void Sector::change_solid_tiles(uint32_t old_tile_id, uint32_t new_tile_id) { for(std::list<TileMap*>::const_iterator i = solid_tilemaps.begin(); i != solid_tilemaps.end(); i++) { TileMap* solids = *i; solids->change_all(old_tile_id, new_tile_id); } }
void Sector::change_solid_tiles(uint32_t old_tile_id, uint32_t new_tile_id) { for(auto i = solid_tilemaps.begin(); i != solid_tilemaps.end(); i++) { TileMap* solids = *i; solids->change_all(old_tile_id, new_tile_id); } }