Tileset image size is not the same. Some tiles may not be rendered correctly.")); } tileSet.tileSize.x = importedTileset->GetTileWidth(); tileSet.tileSize.y = importedTileset->GetTileHeight(); tileSet.tileSpacing.x = tileSet.tileSpacing.y = importedTileset->GetSpacing(); if(importedTileset->GetMargin() > 0) { gd::LogWarning(_("Tilemap objects don't handle tilesets with margins around the images. Consider cutting the picture.")); } gd::LogStatus(_("Tileset configuration importation completed.")); } //Import the tilemap tiles if wanted if(importTileMap) { //Tilemap size if(tileMap.GetColumnsCount() != m_map->GetWidth() || tileMap.GetRowsCount() != m_map->GetHeight()) gd::LogMessage(_("Tilemap size is different.")); tileMap.SetSize(0, 0); tileMap.SetSize(m_map->GetWidth(), m_map->GetHeight()); if(!importTileSetConf && !importTileSetImage) CheckTilesCount(tileSet); //Import layers and tiles if(m_map->GetNumTileLayers() > 3) { gd::LogWarning(_("There are more than 3 tiles layers. Only the 3 firsts will be imported.")); } else if(m_map->GetNumTileLayers() < 3) { gd::LogMessage(_("There are less than 3 tiles layers. Upper layer(s) will be empty.")); } for(std::size_t i = 0; i < std::min(3, m_map->GetNumTileLayers()); i++) { const Tmx::TileLayer *layer = m_map->GetTileLayer(i); for(std::size_t x = 0; x < tileMap.GetColumnsCount(); x++) { for(std::size_t y = 0; y < tileMap.GetRowsCount(); y++) { //Only tiles provided by the first tileset are imported (and also tests for empty tiles) if(m_map->FindTilesetIndex(layer->GetTileGid(x, y)) == 0) { tileMap.SetTile(i, x, y, layer->GetTileId(x, y)); } } } } gd::LogStatus(_("Tilemap content importation completed.")); } //Import the hitboxes if(importHitboxes) { const Tmx::Tileset *importedTileset = m_map->GetTileset(0); //Set all tiles not collidable in the tileset tileSet.ResetHitboxes(); for(std::size_t i = 0; i < tileSet.GetTilesCount(); i++) tileSet.SetTileCollidable(i, false); if(!importTileSetConf && !importTileSetImage) CheckTilesCount(tileSet); bool hasMoreThanOneObjectPerTile = false; bool hasNotPolygoneObject = false; bool hasNotConvexPolygon = false; for(auto it = importedTileset->GetTiles().cbegin(); it != importedTileset->GetTiles().cend(); ++it) { const Tmx::Tile *importedTile = *it; if(importedTile->GetId() < tileSet.GetTilesCount()) //Check if the tileset has enough tiles to receive the imported hitboxes { if(importedTile->HasObjects()) { //Set the tile collidable and gets its hitbox tileSet.SetTileCollidable(importedTile->GetId(), true); TileHitbox &tileHitbox = tileSet.GetTileHitboxRef(importedTile->GetId()); //Warn the user if more than one hitbox per tile is found if(importedTile->GetNumObjects() > 1) hasMoreThanOneObjectPerTile = true; const Tmx::Object *importedObj = importedTile->GetObject(0); if(!importedObj->GetPolyline() && !importedObj->GetEllipse()) { Polygon2d polygonHitbox; if(!importedObj->GetPolygon()) { //This is a rectangle polygonHitbox = Polygon2d::CreateRectangle(importedObj->GetWidth(), importedObj->GetHeight()); polygonHitbox.Move( importedObj->GetWidth() / 2.f, importedObj->GetHeight() / 2.f ); } else { //This is a polygon const Tmx::Polygon *importedPolygon = importedObj->GetPolygon(); for(int i = 0; i < importedPolygon->GetNumPoints(); i++) { polygonHitbox.vertices.emplace_back( importedPolygon->GetPoint(i).x, importedPolygon->GetPoint(i).y ); } } polygonHitbox.Move(importedObj->GetX(), importedObj->GetY()); polygonHitbox.Rotate(importedObj->GetRot()); if(polygonHitbox.IsConvex()) tileHitbox.hitbox = polygonHitbox; else hasNotConvexPolygon = true; } else { //This is not a supported shape hasNotPolygoneObject = true; } } } } if(hasMoreThanOneObjectPerTile) gd::LogWarning(_("Some tiles have more than 1 hitbox. Only the first one is imported.")); if(hasNotPolygoneObject) gd::LogWarning(_("Some tiles have a polyline or a ellipsis hitbox. Only rectangle and polygon hitboxes are supported.")); if(hasNotConvexPolygon) gd::LogWarning(_("Some tiles have a concave polygon. It has been ignored and set to a rectangular hitbox as this object only supports convex hitboxes for tiles.")); gd::LogStatus(_("Tiles hitboxes importation completed.")); } return true; }